Player Matchup

Anubis
Anubis
AdiMondialu
Anubis
Level 25
God Stats
3W - 2L
1,653 SR
Queue Stats
37W - 23L
1,475 Elo+
Party 1
Ares
Ares
ArchitectsFan
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,474 Elo+
Solo
Hachiman
Hachiman
DanRyder
Hachiman
Level 27
God Stats
1W - 0L
1,747 SR
Queue Stats
8W - 9L
1,329 Elo+
Solo
Arachne
Arachne
DimasEvrei
Arachne
Level 29
God Stats
12W - 5L
1,692 SR
Queue Stats
193W - 122L
1,699 Elo+
Solo
Osiris
Osiris
legendaryiguana
Osiris
Level 25
God Stats
2W - 2L
1,309 SR
Queue Stats
38W - 25L
1,475 Elo+
Party 1
Team Averages
Level 24
1,580 SR
1,490 Elo+

VS

Team Averages
Level 19
1,658 SR
1,611 Elo+
Apollo
Apollo
BigLittleboi
Apollo
Level 18
God Stats
6W - 5L
1,588 SR
Queue Stats
56W - 37L
1,589 Elo+
Solo
Nu Wa
Nu Wa
IIIkiper999
Nu Wa
Level 26
God Stats
7W - 9L
1,973 SR
Queue Stats
57W - 57L
1,862 Elo+
Solo
Neith
Neith
LucaCh97
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,244 Elo+
Solo
Nemesis
Nemesis
SageSyla
Nemesis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 40L
1,752 Elo+
Solo
Achilles
Achilles
helgoat680
Achilles
Level 23
God Stats
1W - 1L
1,729 SR
Queue Stats
21W - 16L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 2 / 2
6,332
633
5,208
5,905
2,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 1 / 4
5,938
594
3,025
7,384
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
DanRyder
Hachiman
9
3 / 3 / 3
5,421
542
6,335
6,147
1,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DimasEvrei
Arachne
13
6 / 0 / 1
7,458
746
5,381
6,421
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
6,158
616
2,930
5,347
3,623
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 1 / 2
5,914
591
4,954
8,019
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 5 / 1
5,714
571
3,911
5,801
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LucaCh97
Neith
6
0 / 5 / 1
4,184
418
1,819
4,577
1,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SageSyla
Nemesis
10
3 / 2 / 3
6,066
607
3,395
6,300
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
helgoat680
Achilles
9
0 / 2 / 0
5,375
538
3,596
7,223
5,223
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
7
7
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
2
2
2
W
2
1
4
4
L
Apollo
2
1
2
3
W
Hachiman
DanRyder
Hachiman
3
3
3
1.5
W
Arachne
DimasEvrei
Arachne
6
0
1
6.5
L
2
5
1
0.5
L
Neith
LucaCh97
Neith
0
5
1
0.1
L
Nemesis
SageSyla
Nemesis
3
2
3
2.25
L
Achilles
helgoat680
Achilles
0
2
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,879
Damage
17,675
31,204
Taken
31,920
16,943
Mitigated
11,470
13,469
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,208
442
0
2,940
5,905
2,038
584
2,737
3,168
33,634
0
W
3,025
177
0
3,101
7,384
5,439
0
204
7,180
17,839
0
L
Apollo
4,954
2,663
0
4,608
8,019
2,174
0
1,684
6,335
0
35,242
W
Hachiman
DanRyder
Hachiman
6,335
3,439
0
1,850
6,147
1,479
344
254
5,893
0
23,104
W
Arachne
DimasEvrei
Arachne
5,381
3,387
0
4,939
6,421
4,364
0
471
5,950
0
47,743
L
3,911
739
58
506
5,801
1,215
180
3,533
2,268
24,655
0
L
Neith
LucaCh97
Neith
1,819
1,109
0
374
4,577
1,007
0
1,514
3,063
0
8,051
L
Nemesis
SageSyla
Nemesis
3,395
1,572
0
3,153
6,300
1,851
0
1,502
4,798
0
27,560
L
Achilles
helgoat680
Achilles
3,596
902
0
903
7,223
5,223
0
0
7,223
0
28,020
W
2,930
657
0
639
5,347
3,623
0
245
5,102
0
28,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
27,253
308
Minions Killed
268
0
Camps Cleared
0
1,008,603
Distance Traveled
987,470
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,332
633
75
8
0
176,864
3
W
Ares
5,938
594
20
2
0
191,364
0
L
Apollo
5,914
591
75
8
0
193,946
3
W
Hachiman
5,421
542
45
5
0
189,829
1
W
Arachne
7,458
746
93
9
0
223,979
3
L
Nu Wa
5,714
571
46
5
0
187,829
1
L
Neith
4,184
418
12
1
0
172,504
0
L
Nemesis
6,066
607
61
6
0
219,569
2
L
Achilles
5,375
538
74
7
0
213,622
0
W
Osiris
6,158
616
75
8
0
226,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role