Player Matchup

Horus
Horus
Chainbomb
Horus
Level 57
God Stats
1W - 3L
1,519 SR
Queue Stats
38W - 43L
1,518 Elo+
Party 1
Arachne
Arachne
Promachos390
Arachne
Level 108
God Stats
2W - 1L
1,904 SR
Queue Stats
512W - 432L
1,652 Elo+
Party 1
Raijin
Raijin
Rashndaar
Raijin
Level 127
God Stats
0W - 2L
1,357 SR
Queue Stats
180W - 164L
1,588 Elo+
Party 1
Chaac
Chaac
ShredsWrld-_-
Chaac
Level 77
God Stats
1W - 7L
1,337 SR
Queue Stats
223W - 221L
1,484 Elo+
Party 1
Skadi
Skadi
Zungalungadore
Skadi
Level 129
God Stats
10W - 10L
1,439 SR
Queue Stats
341W - 281L
1,712 Elo+
Party 1
Team Averages
Level 100
1,511 SR
1,591 Elo+

VS

Team Averages
Level 123
1,610 SR
1,566 Elo+
Ravana
Ravana
BakedOtaku
Ravana
Level 145
God Stats
3W - 3L
1,445 SR
Queue Stats
313W - 268L
1,592 Elo+
Solo
Anubis
Anubis
Fuzzyv92
Anubis
Level 125
God Stats
42W - 32L
1,626 SR
Queue Stats
71W - 67L
1,549 Elo+
Solo
Skadi
Skadi
Karuzor
Skadi
Level 111
God Stats
32W - 19L
1,847 SR
Queue Stats
284W - 248L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
L3thal Sn1pez
Sun Wukong
Level 126
God Stats
13W - 13L
1,569 SR
Queue Stats
440W - 398L
1,528 Elo+
Party 2
Artio
Artio
veggienghetto
Artio
Level 106
God Stats
10W - 8L
1,566 SR
Queue Stats
524W - 429L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chainbomb
Horus
11
0 / 7 / 6
7,737
430
2,450
18,908
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Promachos390
Arachne
16
6 / 7 / 3
10,098
561
9,892
18,670
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Rashndaar
Raijin
14
3 / 10 / 1
8,714
484
6,980
14,717
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 3 / 3
10,093
561
12,637
15,305
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 4 / 5
11,518
640
12,522
11,583
2,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BakedOtaku
Ravana
16
9 / 3 / 14
11,061
615
13,007
10,097
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Fuzzyv92
Anubis
16
12 / 4 / 13
10,845
603
19,641
14,234
5,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Karuzor
Skadi
17
5 / 6 / 6
10,777
599
11,812
13,911
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sun Wukong
L3thal Sn1pez
Sun Wukong
16
4 / 1 / 13
10,278
571
9,575
19,854
14,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 18
8,989
499
4,908
17,927
15,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
17
Kills
31
31
Deaths
17
18
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ravana
BakedOtaku
Ravana
9
3
14
5.33
L
Horus
Chainbomb
Horus
0
7
6
0.43
W
Anubis
Fuzzyv92
Anubis
12
4
13
4.63
W
Skadi
Karuzor
Skadi
5
6
6
1.33
W
Sun Wukong
L3thal Sn1pez
Sun Wukong
4
1
13
10.5
L
Arachne
Promachos390
Arachne
6
7
3
1.07
L
Raijin
Rashndaar
Raijin
3
10
1
0.35
L
1
3
3
0.83
L
7
4
5
2.38
W
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,481
Damage
58,943
79,183
Taken
76,023
32,366
Mitigated
44,426
24,873
Healing
32,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BakedOtaku
Ravana
13,007
3,760
0
3,372
10,097
4,636
1,477
86
9,830
0
64,616
L
Horus
Chainbomb
Horus
2,450
1,278
1,241
3,995
18,908
8,101
44
9,102
9,806
0
8,732
W
Anubis
Fuzzyv92
Anubis
19,641
632
1,236
6,144
14,234
5,615
1,114
3,869
10,000
60,599
0
W
Skadi
Karuzor
Skadi
11,812
5,082
0
4,494
13,911
3,640
372
337
13,564
0
78,051
W
Sun Wukong
L3thal Sn1pez
Sun Wukong
9,575
1,536
0
7,748
19,854
14,843
161
572
18,269
4,926
53,370
L
Arachne
Promachos390
Arachne
9,892
5,465
0
7,081
18,670
7,919
0
4,571
14,099
0
67,792
L
Raijin
Rashndaar
Raijin
6,980
768
0
1,940
14,717
3,601
62
8,410
6,307
54,785
0
L
12,637
2,116
0
7,667
15,305
10,000
0
2,173
13,132
384
75,922
L
12,522
6,682
0
2,949
11,583
2,745
3,249
1,570
10,013
0
85,671
W
4,908
668
2,589
6,535
17,927
15,692
554
2,049
15,555
18,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,160
Gold Earned
51,950
515
Minions Killed
475
0
Camps Cleared
0
1,640,319
Distance Traveled
1,736,054
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,061
615
111
6
0
397,183
5
L
Horus
7,737
430
10
1
0
350,825
9
W
Anubis
10,845
603
103
6
0
304,323
2
W
Skadi
10,777
599
133
7
0
309,497
5
W
Sun Wukong
10,278
571
110
6
0
396,188
8
L
Arachne
10,098
561
98
5
0
349,738
5
L
Raijin
8,714
484
113
6
0
287,282
2
L
Chaac
10,093
561
144
8
0
314,342
4
L
Skadi
11,518
640
150
8
0
338,132
3
W
Artio
8,989
499
18
1
0
328,863
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role