Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CallMeCentaur
Ullr
Level 40
God Stats
6W - 7L
1,500 SR
Queue Stats
196W - 199L
1,466 Elo+
Party 3
Ymir
Ymir
Ketchumle
Ymir
Level 69
God Stats
49W - 46L
1,569 SR
Queue Stats
124W - 130L
1,513 Elo+
Solo
Achilles
Achilles
instabate
Achilles
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 95L
1,460 Elo+
Party 3
Team Averages
Level 62
1,514 SR
1,488 Elo+

VS

Team Averages
Level 77
1,586 SR
1,553 Elo+
Tiamat
Tiamat
FK_Singularity
Tiamat
Level 129
God Stats
5W - 1L
1,802 SR
Queue Stats
167W - 156L
1,616 Elo+
Party 1
Achilles
Achilles
HabiTz NinJa
Achilles
Level 79
God Stats
81W - 68L
1,577 SR
Queue Stats
356W - 328L
1,534 Elo+
Party 1
Mulan
Mulan
SamuraiEddie
Mulan
Level 47
God Stats
9W - 2L
1,365 SR
Queue Stats
187W - 154L
1,554 Elo+
Party 1
Neith
Neith
TTv_Insightfulz
Neith
Level 44
God Stats
177W - 177L
1,634 SR
Queue Stats
192W - 202L
1,526 Elo+
Party 2
Artio
Artio
YouMadPleb
Artio
Level 87
God Stats
26W - 23L
1,551 SR
Queue Stats
463W - 500L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 4 / 0
7,176
513
4,419
9,054
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
 
Discordia
10
1 / 3 / 2
5,999
429
2,989
5,832
1,775
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 2
5,972
427
4,059
8,985
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
1 / 3 / 2
6,125
438
4,298
11,009
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
instabate
Achilles
8
0 / 4 / 0
5,375
384
2,442
8,929
5,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,078
577
5,549
8,289
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
HabiTz NinJa
Achilles
13
3 / 1 / 3
7,654
547
4,888
9,160
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 0 / 1
8,480
606
8,543
8,522
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 1 / 5
7,365
526
5,447
6,074
1,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artio
11
3 / 1 / 7
7,544
539
5,509
10,330
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
18
18
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
4
0
0.75
L
Discordia
 
Discordia
1
3
2
0.67
L
0
4
2
0.25
W
2
2
3
1.75
W
Achilles
HabiTz NinJa
Achilles
3
1
3
4.5
L
Ymir
1
3
2
0.67
W
7
0
1
7.5
W
3
1
5
5.5
W
Artio
3
1
7
6.5
L
Achilles
instabate
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,207
Damage
29,936
43,809
Taken
42,375
21,079
Mitigated
22,996
9,846
Healing
18,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,419
247
0
1,770
9,054
3,952
0
1,914
6,930
41,629
0
L
Discordia
 
Discordia
2,989
505
264
1,331
5,832
1,775
0
3,212
2,369
25,322
0
L
4,059
2,182
0
2,467
8,985
3,116
0
2,868
6,107
0
35,301
W
5,549
657
0
3,806
8,289
4,607
47
3,338
4,951
53,610
0
W
Achilles
HabiTz NinJa
Achilles
4,888
1,157
0
4,287
9,160
3,286
37
1,439
7,721
0
52,228
L
Ymir
4,298
985
0
2,925
11,009
6,514
52
2,991
7,765
19,532
0
W
8,543
1,385
0
3,034
8,522
6,169
0
1,545
6,977
2,609
42,023
W
5,447
2,567
243
2,802
6,074
1,757
1,054
2,899
3,175
0
30,284
W
Artio
5,509
491
863
3,053
10,330
7,177
0
2,722
7,608
20,512
0
L
Achilles
instabate
Achilles
2,442
1,061
0
1,089
8,929
5,722
120
162
8,178
0
19,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
39,121
274
Minions Killed
369
0
Camps Cleared
0
1,200,429
Distance Traveled
1,381,073
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,176
513
82
6
0
244,473
3
L
Discordia
5,999
429
61
4
0
225,467
5
L
Ullr
5,972
427
67
5
0
259,348
1
W
Tiamat
8,078
577
105
8
0
261,311
6
W
Achilles
7,654
547
90
6
0
307,525
3
L
Ymir
6,125
438
35
3
0
276,824
3
W
Mulan
8,480
606
83
6
0
285,380
5
W
Neith
7,365
526
56
4
0
253,478
3
W
Artio
7,544
539
35
3
0
273,379
0
L
Achilles
5,375
384
29
2
0
194,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role