Player Matchup

Erlang Shen
Erlang Shen
Bronze III
Pachacho
Erlang Shen
Bronze III
Level 105
God Stats
1W - 0L
1,980 SR
Queue Stats
2W - 4L
1,415 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,980 SR
1,415 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,513 SR
724 MMR
Cerberus
Cerberus
Bronze II
RickyVine
Cerberus
Bronze II
Level 79
God Stats
0W - 1L
1,513 SR
Queue Stats
9W - 33L
724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Pachacho
Erlang Shen
10
3 / 0 / 0
5,441
1,088
5,389
4,714
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KaliOlorunBakasuraOsirisPersephone

VS

Bans
UllrGilgameshMedusaSetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RickyVine
Cerberus
7
0 / 3 / 0
3,841
768
1,595
7,059
3,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Pachacho
Erlang Shen
3
0
0
3
L
Cerberus
RickyVine
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,389
Damage
1,595
4,714
Taken
7,059
2,246
Mitigated
3,636
2,034
Healing
1,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Pachacho
Erlang Shen
5,389
2,915
0
2,034
4,714
2,246
334
1,845
2,869
0
21,567
L
Cerberus
RickyVine
Cerberus
1,595
236
0
1,785
7,059
3,636
0
166
6,893
11,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,441
Gold Earned
3,841
37
Minions Killed
29
5
Camps Cleared
0
99,868
Distance Traveled
90,335
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,441
1,088
37
7
5
99,868
1
L
Cerberus
3,841
768
29
6
0
90,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role