Player Matchup

Zeus
Zeus
Mike27R
Zeus
Level 157
God Stats
2W - 4L
1,342 SR
Queue Stats
68W - 61L
1,573 Elo+
Party 1
Fenrir
Fenrir
Qumuqy
Fenrir
Level 119
God Stats
0W - 1L
1,527 SR
Queue Stats
15W - 9L
1,506 Elo+
Party 1
Rama
Rama
Samulen
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Thomasflop
Kuzenbo
Level 149
God Stats
0W - 1L
1,691 SR
Queue Stats
58W - 34L
1,761 Elo+
Party 1
Thor
Thor
ThorOdinsons
Thor
Level 106
God Stats
128W - 109L
1,588 SR
Queue Stats
140W - 118L
1,550 Elo+
Solo
Team Averages
Level 132
1,530 SR
1,578 Elo+

VS

Team Averages
Level 122
1,632 SR
1,562 Elo+
Hel
Hel
Csoki1000000
Hel
Level 95
God Stats
1W - 0L
1,477 SR
Queue Stats
12W - 13L
1,461 Elo+
Solo
Neith
Neith
MeriBaie
Neith
Level 156
God Stats
13W - 4L
1,692 SR
Queue Stats
244W - 233L
1,574 Elo+
Solo
Sylvanus
Sylvanus
TheScoLanGames
Sylvanus
Level 119
God Stats
4W - 0L
1,569 SR
Queue Stats
86W - 54L
1,649 Elo+
Party 2
Mulan
Mulan
mrsense
Mulan
Level 125
God Stats
2W - 2L
1,530 SR
Queue Stats
48W - 52L
1,465 Elo+
Solo
Cliodhna
Cliodhna
zoloko13
Cliodhna
Level 116
God Stats
4W - 0L
1,893 SR
Queue Stats
83W - 52L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Mike27R
Zeus
19
3 / 5 / 3
11,415
713
21,018
15,661
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Qumuqy
Fenrir
16
1 / 7 / 5
10,113
632
7,500
23,304
17,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
Samulen
Rama
16
0 / 5 / 4
9,802
613
8,802
14,998
4,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Thomasflop
Kuzenbo
17
2 / 3 / 3
10,546
659
12,922
25,457
25,812
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 5 / 3
13,009
813
15,886
21,021
11,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 13
12,024
752
11,360
9,621
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MeriBaie
Neith
20
3 / 3 / 10
12,548
784
21,040
16,940
7,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
19
2 / 0 / 18
13,185
824
14,658
22,707
32,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
mrsense
Mulan
18
4 / 3 / 13
12,422
776
18,864
22,140
26,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
zoloko13
Cliodhna
20
14 / 4 / 3
14,681
918
23,751
16,236
8,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
12
Kills
25
25
Deaths
12
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Neith
MeriBaie
Neith
3
3
10
2.67
L
Zeus
Mike27R
Zeus
3
5
3
0.9
L
Fenrir
Qumuqy
Fenrir
1
7
5
0.5
L
Rama
Samulen
Rama
0
5
4
0.4
W
Sylvanus
2
0
18
11
L
Kuzenbo
Thomasflop
Kuzenbo
2
3
3
1.17
L
6
5
3
1.5
W
Mulan
mrsense
Mulan
4
3
13
3.5
W
Cliodhna
zoloko13
Cliodhna
14
4
3
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,128
Damage
89,673
100,441
Taken
87,644
64,689
Mitigated
80,145
12,742
Healing
42,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,360
194
12,698
6,044
9,621
4,593
723
2,896
6,626
48,355
0
W
Neith
MeriBaie
Neith
21,040
9,592
0
4,710
16,940
7,786
4,628
3,986
12,264
0
74,716
L
Zeus
Mike27R
Zeus
21,018
4,618
261
1,823
15,661
5,607
522
5,738
9,923
66,961
0
L
Fenrir
Qumuqy
Fenrir
7,500
1,441
1,832
2,137
23,304
17,134
0
6,428
16,876
0
15,454
L
Rama
Samulen
Rama
8,802
6,887
0
2,233
14,998
4,901
0
3,591
11,407
0
31,842
W
Sylvanus
14,658
2,203
6,520
9,609
22,707
32,400
636
10,947
10,221
27,590
0
L
Kuzenbo
Thomasflop
Kuzenbo
12,922
4,697
0
1,767
25,457
25,812
60
6,783
18,674
35,215
0
L
15,886
699
0
2,689
21,021
11,235
1
3,867
17,154
0
43,254
W
Mulan
mrsense
Mulan
18,864
3,710
0
2,759
22,140
26,477
1,428
8,975
12,755
0
39,902
W
Cliodhna
zoloko13
Cliodhna
23,751
3,632
0
175
16,236
8,889
1,109
6,557
9,091
0
63,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,885
Gold Earned
64,860
339
Minions Killed
398
5
Camps Cleared
11
1,377,079
Distance Traveled
1,586,411
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,024
752
101
6
0
359,115
0
W
Neith
12,548
784
138
9
3
291,925
3
L
Zeus
11,415
713
120
8
2
264,233
3
L
Fenrir
10,113
632
18
1
2
282,863
1
L
Rama
9,802
613
75
5
1
242,791
2
W
Sylvanus
13,185
824
20
1
0
309,534
7
L
Kuzenbo
10,546
659
48
3
0
302,915
0
L
Thor
13,009
813
78
5
0
284,277
3
W
Mulan
12,422
776
53
3
1
287,994
4
W
Cliodhna
14,681
918
86
5
7
337,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role