Player Matchup

Ra
Ra
SlightDragonQC
Ra
Level 134
God Stats
5W - 4L
1,669 SR
Queue Stats
472W - 503L
1,402 Elo+
Solo
Ymir
Ymir
TheOneTimer88
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VelvetyLeaf0
Kumbhakarna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 2
Thoth
Thoth
VendorOfNachos
Thoth
Level 127
God Stats
6W - 9L
1,600 SR
Queue Stats
171W - 198L
1,431 Elo+
Party 3
Heimdallr
Heimdallr
XxGambleDeezxX
Heimdallr
Level 121
God Stats
4W - 6L
1,579 SR
Queue Stats
157W - 175L
1,406 Elo+
Party 3
Team Averages
Level 92
1,570 SR
1,318 Elo+

VS

Team Averages
Level 101
1,500 SR
1,395 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Laurispocha
Guan Yu
Level 104
God Stats
4W - 2L
1,650 SR
Queue Stats
172W - 195L
1,336 Elo+
Solo
Sol
Sol
Twitzh
Sol
Level 123
God Stats
12W - 16L
1,368 SR
Queue Stats
309W - 342L
1,397 Elo+
Solo
Sobek
Sobek
Yeshby
Sobek
Level 23
God Stats
2W - 1L
1,484 SR
Queue Stats
16W - 29L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 13
8,256
751
13,271
13,463
4,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 8 / 11
8,665
788
8,475
14,219
5,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
VelvetyLeaf0
Kumbhakarna
15
1 / 8 / 9
7,853
714
6,182
15,890
10,656
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
9 / 4 / 7
9,606
873
13,030
7,222
2,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
XxGambleDeezxX
Heimdallr
16
4 / 5 / 12
9,311
846
19,043
9,876
3,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
12 / 5 / 15
10,675
970
13,109
11,009
4,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
15
4 / 3 / 17
8,956
814
11,911
16,202
17,442
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Laurispocha
Guan Yu
17
7 / 2 / 17
10,275
934
6,371
14,937
17,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Twitzh
Sol
18
7 / 2 / 18
10,536
958
16,420
9,527
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Yeshby
Sobek
15
1 / 6 / 22
8,947
813
6,499
27,804
21,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
120
18
Kills
31
31
Deaths
18
52
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
5
15
3.9
W
Ares
 
Ares
4
3
17
4.17
W
Guan Yu
Laurispocha
Guan Yu
7
2
17
7.75
L
1
6
13
1.25
L
3
8
11
1.06
W
Sol
Twitzh
Sol
7
2
18
8
L
Kumbhakarna
VelvetyLeaf0
Kumbhakarna
1
8
9
0.69
L
9
4
7
3.13
L
Heimdallr
XxGambleDeezxX
Heimdallr
4
5
12
2
W
Sobek
Yeshby
Sobek
1
6
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,001
Damage
54,310
60,670
Taken
79,479
27,107
Mitigated
64,811
13,666
Healing
39,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,109
2,908
1,426
1,103
11,009
4,989
1,032
5,987
5,022
0
22,722
W
Ares
 
Ares
11,911
622
1,178
3,225
16,202
17,442
578
5,772
10,430
15,859
0
W
Guan Yu
Laurispocha
Guan Yu
6,371
631
9,664
8,629
14,937
17,038
461
8,241
6,696
0
13,306
L
13,271
3,397
2,561
5,153
13,463
4,829
78
8,708
4,755
22,977
0
L
8,475
2,225
117
1,123
14,219
5,578
345
8,530
5,689
13,060
0
W
Sol
Twitzh
Sol
16,420
3,322
1,037
3,511
9,527
3,937
2,280
4,847
4,680
39,363
0
L
Kumbhakarna
VelvetyLeaf0
Kumbhakarna
6,182
1,427
0
716
15,890
10,656
0
7,550
8,340
12,595
0
L
13,030
260
127
994
7,222
2,525
316
4,107
3,115
25,160
0
L
Heimdallr
XxGambleDeezxX
Heimdallr
19,043
7,797
1,003
1,872
9,876
3,519
732
5,935
3,941
0
32,063
W
Sobek
Yeshby
Sobek
6,499
1,135
1,269
8,463
27,804
21,405
180
16,111
11,693
15,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,691
Gold Earned
49,389
102
Minions Killed
96
0
Camps Cleared
0
849,177
Distance Traveled
1,214,050
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,675
970
17
2
0
238,339
0
W
Ares
8,956
814
2
0
0
231,586
0
W
Guan Yu
10,275
934
14
1
0
244,405
2
L
Ra
8,256
751
26
2
0
161,245
1
L
Ymir
8,665
788
14
1
0
155,750
0
W
Sol
10,536
958
51
5
0
267,645
0
L
Kumbhakarna
7,853
714
8
1
0
164,533
0
L
Thoth
9,606
873
32
3
0
184,554
0
L
Heimdallr
9,311
846
22
2
0
183,095
1
W
Sobek
8,947
813
12
1
0
232,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role