Player Matchup

Tiamat
Tiamat
Glohan12
Tiamat
Level 108
God Stats
1W - 4L
1,330 SR
Queue Stats
183W - 187L
1,527 Elo+
Party 2
Neith
Neith
JKMG_Maul
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 47L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
ZenShadow1224
Cthulhu
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 72L
1,470 Elo+
Party 2
Team Averages
Level 59
1,443 SR
1,485 Elo+

VS

Team Averages
Level 66
1,392 SR
1,410 Elo+
Anubis
Anubis
Anubis4869
Anubis
Level 24
God Stats
1W - 2L
1,169 SR
Queue Stats
89W - 109L
1,296 Elo+
Party 1
Ymir
Ymir
Papi Izzo
Ymir
Level 127
God Stats
2W - 4L
1,506 SR
Queue Stats
182W - 154L
1,495 Elo+
Party 1
Chernobog
Chernobog
Yahrzit
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 276L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Glohan12
Tiamat
19
19 / 2 / 7
14,429
802
28,269
19,794
9,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
JKMG_Maul
Neith
15
5 / 3 / 15
11,760
653
11,145
9,716
3,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
5 / 4 / 17
11,919
662
11,012
20,025
19,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anubis4869
Anubis
12
3 / 14 / 1
10,105
561
7,764
18,514
8,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
3 / 4 / 5
11,637
647
13,017
24,342
14,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Yahrzit
Chernobog
14
2 / 11 / 4
10,477
582
12,738
17,580
7,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
29
Kills
8
9
Deaths
29
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
Anubis4869
Anubis
3
14
1
0.25
W
Tiamat
Glohan12
Tiamat
19
2
7
11.25
W
Neith
JKMG_Maul
Neith
5
3
15
4.17
L
Ymir
3
4
5
1.38
L
Chernobog
Yahrzit
Chernobog
2
11
4
0.36
W
Cthulhu
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,426
Damage
33,519
49,535
Taken
60,436
32,445
Mitigated
29,391
18,898
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Anubis4869
Anubis
7,764
58
0
1,810
18,514
8,023
436
12,328
5,876
20,184
0
W
Tiamat
Glohan12
Tiamat
28,269
1,521
441
10,155
19,794
9,826
296
7,266
12,460
70,136
0
W
Neith
JKMG_Maul
Neith
11,145
4,808
0
3,166
9,716
3,561
1,591
6,342
3,374
0
28,064
L
Ymir
13,017
2,468
0
5,960
24,342
14,330
103
15,344
8,285
50,511
0
L
Chernobog
Yahrzit
Chernobog
12,738
4,605
0
2,524
17,580
7,038
534
10,455
6,714
0
34,585
W
Cthulhu
11,012
843
409
4,727
20,025
19,058
140
7,736
12,251
23,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,108
Gold Earned
32,219
181
Minions Killed
162
6
Camps Cleared
7
912,846
Distance Traveled
776,192
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,105
561
29
2
1
232,656
2
W
Tiamat
14,429
802
103
6
4
321,281
2
W
Neith
11,760
653
43
2
1
288,306
2
L
Ymir
11,637
647
83
5
5
298,968
1
L
Chernobog
10,477
582
50
3
1
244,568
0
W
Cthulhu
11,919
662
35
2
1
303,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role