Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
TaeNastyy
Bacchus
Level 27
God Stats
39W - 19L
1,335 SR
Queue Stats
484W - 292L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
TweakerOnThe360
Nu Wa
Level 148
God Stats
10W - 9L
1,557 SR
Queue Stats
396W - 293L
1,484 Elo+
Party 2
Team Averages
Level 112
1,464 SR
1,530 Elo+

VS

Team Averages
Level 78
1,455 SR
1,479 Elo+
Ymir
Ymir
DatBoiDRU
Ymir
Level 89
God Stats
0W - 2L
1,372 SR
Queue Stats
39W - 37L
1,480 Elo+
Party 1
Ra
Ra
S1V4K3
Ra
Level 139
God Stats
0W - 2L
1,493 SR
Queue Stats
62W - 70L
1,456 Elo+
Party 1
Neith
Neith
lmdr2010
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
15 / 1 / 4
9,895
900
17,435
7,549
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TaeNastyy
Bacchus
12
2 / 1 / 12
7,915
720
3,698
6,941
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 11
8,043
731
5,973
5,886
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 4 / 2
7,344
668
5,880
13,167
9,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
12
3 / 5 / 2
7,525
684
5,775
9,388
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
lmdr2010
Neith
8
0 / 10 / 4
6,349
577
4,059
10,536
3,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
5
5
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
15
1
4
17
L
Ymir
2
4
2
0.75
L
Ra
3
5
2
0.8
W
Bacchus
TaeNastyy
Bacchus
2
1
12
8
W
2
3
11
2.5
L
Neith
lmdr2010
Neith
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,106
Damage
15,714
20,376
Taken
33,091
12,549
Mitigated
16,093
4,838
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,435
8,429
210
3,452
7,549
2,849
1,566
4,323
3,024
0
42,573
L
Ymir
5,880
1,297
249
881
13,167
9,998
0
2,673
10,315
15,131
0
L
Ra
5,775
430
1,278
2,530
9,388
2,898
0
2,240
6,936
32,400
0
W
Bacchus
TaeNastyy
Bacchus
3,698
147
0
514
6,941
7,788
0
3,159
3,644
9,815
0
W
5,973
1,598
0
662
5,886
1,912
797
3,923
1,799
19,245
0
L
Neith
lmdr2010
Neith
4,059
1,201
0
513
10,536
3,197
0
4,158
6,046
0
8,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
21,218
110
Minions Killed
102
7
Camps Cleared
1
527,661
Distance Traveled
499,241
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,895
900
64
6
5
177,121
1
L
Ymir
7,344
668
17
2
1
172,327
3
L
Ra
7,525
684
72
7
0
179,484
0
W
Bacchus
7,915
720
22
2
0
186,836
2
W
Nu Wa
8,043
731
24
2
2
163,704
3
L
Neith
6,349
577
13
1
0
147,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role