Player Matchup

King Arthur
King Arthur
Cz Burkey HD
King Arthur
Level 18
God Stats
12W - 13L
1,538 SR
Queue Stats
33W - 38L
1,465 Elo+
Solo
Danzaburou
Danzaburou
MandoM4N
Danzaburou
Level 25
God Stats
14W - 13L
1,488 SR
Queue Stats
203W - 200L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RoseOnyx8951
Morgan Le Fay
Level 28
God Stats
19W - 21L
1,549 SR
Queue Stats
83W - 78L
1,505 Elo+
Solo
Ra
Ra
harrypaddle
Ra
Level 28
God Stats
1W - 0L
1,861 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xtwiztedxshadow
Gilgamesh
Level 9
God Stats
5W - 0L
1,500 SR
Queue Stats
17W - 9L
1,589 Elo+
Solo
Team Averages
Level 22
1,587 SR
1,492 Elo+

VS

Team Averages
Level 13
1,469 SR
1,550 Elo+
Cabrakan
Cabrakan
CutiePieCherry
Cabrakan
Level 27
God Stats
1W - 2L
1,562 SR
Queue Stats
46W - 18L
1,756 Elo+
Solo
Medusa
Medusa
Diego_M2720
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,367 Elo+
Party 1
Vamana
Vamana
DonPedro02
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,607 Elo+
Solo
Ares
Ares
GinHyuga97
Ares
Level 16
God Stats
0W - 2L
1,281 SR
Queue Stats
48W - 39L
1,362 Elo+
Party 1
Loki
Loki
JeckyBarty15
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cz Burkey HD
King Arthur
10
0 / 4 / 2
5,792
527
2,832
7,380
3,717
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MandoM4N
Danzaburou
10
3 / 1 / 3
6,042
549
5,343
4,169
950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
RoseOnyx8951
Morgan Le Fay
11
5 / 1 / 2
6,515
592
4,840
5,269
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 2
5,388
490
2,230
4,899
1,566
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
xtwiztedxshadow
Gilgamesh
13
13 / 0 / 2
8,259
751
10,427
6,790
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
2 / 3 / 1
6,369
579
6,867
8,120
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
6
1 / 3 / 1
4,495
409
2,399
3,880
823
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
DonPedro02
Vamana
11
4 / 3 / 0
6,520
593
6,294
8,945
6,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 4 / 2
4,772
434
1,162
8,544
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 9 / 0
3,769
343
884
5,596
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
21
Kills
7
7
Deaths
22
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
3
1
0.83
W
King Arthur
Cz Burkey HD
King Arthur
0
4
2
0.25
L
Medusa
1
3
1
0.5
L
Vamana
DonPedro02
Vamana
4
3
0
1.33
L
0
4
2
0.25
L
0
9
0
0
W
Danzaburou
MandoM4N
Danzaburou
3
1
3
4.5
W
Morgan Le Fay
RoseOnyx8951
Morgan Le Fay
5
1
2
6
W
0
1
2
1
W
Gilgamesh
xtwiztedxshadow
Gilgamesh
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,672
Damage
17,606
28,507
Taken
35,085
10,898
Mitigated
17,489
7,573
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
6,867
1,514
0
2,568
8,120
4,953
0
2,763
5,357
41,040
0
W
King Arthur
Cz Burkey HD
King Arthur
2,832
1,062
0
1,772
7,380
3,717
306
0
7,380
0
27,827
L
Medusa
2,399
1,239
0
250
3,880
823
0
414
3,466
0
15,637
L
Vamana
DonPedro02
Vamana
6,294
3,119
0
2,020
8,945
6,407
0
1,348
7,597
0
38,914
L
1,162
101
0
827
8,544
3,832
0
598
7,946
10,693
0
L
884
223
0
122
5,596
1,474
0
1,947
3,649
0
3,307
W
Danzaburou
MandoM4N
Danzaburou
5,343
2,711
0
865
4,169
950
726
1,353
2,816
0
20,358
W
Morgan Le Fay
RoseOnyx8951
Morgan Le Fay
4,840
427
62
1,245
5,269
1,920
1,173
1,854
3,415
34,001
0
W
2,230
200
131
2,307
4,899
1,566
343
2,222
2,677
28,216
0
W
Gilgamesh
xtwiztedxshadow
Gilgamesh
10,427
5,086
0
1,191
6,790
2,745
0
2,600
4,190
0
43,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
25,925
288
Minions Killed
223
0
Camps Cleared
0
1,072,533
Distance Traveled
937,526
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,369
579
83
8
0
189,459
0
W
King Arthur
5,792
527
59
5
0
202,457
2
L
Medusa
4,495
409
31
3
0
175,818
1
L
Vamana
6,520
593
84
8
0
193,357
0
L
Ares
4,772
434
12
1
0
204,287
4
L
Loki
3,769
343
13
1
0
174,605
0
W
Danzaburou
6,042
549
41
4
0
219,991
4
W
Morgan Le Fay
6,515
592
57
5
0
195,993
1
W
Ra
5,388
490
51
5
0
204,112
0
W
Gilgamesh
8,259
751
80
7
0
249,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role