Player Matchup

Bakasura
Bakasura
ARedLightCamera
Bakasura
Level 146
God Stats
17W - 21L
1,497 SR
Queue Stats
470W - 472L
1,451 Elo+
Party 1
Fenrir
Fenrir
AlYougboy_38
Fenrir
Level 45
God Stats
3W - 11L
1,394 SR
Queue Stats
15W - 25L
1,116 Elo+
Solo
Sylvanus
Sylvanus
RedLobster420
Sylvanus
Level 125
God Stats
5W - 6L
1,325 SR
Queue Stats
228W - 193L
1,540 Elo+
Solo
Persephone
Persephone
classy_ax2
Persephone
Level 39
God Stats
2W - 10L
1,325 SR
Queue Stats
91W - 93L
1,446 Elo+
Solo
Ymir
Ymir
hauntvvs
Ymir
Level 25
God Stats
0W - 3L
1,218 SR
Queue Stats
156W - 134L
1,582 Elo+
Party 1
Team Averages
Level 76
1,352 SR
1,427 Elo+

VS

Team Averages
Level 76
1,557 SR
1,500 Elo+
Zhong Kui
Zhong Kui
HeartkillerX92
Zhong Kui
Level 159
God Stats
2W - 1L
1,629 SR
Queue Stats
244W - 256L
1,535 Elo+
Party 2
Medusa
Medusa
HijoDeOdinXD
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,671 Elo+
Party 2
Ah Puch
Ah Puch
frescopowers
Ah Puch
Level 129
God Stats
4W - 0L
1,704 SR
Queue Stats
30W - 32L
1,517 Elo+
Party 2
Fenrir
Fenrir
myjay927224
Fenrir
Level 40
God Stats
51W - 56L
1,437 SR
Queue Stats
82W - 92L
1,342 Elo+
Solo
Ymir
Ymir
yaya-hernia
Ymir
Level 47
God Stats
19W - 15L
1,517 SR
Queue Stats
172W - 162L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
0 / 1 / 0
5,298
530
2,116
5,946
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
7
0 / 4 / 0
4,128
413
1,216
6,132
1,571
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Sylvanus
RedLobster420
Sylvanus
8
0 / 4 / 0
4,769
477
2,009
7,503
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
classy_ax2
Persephone
8
1 / 3 / 0
5,058
506
2,041
5,286
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
5
0 / 2 / 0
4,004
400
1,488
3,701
1,597

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HeartkillerX92
Zhong Kui
10
1 / 0 / 2
5,986
599
3,574
4,975
2,988
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
10
7 / 0 / 0
6,342
634
5,622
4,199
1,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
frescopowers
Ah Puch
10
2 / 1 / 1
5,951
595
4,956
4,389
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
9
3 / 0 / 1
5,840
584
1,993
4,517
1,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 0 / 5
5,527
553
2,082
5,238
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
14
14
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
1
0
0
L
Fenrir
0
4
0
0
W
Zhong Kui
HeartkillerX92
Zhong Kui
1
0
2
2
W
Medusa
7
0
0
7
L
Sylvanus
RedLobster420
Sylvanus
0
4
0
0
L
Persephone
classy_ax2
Persephone
1
3
0
0.33
W
Ah Puch
frescopowers
Ah Puch
2
1
1
2.5
L
Ymir
0
2
0
0
W
Fenrir
3
0
1
3.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,870
Damage
18,227
28,568
Taken
23,318
9,971
Mitigated
9,254
5,152
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,116
1,350
0
2,458
5,946
2,208
0
754
5,122
0
31,617
L
Fenrir
1,216
260
0
390
6,132
1,571
0
1,047
5,085
0
7,658
W
Zhong Kui
HeartkillerX92
Zhong Kui
3,574
732
0
3,384
4,975
2,988
0
1,702
3,263
28,294
0
W
Medusa
5,622
3,230
0
1,323
4,199
1,118
23
327
3,780
0
38,290
L
Sylvanus
RedLobster420
Sylvanus
2,009
550
0
1,059
7,503
3,033
0
2,823
4,628
18,742
6,608
L
Persephone
classy_ax2
Persephone
2,041
91
0
644
5,286
1,562
0
3,995
795
17,126
0
W
Ah Puch
frescopowers
Ah Puch
4,956
64
0
1,222
4,389
1,464
487
2,244
2,145
30,476
0
L
Ymir
1,488
754
0
601
3,701
1,597
0
1,375
2,326
7,666
0
W
Fenrir
1,993
625
0
3,050
4,517
1,376
634
128
4,379
0
26,782
W
2,082
632
0
2,077
5,238
2,308
156
890
4,233
13,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,257
Gold Earned
29,646
212
Minions Killed
285
0
Camps Cleared
0
766,830
Distance Traveled
945,404
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,298
530
80
8
0
196,574
2
L
Fenrir
4,128
413
17
2
0
188,636
0
W
Zhong Kui
5,986
599
68
7
0
159,793
1
W
Medusa
6,342
634
63
6
0
196,482
1
L
Sylvanus
4,769
477
55
6
0
134,977
3
L
Persephone
5,058
506
44
4
0
164,541
1
W
Ah Puch
5,951
595
67
7
0
181,270
2
L
Ymir
4,004
400
16
2
0
82,102
0
W
Fenrir
5,840
584
68
7
0
210,049
0
W
Ymir
5,527
553
19
2
0
197,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role