Player Matchup

He Bo
He Bo
Earrllyy
He Bo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,509 Elo+
Solo
Artemis
Artemis
Shocker0323
Artemis
Level 28
God Stats
3W - 1L
1,536 SR
Queue Stats
11W - 11L
1,432 Elo+
Solo
Neith
Neith
Szineir
Neith
Level 21
God Stats
30W - 19L
1,662 SR
Queue Stats
59W - 47L
1,569 Elo+
Party 3
Ymir
Ymir
meeroangunnasucc
Ymir
Level 25
God Stats
78W - 38L
1,619 SR
Queue Stats
96W - 54L
1,545 Elo+
Party 3
Horus
Horus
pumori67
Horus
Level 29
God Stats
3W - 0L
1,627 SR
Queue Stats
14W - 6L
1,602 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,531 Elo+

VS

Team Averages
Level 10
1,461 SR
1,551 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
PandaGamer1037
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
Redrose9060
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,668 Elo+
Party 1
Vamana
Vamana
leonoscuro-caos
Vamana
Level 2
God Stats
3W - 7L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Merlin
Merlin
malaguitaa87
Merlin
Level 28
God Stats
2W - 6L
1,304 SR
Queue Stats
4W - 8L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Earrllyy
He Bo
17
4 / 4 / 23
9,659
1,073
8,036
8,800
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Shocker0323
Artemis
19
17 / 0 / 24
12,349
1,372
21,416
5,203
2,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Szineir
Neith
19
17 / 3 / 25
12,347
1,372
21,677
12,524
4,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
8 / 1 / 36
11,760
1,307
12,485
11,208
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
pumori67
Horus
18
9 / 2 / 26
10,928
1,214
18,967
13,916
5,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
8 / 5 / 1
11,847
1,316
22,284
11,247
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 16 / 5
8,484
943
4,345
17,936
5,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Redrose9060
Cthulhu
17
2 / 9 / 7
10,227
1,136
10,419
19,695
20,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 14 / 4
8,513
946
3,147
26,100
18,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
15
0 / 11 / 2
8,187
910
6,559
14,546
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
29
55
Kills
10
10
Deaths
55
134
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
8
5
1
1.7
W
He Bo
Earrllyy
He Bo
4
4
23
3.88
L
0
16
5
0.16
L
Cthulhu
Redrose9060
Cthulhu
2
9
7
0.61
W
Artemis
Shocker0323
Artemis
17
0
24
29
W
Neith
Szineir
Neith
17
3
25
9.83
L
0
14
4
0.14
L
Merlin
0
11
2
0.09
W
8
1
36
26
W
Horus
pumori67
Horus
9
2
26
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,581
Damage
46,754
51,651
Taken
89,524
23,388
Mitigated
53,050
15,678
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
22,284
1,271
0
193
11,247
4,258
0
1,579
9,668
53,985
0
W
He Bo
Earrllyy
He Bo
8,036
1,099
0
616
8,800
3,046
0
7,874
926
17,161
0
L
4,345
310
529
535
17,936
5,520
0
2,347
15,589
16,449
0
L
Cthulhu
Redrose9060
Cthulhu
10,419
949
108
110
19,695
20,590
0
6,329
13,366
23,852
0
W
Artemis
Shocker0323
Artemis
21,416
12,810
768
1,591
5,203
2,115
0
3,596
1,607
0
43,009
W
Neith
Szineir
Neith
21,677
15,059
0
5,189
12,524
4,496
0
11,160
1,364
0
41,539
L
3,147
1,113
753
3,273
26,100
18,056
0
8,763
17,337
0
13,443
L
Merlin
6,559
779
0
21
14,546
4,626
0
1,503
13,043
27,787
0
W
12,485
2,953
0
1,137
11,208
8,098
0
8,919
2,289
21,346
0
W
Horus
pumori67
Horus
18,967
8,549
1,859
4,518
13,916
5,633
0
12,058
1,858
0
29,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,043
Gold Earned
47,258
162
Minions Killed
173
4
Camps Cleared
4
849,532
Distance Traveled
779,784
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,847
1,316
67
7
2
169,419
1
W
He Bo
9,659
1,073
28
3
0
142,815
0
L
Ra
8,484
943
26
3
0
137,765
0
L
Cthulhu
10,227
1,136
26
3
2
165,223
2
W
Artemis
12,349
1,372
54
6
1
179,574
0
W
Neith
12,347
1,372
50
6
2
155,644
0
L
Vamana
8,513
946
13
1
0
158,964
1
L
Merlin
8,187
910
41
5
0
148,413
0
W
Ymir
11,760
1,307
10
1
0
186,415
0
W
Horus
10,928
1,214
20
2
1
185,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role