Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Escanord96
Raijin
Level 16
God Stats
4W - 0L
1,576 SR
Queue Stats
46W - 27L
1,723 Elo+
Party 2
Vamana
Vamana
Maestrofr
Vamana
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 34L
1,788 Elo+
Party 2
Skadi
Skadi
Modrix200
Skadi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 31L
1,752 Elo+
Party 1
Loki
Loki
RichardParker1
Loki
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,349 Elo+
Solo
Team Averages
Level 12
1,515 SR
1,622 Elo+

VS

Team Averages
Level 25
1,652 SR
1,558 Elo+
Ganesha
Ganesha
HoGSnoG
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,513 Elo+
Solo
Fenrir
Fenrir
KamiNoKuroi
Fenrir
Level 27
God Stats
6W - 6L
1,703 SR
Queue Stats
60W - 54L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
MikkeLittorris
Baron Samedi
Level 29
God Stats
0W - 4L
1,499 SR
Queue Stats
132W - 95L
1,626 Elo+
Solo
Ullr
Ullr
MrFroZzT
Ullr
Level 25
God Stats
18W - 7L
1,880 SR
Queue Stats
80W - 58L
1,657 Elo+
Solo
Mulan
Mulan
hesoyamPWNZ
Mulan
Level 27
God Stats
9W - 10L
1,678 SR
Queue Stats
99W - 98L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 3 / 18
8,274
552
10,262
11,512
10,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
Escanord96
Raijin
13
5 / 5 / 1
8,290
553
8,287
11,206
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Maestrofr
Vamana
15
3 / 2 / 6
9,019
601
10,015
12,341
14,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Modrix200
Skadi
14
15 / 3 / 2
9,498
633
16,982
9,572
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 4 / 3
8,430
562
4,461
8,508
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HoGSnoG
Ganesha
11
0 / 7 / 5
6,170
411
4,409
16,445
10,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
13
5 / 4 / 5
8,519
568
7,079
13,625
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
MikkeLittorris
Baron Samedi
15
4 / 4 / 8
8,664
578
15,105
11,644
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
13
5 / 8 / 4
8,341
556
5,566
13,462
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 3
7,584
506
3,772
10,729
4,487
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
29
Kills
16
17
Deaths
29
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
18
3.33
W
Raijin
Escanord96
Raijin
5
5
1
1.1
L
Ganesha
HoGSnoG
Ganesha
0
7
5
0.36
L
Fenrir
5
4
5
1.88
W
Vamana
Maestrofr
Vamana
3
2
6
3
L
Baron Samedi
MikkeLittorris
Baron Samedi
4
4
8
2
W
Skadi
Modrix200
Skadi
15
3
2
5.33
L
Ullr
5
8
4
0.88
W
5
4
3
1.63
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,007
Damage
35,931
53,139
Taken
65,905
35,520
Mitigated
30,640
14,086
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
10,262
2,196
976
2,334
11,512
10,310
622
4,971
6,541
30,316
0
W
Raijin
Escanord96
Raijin
8,287
822
0
1,792
11,206
4,026
188
5,479
5,727
43,991
0
L
Ganesha
HoGSnoG
Ganesha
4,409
597
0
30
16,445
10,897
0
5,971
10,374
18,054
0
L
Fenrir
7,079
4,270
0
4,818
13,625
6,112
0
2,744
10,754
0
35,403
W
Vamana
Maestrofr
Vamana
10,015
3,982
0
5,509
12,341
14,993
256
3,337
9,004
0
55,978
L
Baron Samedi
MikkeLittorris
Baron Samedi
15,105
1,397
1,840
5,260
11,644
4,919
0
4,380
7,077
55,957
0
W
Skadi
Modrix200
Skadi
16,982
10,968
285
1,730
9,572
2,712
1,918
2,993
6,579
0
52,663
L
Ullr
5,566
2,387
0
835
13,462
4,225
0
4,497
8,810
0
39,554
W
4,461
523
0
1,460
8,508
3,479
0
2,734
5,774
0
44,734
L
3,772
764
0
693
10,729
4,487
0
362
10,341
0
34,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,511
Gold Earned
39,278
414
Minions Killed
306
0
Camps Cleared
0
1,398,726
Distance Traveled
1,363,094
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,274
552
7
0
0
290,505
0
W
Raijin
8,290
553
91
6
0
262,713
2
L
Ganesha
6,170
411
18
1
0
263,614
0
L
Fenrir
8,519
568
52
3
0
283,433
1
W
Vamana
9,019
601
126
8
0
277,119
5
L
Baron Samedi
8,664
578
88
6
0
276,377
2
W
Skadi
9,498
633
97
6
0
282,349
2
L
Ullr
8,341
556
82
5
0
255,612
1
W
Loki
8,430
562
93
6
0
286,040
0
L
Mulan
7,584
506
66
4
0
284,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role