Player Matchup

Thoth
Thoth
 
Thoth
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BeanMaster69420
Artemis
Level 4
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Yoku Bo7286
Kumbhakarna
Level 58
God Stats
3W - 5L
1,447 SR
Queue Stats
76W - 72L
1,440 Elo+
Party 2
Cliodhna
Cliodhna
YungÇurse
Cliodhna
Level 139
God Stats
4W - 3L
1,850 SR
Queue Stats
103W - 106L
1,581 Elo+
Party 2
Kuzenbo
Kuzenbo
oongaboonga0922
Kuzenbo
Level 64
God Stats
0W - 4L
1,278 SR
Queue Stats
201W - 264L
1,466 Elo+
Solo
Team Averages
Level 71
1,554 SR
1,470 Elo+

VS

Team Averages
Level 47
1,640 SR
1,637 Elo+
Heimdallr
Heimdallr
BlubberDuckey
Heimdallr
Level 106
God Stats
6W - 6L
1,454 SR
Queue Stats
104W - 93L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
GibbyTheGreat
Sylvanus
Level 18
God Stats
2W - 2L
1,545 SR
Queue Stats
46W - 31L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
JikPik3
Gilgamesh
Level 40
God Stats
8W - 2L
1,854 SR
Queue Stats
191W - 196L
1,472 Elo+
Solo
Sol
Sol
OGranted
Sol
Level 6
God Stats
3W - 2L
1,608 SR
Queue Stats
5W - 3L
1,728 Elo+
Party 1
Erlang Shen
Erlang Shen
uAngryWaffle
Erlang Shen
Level 67
God Stats
1W - 0L
1,739 SR
Queue Stats
5W - 1L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 7 / 3
7,875
463
6,365
8,823
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 13 / 4
6,381
375
6,873
12,904
2,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Yoku Bo7286
Kumbhakarna
10
0 / 10 / 4
7,156
421
3,354
16,667
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
YungÇurse
Cliodhna
15
6 / 6 / 1
9,909
583
13,469
15,495
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 1
8,938
526
8,910
15,885
15,331
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlubberDuckey
Heimdallr
17
17 / 3 / 12
11,263
663
20,104
15,614
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
GibbyTheGreat
Sylvanus
15
7 / 2 / 17
9,750
574
9,355
14,196
16,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
JikPik3
Gilgamesh
15
2 / 3 / 7
9,012
530
7,411
14,072
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 2 / 8
9,625
566
5,625
7,157
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
uAngryWaffle
Erlang Shen
18
11 / 1 / 5
10,546
620
13,844
12,422
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
11
Kills
41
41
Deaths
11
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
7
3
0.36
L
0
13
4
0.15
W
Heimdallr
BlubberDuckey
Heimdallr
17
3
12
7.67
W
Sylvanus
GibbyTheGreat
Sylvanus
7
2
17
7.75
W
Gilgamesh
JikPik3
Gilgamesh
2
3
7
1.83
W
4
2
8
4
L
Kumbhakarna
Yoku Bo7286
Kumbhakarna
0
10
4
0.2
L
Cliodhna
YungÇurse
Cliodhna
6
6
1
1.08
L
4
5
1
0.9
W
Erlang Shen
uAngryWaffle
Erlang Shen
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,971
Damage
56,339
69,774
Taken
63,461
33,248
Mitigated
40,926
9,298
Healing
26,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,365
339
0
645
8,823
2,257
0
2,934
5,843
33,588
0
L
6,873
3,273
0
556
12,904
2,544
0
2,136
10,768
0
24,089
W
Heimdallr
BlubberDuckey
Heimdallr
20,104
13,169
0
6,343
15,614
6,573
1,883
3,262
12,224
0
81,236
W
Sylvanus
GibbyTheGreat
Sylvanus
9,355
3,231
3,418
6,760
14,196
16,244
1,029
3,867
10,173
32,445
9,854
W
Gilgamesh
JikPik3
Gilgamesh
7,411
2,042
0
2,050
14,072
8,315
722
7,722
6,258
3,766
45,046
W
5,625
1,472
0
2,989
7,157
2,883
3,816
1,166
5,893
45,742
6,564
L
Kumbhakarna
Yoku Bo7286
Kumbhakarna
3,354
442
0
444
16,667
9,696
0
2,607
14,060
13,176
0
L
Cliodhna
YungÇurse
Cliodhna
13,469
1,644
0
3,176
15,495
3,420
0
2,867
12,581
0
56,297
L
8,910
2,873
0
4,477
15,885
15,331
414
3,268
11,869
44,980
0
W
Erlang Shen
uAngryWaffle
Erlang Shen
13,844
6,819
0
5,423
12,422
6,911
0
2,092
10,220
0
83,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
50,196
281
Minions Killed
521
0
Camps Cleared
0
1,558,283
Distance Traveled
1,553,697
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,875
463
59
3
0
300,151
4
L
Artemis
6,381
375
32
2
0
250,949
1
W
Heimdallr
11,263
663
128
8
0
277,224
5
W
Sylvanus
9,750
574
71
4
0
270,434
0
W
Gilgamesh
9,012
530
90
5
0
305,901
5
W
Sol
9,625
566
112
7
0
325,413
0
L
Kumbhakarna
7,156
421
19
1
0
370,365
3
L
Cliodhna
9,909
583
102
6
0
360,567
1
L
Kuzenbo
8,938
526
69
4
0
276,251
3
W
Erlang Shen
10,546
620
120
7
0
374,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role