Player Matchup

Set
Set
BasdeTook
Set
Level 5
God Stats
10W - 12L
1,500 SR
Queue Stats
14W - 20L
1,105 Elo+
Party 1
Neith
Neith
David_FCR_2003
Neith
Level 5
God Stats
2W - 4L
1,252 SR
Queue Stats
8W - 16L
1,192 Elo+
Party 1
Skadi
Skadi
EnriqueIgoni
Skadi
Level 28
God Stats
11W - 9L
1,500 SR
Queue Stats
68W - 86L
1,314 Elo+
Solo
Olorun
Olorun
J3hnny_
Olorun
Level 12
God Stats
1W - 2L
1,342 SR
Queue Stats
13W - 25L
1,177 Elo+
Party 1
Fenrir
Fenrir
Luuk_Aanhane
Fenrir
Level 5
God Stats
1W - 5L
1,170 SR
Queue Stats
4W - 12L
1,192 Elo+
Party 1
Team Averages
Level 11
1,353 SR
1,196 Elo+

VS

Team Averages
Level 23
1,484 SR
1,303 Elo+
Sobek
Sobek
BeefStew909
Sobek
Level 25
God Stats
2W - 0L
1,723 SR
Queue Stats
8W - 9L
1,338 Elo+
Solo
Arachne
Arachne
InkedMortal
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,267 Elo+
Solo
Medusa
Medusa
MichlM
Medusa
Level 18
God Stats
2W - 7L
1,067 SR
Queue Stats
46W - 52L
1,299 Elo+
Party 2
Amaterasu
Amaterasu
Shirø106
Amaterasu
Level 17
God Stats
7W - 8L
1,502 SR
Queue Stats
48W - 56L
1,217 Elo+
Party 2
Hades
Hades
supertüfte
Hades
Level 29
God Stats
22W - 14L
1,630 SR
Queue Stats
158W - 148L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,230
344
2,865
12,104
4,825
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 9 / 2
8,592
409
8,088
14,343
4,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 13 / 0
9,473
451
12,976
18,396
5,124
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
J3hnny_
Olorun
14
3 / 8 / 1
9,445
450
14,258
16,685
6,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
14
1 / 7 / 1
8,729
416
5,509
13,885
8,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
9,998
476
5,188
10,549
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
InkedMortal
Arachne
16
9 / 0 / 5
11,263
536
7,378
10,099
4,818
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
MichlM
Medusa
16
9 / 4 / 3
10,884
518
9,098
11,450
4,201
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Shirø106
Amaterasu
19
14 / 3 / 1
13,337
635
15,497
18,999
18,047
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
11 / 2 / 6
12,908
615
16,899
20,664
11,181
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
8
Kills
44
45
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
1
0
7
4.5
L
1
9
2
0.22
L
3
13
0
0.23
W
Arachne
InkedMortal
Arachne
9
0
5
11.5
L
Olorun
J3hnny_
Olorun
3
8
1
0.44
L
Fenrir
1
7
1
0.21
W
Medusa
MichlM
Medusa
9
4
3
2.63
W
Amaterasu
Shirø106
Amaterasu
14
3
1
4.83
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,696
Damage
54,060
75,413
Taken
71,761
29,748
Mitigated
49,574
9,993
Healing
29,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,865
1,616
0
1,213
12,104
4,825
0
4,298
7,806
0
28,652
W
5,188
567
0
3,113
10,549
11,327
1,132
2,239
8,310
19,694
0
L
8,088
5,400
0
2,382
14,343
4,816
879
4,188
10,155
0
50,903
L
12,976
7,468
0
1,099
18,396
5,124
776
3,063
15,333
0
62,385
W
Arachne
InkedMortal
Arachne
7,378
4,979
293
3,245
10,099
4,818
341
1,446
8,653
0
51,921
L
Olorun
J3hnny_
Olorun
14,258
7,557
433
2,735
16,685
6,947
0
7,988
8,697
58,407
0
L
Fenrir
5,509
1,461
0
2,131
13,885
8,036
20
2,550
11,335
0
53,354
W
Medusa
MichlM
Medusa
9,098
4,451
0
2,945
11,450
4,201
5,188
1,335
10,115
0
59,621
W
Amaterasu
Shirø106
Amaterasu
15,497
5,483
0
5,734
18,999
18,047
5,177
1,505
17,494
0
79,513
W
16,899
2,063
0
13,817
20,664
11,181
2,459
7,733
12,931
92,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
58,390
428
Minions Killed
548
0
Camps Cleared
0
1,715,805
Distance Traveled
2,097,900
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,230
344
42
2
0
336,352
1
W
Sobek
9,998
476
46
2
0
432,726
14
L
Neith
8,592
409
88
4
0
358,275
0
L
Skadi
9,473
451
107
5
0
266,777
0
W
Arachne
11,263
536
94
4
0
479,977
0
L
Olorun
9,445
450
89
4
0
364,097
0
L
Fenrir
8,729
416
102
5
0
390,304
0
W
Medusa
10,884
518
99
5
0
365,927
1
W
Amaterasu
13,337
635
152
7
0
429,686
1
W
Hades
12,908
615
157
7
0
389,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role