Player Matchup

Cliodhna
Cliodhna
KStriikes
Cliodhna
Level 29
God Stats
5W - 16L
1,126 SR
Queue Stats
39W - 92L
1,275 Elo+
Party 2
Pele
Pele
Smasher82
Pele
Level 6
God Stats
0W - 2L
1,617 SR
Queue Stats
0W - 2L
1,135 Elo+
Solo
Anhur
Anhur
YuKoN_oPHiDiaN
Anhur
Level 23
God Stats
12W - 35L
1,248 SR
Queue Stats
29W - 71L
1,131 Elo+
Party 2
Team Averages
Level 19
1,330 SR
1,180 Elo+

VS

Team Averages
Level 18
1,418 SR
1,409 Elo+
Bellona
Bellona
KuRo-ShiRo-667
Bellona
Level 22
God Stats
1W - 0L
1,247 SR
Queue Stats
2W - 2L
1,380 Elo+
Solo
Olorun
Olorun
quentin_le_ninja
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Artio
Artio
thomson_tokita
Artio
Level 27
God Stats
4W - 2L
1,508 SR
Queue Stats
84W - 116L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KStriikes
Cliodhna
15
3 / 8 / 4
10,752
597
11,702
13,662
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
14
5 / 12 / 2
11,407
634
17,952
23,144
9,864
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 5 / 5
10,439
580
5,867
13,793
11,325
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 16
12,320
684
13,697
19,771
9,443
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 7 / 13
12,396
689
11,236
11,857
3,123
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
14 / 2 / 9
14,013
779
16,858
17,797
24,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
10
Kills
25
25
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
KStriikes
Cliodhna
3
8
4
0.63
W
5
1
16
13
L
Pele
5
12
2
0.5
L
2
5
5
0.9
W
6
7
13
1.79
W
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,521
Damage
41,791
50,599
Taken
49,425
26,654
Mitigated
36,764
4,744
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
KStriikes
Cliodhna
11,702
813
0
0
13,662
5,465
0
7,539
6,123
0
38,195
W
13,697
2,957
0
3,740
19,771
9,443
460
0
19,771
0
28,742
L
Pele
17,952
4,006
0
3,464
23,144
9,864
100
13,530
9,614
0
41,413
L
5,867
3,087
0
1,280
13,793
11,325
76
7,111
6,682
0
21,101
W
11,236
4,521
671
1,364
11,857
3,123
1,751
0
11,857
42,457
0
W
16,858
2,752
1,897
6,102
17,797
24,198
431
368
17,429
47,147
2,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
38,729
135
Minions Killed
155
7
Camps Cleared
5
820,304
Distance Traveled
972,029
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,752
597
68
4
0
286,627
0
W
Bellona
12,320
684
26
1
0
372,118
3
L
Pele
11,407
634
39
2
7
283,212
0
L
Anhur
10,439
580
28
2
0
250,465
0
W
Olorun
12,396
689
72
4
1
271,692
0
W
Artio
14,013
779
57
3
4
328,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role