Player Matchup

Izanami
Izanami
AgroDno
Izanami
Level 23
God Stats
25W - 20L
1,547 SR
Queue Stats
49W - 48L
1,436 Elo+
Party 1
Arachne
Arachne
elbarajas2004
Arachne
Level 28
God Stats
3W - 1L
1,640 SR
Queue Stats
57W - 78L
1,316 Elo+
Solo
Sol
Sol
miqui327
Sol
Level 25
God Stats
6W - 10L
1,178 SR
Queue Stats
41W - 65L
1,229 Elo+
Solo
Medusa
Medusa
mrcher38
Medusa
Level 28
God Stats
6W - 4L
1,541 SR
Queue Stats
30W - 22L
1,463 Elo+
Party 1
Ares
Ares
ЗлоеДно
Ares
Level 36
God Stats
1W - 2L
1,612 SR
Queue Stats
47W - 42L
1,483 Elo+
Party 1
Team Averages
Level 28
1,504 SR
1,385 Elo+

VS

Team Averages
Level 14
1,353 SR
1,252 Elo+
Bacchus
Bacchus
CargoHead
Bacchus
Level 28
God Stats
7W - 8L
1,405 SR
Queue Stats
14W - 18L
1,306 Elo+
Solo
Vamana
Vamana
PittaBoy
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,245 Elo+
Solo
Cliodhna
Cliodhna
Soareth
Cliodhna
Level 14
God Stats
1W - 3L
1,325 SR
Queue Stats
3W - 5L
1,346 Elo+
Solo
Neith
Neith
TouchRolton
Neith
Level 8
God Stats
1W - 1L
1,315 SR
Queue Stats
3W - 6L
1,182 Elo+
Party 2
Chronos
Chronos
обрыгота
Chronos
Level 8
God Stats
2W - 2L
1,221 SR
Queue Stats
4W - 6L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgroDno
Izanami
6
1 / 2 / 0
3,973
662
1,257
2,541
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
7
1 / 0 / 1
4,289
715
854
2,653
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 1 / 0
4,859
810
2,450
3,765
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
mrcher38
Medusa
8
1 / 0 / 1
4,624
771
721
1,678
446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 1 / 1
3,808
635
1,617
3,524
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CargoHead
Bacchus
4
0 / 2 / 2
3,116
519
976
4,620
1,999
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vamana
PittaBoy
Vamana
3
0 / 1 / 0
2,970
495
215
2,066
801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
Soareth
Cliodhna
8
4 / 2 / 0
4,513
752
4,813
4,316
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,643
441
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
2,643
441
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AgroDno
Izanami
1
2
0
0.5
L
Bacchus
CargoHead
Bacchus
0
2
2
0.5
L
Vamana
PittaBoy
Vamana
0
1
0
0
L
Cliodhna
Soareth
Cliodhna
4
2
0
2
L
0
0
0
0
W
Arachne
1
0
1
1.5
W
2
1
0
2
W
Medusa
mrcher38
Medusa
1
0
1
1.5
W
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,899
Damage
6,004
14,161
Taken
11,002
4,845
Mitigated
4,312
5,007
Healing
1,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AgroDno
Izanami
1,257
819
0
122
2,541
667
852
130
2,411
0
13,701
L
Bacchus
CargoHead
Bacchus
976
303
0
973
4,620
1,999
0
2,886
1,734
1,926
0
L
Vamana
PittaBoy
Vamana
215
0
0
0
2,066
801
0
0
2,066
0
6,247
L
Cliodhna
Soareth
Cliodhna
4,813
1,374
0
601
4,316
1,512
0
1,181
3,135
0
20,397
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
854
606
0
1,090
2,653
889
60
129
2,486
0
12,948
W
2,450
949
0
1,558
3,765
825
3,370
411
3,318
19,949
0
W
Medusa
mrcher38
Medusa
721
350
0
745
1,678
446
1,262
0
1,678
0
18,328
W
1,617
324
0
1,492
3,524
2,018
205
306
3,218
8,290
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,553
Gold Earned
15,885
155
Minions Killed
53
0
Camps Cleared
0
575,613
Distance Traveled
366,240
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,973
662
24
4
0
112,704
0
L
Bacchus
3,116
519
5
1
0
108,380
1
L
Vamana
2,970
495
11
2
0
137,410
0
L
Cliodhna
4,513
752
37
6
0
112,995
1
L
Neith
2,643
441
0
0
0
7,455
0
W
Arachne
4,289
715
37
6
0
130,120
1
W
Sol
4,859
810
44
7
0
83,782
0
W
Medusa
4,624
771
34
6
0
115,022
1
W
Ares
3,808
635
16
3
0
133,985
0
L
Chronos
2,643
441
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role