Player Matchup

Neith
Neith
Silver IV
 
Neith
Silver IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver I
 
Hel
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Silver II
WarZaca
Horus
Silver II
Level 109
God Stats
53W - 46L
1,506 SR
Queue Stats
471W - 497L
1,123 MMR
Solo
Tyr
Tyr
Silver II
ibibilinda
Tyr
Silver II
Level 142
God Stats
9W - 14L
1,346 SR
Queue Stats
29W - 43L
1,108 MMR
Party 1
Kali
Kali
Silver I
ssmateus-
Kali
Silver I
Level 159
God Stats
1W - 7L
1,487 SR
Queue Stats
84W - 99L
1,213 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,468 SR
1,289 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,504 SR
1,610 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
PokerLemonZ
Agni
Silver II
Level 149
God Stats
2W - 6L
1,214 SR
Queue Stats
324W - 332L
856 MMR
Solo
Mulan
Mulan
Masters
euRiivas
Mulan
Masters
Level 160
God Stats
14W - 15L
1,575 SR
Queue Stats
229W - 243L
2,469 MMR
Party 2
Vamana
Vamana
Masters
oCorsaryio
Vamana
Masters
Level 85
God Stats
9W - 2L
1,821 SR
Queue Stats
95W - 74L
2,357 MMR
Party 2
Bacchus
Bacchus
Silver III
stugamer
Bacchus
Silver III
Level 159
God Stats
2W - 5L
1,411 SR
Queue Stats
278W - 298L
871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 1
7,282
520
6,308
9,445
2,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
 
Hel
13
1 / 3 / 0
7,140
510
1,828
7,858
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
WarZaca
Horus
9
1 / 3 / 0
6,228
445
1,560
12,958
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 4 / 1
6,542
467
6,130
14,922
13,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
12
0 / 3 / 2
6,851
489
7,063
9,033
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
GebSetArtioLokiPersephone

VS

Bans
AthenaOdinMorgan Le FayOsirisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 2 / 3
8,307
593
7,472
10,984
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 1
9,141
653
5,527
5,418
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
euRiivas
Mulan
15
2 / 1 / 3
8,596
614
12,128
12,537
9,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
oCorsaryio
Vamana
16
7 / 0 / 6
8,790
628
10,131
10,564
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
stugamer
Bacchus
10
0 / 0 / 7
6,161
440
3,163
7,346
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
17
17
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
Hel
 
Hel
1
3
0
0.33
W
Izanami
 
Izanami
4
2
3
2.75
W
4
0
1
4.5
L
Horus
WarZaca
Horus
1
3
0
0.33
W
Mulan
euRiivas
Mulan
2
1
3
3.5
L
0
4
1
0.13
W
Vamana
oCorsaryio
Vamana
7
0
6
10
L
Kali
0
3
2
0.33
W
Bacchus
stugamer
Bacchus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,889
Damage
38,421
54,216
Taken
46,849
29,785
Mitigated
27,755
19,970
Healing
21,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,308
3,258
0
3,236
9,445
2,665
0
1,344
7,896
0
51,106
L
Hel
 
Hel
1,828
0
650
3,249
7,858
2,872
0
2,838
5,020
44,407
0
W
Izanami
 
Izanami
7,472
4,268
0
4,832
10,984
3,528
985
166
10,818
0
69,591
W
5,527
322
53
3,147
5,418
1,652
490
637
4,659
76,047
0
L
Horus
WarZaca
Horus
1,560
920
817
3,801
12,958
6,909
0
3,480
9,286
0
16,010
W
Mulan
euRiivas
Mulan
12,128
1,379
32
6,882
12,537
9,425
408
2,148
10,349
5,772
55,938
L
6,130
397
0
5,037
14,922
13,105
0
1,181
13,741
8,726
29,324
W
Vamana
oCorsaryio
Vamana
10,131
4,743
0
5,697
10,564
5,345
1,342
657
9,875
0
60,671
L
Kali
7,063
3,070
0
3,180
9,033
4,234
0
1,013
7,943
0
50,212
W
Bacchus
stugamer
Bacchus
3,163
263
0
1,305
7,346
7,805
0
316
6,972
9,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
40,995
402
Minions Killed
521
0
Camps Cleared
0
1,379,369
Distance Traveled
1,455,223
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,282
520
102
7
0
251,229
2
L
Hel
7,140
510
98
7
0
289,732
5
W
Izanami
8,307
593
123
9
0
260,668
5
W
Agni
9,141
653
155
11
0
283,938
8
L
Horus
6,228
445
32
2
0
287,696
4
W
Mulan
8,596
614
136
10
0
276,590
2
L
Tyr
6,542
467
80
6
0
274,326
2
W
Vamana
8,790
628
99
7
0
334,972
3
L
Kali
6,851
489
90
6
0
276,386
2
W
Bacchus
6,161
440
8
1
0
299,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role