Player Matchup

Medusa
Medusa
GreenOctagon
Medusa
Level 119
God Stats
5W - 2L
1,701 SR
Queue Stats
72W - 68L
1,531 Elo+
Party 2
Fenrir
Fenrir
MajacBurritoz
Fenrir
Level 129
God Stats
1W - 0L
1,600 SR
Queue Stats
25W - 29L
1,491 Elo+
Party 2
Charybdis
Charybdis
RagingPandaBear
Charybdis
Level 121
God Stats
1W - 0L
1,711 SR
Queue Stats
49W - 45L
1,545 Elo+
Party 2
Ra
Ra
SkyShark4683
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,489 Elo+
Party 2
Chaac
Chaac
molitw
Chaac
Level 29
God Stats
6W - 3L
1,614 SR
Queue Stats
116W - 67L
1,672 Elo+
Solo
Team Averages
Level 97
1,625 SR
1,546 Elo+

VS

Team Averages
Level 121
1,634 SR
1,485 Elo+
Charybdis
Charybdis
Eman2052
Charybdis
Level 160
God Stats
7W - 11L
1,510 SR
Queue Stats
1,348W - 1,378L
1,493 Elo+
Solo
Sobek
Sobek
PabloOCruz
Sobek
Level 144
God Stats
1W - 1L
1,951 SR
Queue Stats
60W - 59L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SarcasticSkeptic
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,406 Elo+
Solo
Tyr
Tyr
jpdidonna
Tyr
Level 142
God Stats
1W - 2L
1,628 SR
Queue Stats
118W - 138L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
molinar92
Guan Yu
Level 134
God Stats
1W - 1L
1,579 SR
Queue Stats
113W - 109L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
16 / 4 / 13
13,751
809
38,916
20,117
11,092
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 19
11,003
647
15,121
20,160
15,267
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
RagingPandaBear
Charybdis
20
8 / 5 / 18
13,261
780
27,994
21,372
10,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 14
12,044
708
13,412
17,821
9,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
molitw
Chaac
20
5 / 4 / 27
12,999
765
26,054
31,244
46,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eman2052
Charybdis
18
3 / 6 / 12
11,837
696
21,370
17,005
8,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
19
2 / 8 / 14
11,675
687
16,578
33,752
47,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
SarcasticSkeptic
Ah Muzen Cab
19
6 / 11 / 6
12,020
707
17,652
21,945
10,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 4 / 14
11,972
704
23,816
35,682
40,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
molinar92
Guan Yu
19
6 / 6 / 7
12,961
762
14,435
27,577
33,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
74
35
Kills
21
22
Deaths
35
91
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Eman2052
Charybdis
3
6
12
1.5
W
Medusa
16
4
13
5.63
W
1
5
19
2.1
L
Sobek
2
8
14
1.13
W
Charybdis
RagingPandaBear
Charybdis
8
5
18
3.4
L
Ah Muzen Cab
SarcasticSkeptic
Ah Muzen Cab
6
11
6
0.82
W
5
4
14
3
L
4
4
14
2.75
L
Guan Yu
molinar92
Guan Yu
6
6
7
1.58
W
Chaac
molitw
Chaac
5
4
27
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,497
Damage
93,851
110,714
Taken
135,961
92,883
Mitigated
140,428
45,456
Healing
48,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Eman2052
Charybdis
21,370
8,021
371
2,265
17,005
8,438
3,022
1,711
15,294
0
38,881
W
Medusa
38,916
24,259
3,967
3,861
20,117
11,092
2,812
4,772
15,200
0
66,576
W
15,121
3,903
317
3,158
20,160
15,267
156
5,173
14,397
0
22,338
L
Sobek
16,578
396
1,681
7,496
33,752
47,033
159
3,218
30,534
29,122
0
W
Charybdis
RagingPandaBear
Charybdis
27,994
21,089
1,708
5,463
21,372
10,555
1,939
6,038
14,903
0
53,506
L
Ah Muzen Cab
SarcasticSkeptic
Ah Muzen Cab
17,652
5,368
768
3,711
21,945
10,444
1,217
1,768
20,177
0
41,527
W
13,412
412
9,178
6,263
17,821
9,309
248
3,394
13,980
29,328
0
L
23,816
1,679
162
15,720
35,682
40,802
132
4,520
31,162
9,107
22,879
L
Guan Yu
molinar92
Guan Yu
14,435
1,313
8,026
8,205
27,577
33,711
241
2,195
25,382
10,444
15,462
W
Chaac
molitw
Chaac
26,054
6,730
1,789
9,752
31,244
46,660
452
7,242
23,366
0
42,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,058
Gold Earned
60,465
219
Minions Killed
155
0
Camps Cleared
0
1,518,585
Distance Traveled
1,370,179
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,837
696
37
2
0
236,303
1
W
Medusa
13,751
809
67
4
0
287,022
0
W
Fenrir
11,003
647
23
1
0
300,024
2
L
Sobek
11,675
687
26
2
0
284,168
3
W
Charybdis
13,261
780
69
4
0
266,263
0
L
Ah Muzen Cab
12,020
707
47
3
0
230,428
2
W
Ra
12,044
708
38
2
0
350,011
1
L
Tyr
11,972
704
17
1
0
333,018
2
L
Guan Yu
12,961
762
28
2
0
286,262
0
W
Chaac
12,999
765
22
1
0
315,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role