Player Matchup

Vamana
Vamana
LegendaryPR23
Vamana
Level 44
God Stats
1W - 0L
1,712 SR
Queue Stats
36W - 27L
1,559 Elo+
Solo
Ra
Ra
MITCHxLIGHTSWORN
Ra
Level 126
God Stats
6W - 2L
1,602 SR
Queue Stats
136W - 141L
1,444 Elo+
Party 2
Hachiman
Hachiman
clique23skelly
Hachiman
Level 104
God Stats
50W - 51L
1,541 SR
Queue Stats
488W - 528L
1,465 Elo+
Party 2
Team Averages
Level 91
1,619 SR
1,489 Elo+

VS

Team Averages
Level 81
1,604 SR
1,450 Elo+
Ra
Ra
D4nger
Ra
Level 27
God Stats
6W - 12L
1,480 SR
Queue Stats
6W - 12L
1,446 Elo+
Solo
Artemis
Artemis
RedBlackTalon
Artemis
Level 92
God Stats
34W - 17L
1,678 SR
Queue Stats
111W - 84L
1,541 Elo+
Party 1
Sobek
Sobek
YIIIPE
Sobek
Level 124
God Stats
1W - 2L
1,654 SR
Queue Stats
89W - 128L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 3
8,047
805
9,123
10,075
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 1 / 6
7,855
786
7,458
5,061
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
11
0 / 2 / 8
6,838
684
4,703
5,911
1,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 2 / 3
7,586
759
5,203
7,435
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
9
2 / 5 / 3
7,247
725
6,249
8,579
2,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
YIIIPE
Sobek
11
1 / 3 / 4
7,148
715
4,141
11,127
9,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
5
5
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
2
2
3
1.75
W
7
2
3
4.25
W
3
1
6
6
L
Artemis
2
5
3
0.7
L
Sobek
YIIIPE
Sobek
1
3
4
1
W
Hachiman
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,284
Damage
15,593
21,047
Taken
27,141
8,537
Mitigated
14,299
4,801
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,203
562
2,048
1,996
7,435
2,151
217
1,708
5,431
36,037
0
W
9,123
3,837
0
1,802
10,075
4,963
288
4,369
5,706
0
17,696
W
7,458
130
1,132
1,204
5,061
1,672
637
2,163
2,898
27,757
0
L
Artemis
6,249
1,981
606
365
8,579
2,369
652
2,296
6,075
0
14,295
L
Sobek
YIIIPE
Sobek
4,141
295
486
2,012
11,127
9,779
281
2,828
7,883
12,060
0
W
Hachiman
4,703
2,646
0
663
5,911
1,902
682
3,120
2,791
0
19,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,740
Gold Earned
21,981
112
Minions Killed
122
4
Camps Cleared
5
600,466
Distance Traveled
555,063
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,586
759
80
8
4
201,268
2
W
Vamana
8,047
805
22
2
1
195,284
3
W
Ra
7,855
786
54
5
1
208,615
5
L
Artemis
7,247
725
23
2
0
161,197
2
L
Sobek
7,148
715
19
2
1
192,598
3
W
Hachiman
6,838
684
36
4
2
196,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role