Player Matchup

Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BartoszSiminski
Hachiman
Level 43
God Stats
1W - 0L
1,487 SR
Queue Stats
37W - 15L
1,735 Elo+
Party 1
Olorun
Olorun
GrBrukŚREM
Olorun
Level 3
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 1L
1,636 Elo+
Party 1
Horus
Horus
Kanynos
Horus
Level 28
God Stats
6W - 6L
1,456 SR
Queue Stats
129W - 121L
1,602 Elo+
Solo
Sylvanus
Sylvanus
azureus92
Sylvanus
Level 27
God Stats
5W - 3L
1,294 SR
Queue Stats
119W - 116L
1,585 Elo+
Solo
Team Averages
Level 26
1,486 SR
1,612 Elo+

VS

Team Averages
Level 20
1,567 SR
1,585 Elo+
Achilles
Achilles
 
Achilles
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Funecchi
Hou Yi
Level 15
God Stats
1W - 3L
1,506 SR
Queue Stats
17W - 11L
1,649 Elo+
Party 2
Artio
Artio
TheArrguss
Artio
Level 29
God Stats
5W - 3L
1,827 SR
Queue Stats
104W - 97L
1,588 Elo+
Solo
Thor
Thor
gandalf1916
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,674 Elo+
Party 2
Persephone
Persephone
suzuki555
Persephone
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 39L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
11 / 0 / 9
11,364
668
12,215
15,401
9,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
16
9 / 1 / 6
9,964
586
13,594
12,584
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
12 / 1 / 4
11,033
649
21,127
12,773
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
Kanynos
Horus
13
0 / 2 / 7
8,832
520
3,326
12,651
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
azureus92
Sylvanus
16
1 / 1 / 7
10,142
597
10,706
14,225
11,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 3 / 3
7,174
422
4,152
10,718
4,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Funecchi
Hou Yi
11
1 / 8 / 2
7,092
417
7,444
11,863
3,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
13
1 / 7 / 1
7,193
423
9,184
26,156
18,011
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 8 / 2
7,285
429
6,106
15,259
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
suzuki555
Persephone
12
0 / 7 / 1
7,080
416
3,033
11,135
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
33
Kills
5
5
Deaths
33
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
0
9
15.5
L
Achilles
 
Achilles
1
3
3
0.83
W
Hachiman
9
1
6
12
L
Hou Yi
Funecchi
Hou Yi
1
8
2
0.25
W
Olorun
12
1
4
14
W
Horus
Kanynos
Horus
0
2
7
1.75
L
Artio
1
7
1
0.21
W
Sylvanus
azureus92
Sylvanus
1
1
7
4.5
L
2
8
2
0.38
L
Persephone
suzuki555
Persephone
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,968
Damage
29,919
67,634
Taken
75,131
37,929
Mitigated
34,523
39,762
Healing
20,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,215
5,458
0
9,535
15,401
9,494
471
2,689
12,640
0
87,444
L
Achilles
 
Achilles
4,152
844
1,105
2,259
10,718
4,849
0
1,706
9,012
0
13,289
W
Hachiman
13,594
9,310
0
8,531
12,584
3,647
884
2,192
10,324
0
66,126
L
Hou Yi
Funecchi
Hou Yi
7,444
3,669
0
1,328
11,863
3,419
1,134
3,779
8,084
0
44,144
W
Olorun
21,127
11,813
341
9,222
12,773
5,803
3,858
2,368
10,329
78,406
10,331
W
Horus
Kanynos
Horus
3,326
1,496
713
3,316
12,651
7,778
0
2,112
10,517
0
24,166
L
Artio
9,184
1,332
250
9,894
26,156
18,011
0
12,205
13,951
41,334
0
W
Sylvanus
azureus92
Sylvanus
10,706
3,011
1,407
6,697
14,225
11,207
2,252
5,064
9,121
54,901
12,118
L
6,106
1,905
0
2,150
15,259
5,139
0
5,539
9,720
0
30,894
L
Persephone
suzuki555
Persephone
3,033
165
0
3,510
11,135
3,105
0
4,568
6,560
36,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,335
Gold Earned
35,824
539
Minions Killed
302
0
Camps Cleared
0
1,597,681
Distance Traveled
1,444,520
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,364
668
145
9
0
404,371
0
L
Achilles
7,174
422
24
1
0
231,108
3
W
Hachiman
9,964
586
106
6
0
297,533
1
L
Hou Yi
7,092
417
75
4
0
285,538
2
W
Olorun
11,033
649
117
7
0
313,213
0
W
Horus
8,832
520
37
2
0
314,659
4
L
Artio
7,193
423
69
4
0
306,246
3
W
Sylvanus
10,142
597
134
8
0
267,905
5
L
Thor
7,285
429
57
3
0
311,397
1
L
Persephone
7,080
416
77
5
0
310,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role