Player Matchup

Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChrisTRG
Izanami
Level 138
God Stats
2W - 0L
1,747 SR
Queue Stats
37W - 15L
1,659 Elo+
Solo
Cthulhu
Cthulhu
Cnote1999
Cthulhu
Level 22
God Stats
6W - 6L
1,494 SR
Queue Stats
25W - 31L
1,448 Elo+
Party 1
Sol
Sol
Incarnumfury
Sol
Level 76
God Stats
4W - 1L
1,573 SR
Queue Stats
30W - 42L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
蘿莉控怪叔叔
Hun Batz
Level 149
God Stats
7W - 8L
1,464 SR
Queue Stats
385W - 400L
1,471 Elo+
Solo
Team Averages
Level 100
1,556 SR
1,509 Elo+

VS

Team Averages
Level 73
1,488 SR
1,512 Elo+
Tyr
Tyr
 
Tyr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AHIGHBEAR420
Hou Yi
Level 47
God Stats
1W - 4L
1,571 SR
Queue Stats
118W - 95L
1,629 Elo+
Solo
Neith
Neith
Bigmac33265
Neith
Level 17
God Stats
6W - 13L
1,357 SR
Queue Stats
51W - 54L
1,481 Elo+
Party 2
Hera
Hera
CANADIANTIRE
Hera
Level 103
God Stats
5W - 5L
1,512 SR
Queue Stats
94W - 99L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
4 / 7 / 14
11,189
932
11,400
18,710
26,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
ChrisTRG
Izanami
18
7 / 2 / 13
12,331
1,028
27,357
13,187
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Cnote1999
Cthulhu
19
1 / 0 / 15
11,129
927
6,721
9,177
8,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
9 / 2 / 11
13,052
1,088
19,444
11,094
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 0 / 16
12,059
1,005
13,154
9,555
4,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

216

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
2 / 3 / 7
11,446
954
8,246
23,446
25,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
 
Thoth
15
0 / 0 / 0
8,710
726
0
0
0
Hou Yi
17
2 / 8 / 5
10,952
913
11,127
23,782
8,379
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 10 / 3
11,238
937
13,875
18,781
7,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 5 / 5
12,053
1,004
21,299
17,037
6,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
31
26
Kills
11
11
Deaths
26
69
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
7
14
1.57
L
Tyr
 
Tyr
2
3
7
1.83
L
Thoth
 
Thoth
0
0
0
0
L
Hou Yi
2
8
5
0.56
L
4
10
3
0.55
L
3
5
5
1.1
W
Izanami
ChrisTRG
Izanami
7
2
13
6.75
W
Cthulhu
Cnote1999
Cthulhu
1
0
15
8.5
W
9
2
11
7.25
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,076
Damage
54,547
61,723
Taken
83,046
50,845
Mitigated
48,827
9,444
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,400
1,303
0
1,954
18,710
26,423
0
6,090
12,620
0
21,514
L
Tyr
 
Tyr
8,246
515
0
1,006
23,446
25,938
0
6,493
16,953
8,975
16,965
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
11,127
6,057
0
834
23,782
8,379
0
8,386
15,396
0
18,625
L
13,875
5,912
65
759
18,781
7,526
0
4,930
13,851
0
35,610
L
21,299
3,459
0
1,337
17,037
6,984
0
6,356
10,681
68,633
0
W
Izanami
ChrisTRG
Izanami
27,357
22,159
0
2,720
13,187
6,024
0
5,170
8,017
0
56,079
W
Cthulhu
Cnote1999
Cthulhu
6,721
125
445
0
9,177
8,908
0
4,852
4,325
18,609
0
W
19,444
10,058
0
3,989
11,094
4,876
0
4,753
6,341
64,644
0
W
13,154
2,044
0
336
9,555
4,614
0
4,043
5,512
0
33,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,760
Gold Earned
54,399
254
Minions Killed
218
14
Camps Cleared
4
1,110,724
Distance Traveled
813,898
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,189
932
19
2
1
222,786
2
L
Tyr
11,446
954
35
3
1
231,835
0
L
Thoth
8,710
726
0
0
0
1,047
0
L
Hou Yi
10,952
913
14
1
1
188,329
0
L
Neith
11,238
937
43
4
1
167,121
0
L
Hera
12,053
1,004
126
11
1
225,566
1
W
Izanami
12,331
1,028
65
5
1
216,061
0
W
Cthulhu
11,129
927
21
2
0
214,863
0
W
Sol
13,052
1,088
103
9
5
205,050
0
W
Hun Batz
12,059
1,005
46
4
7
251,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role