Player Matchup

Agni
Agni
Gold III
ColdbIoodk
Agni
Gold III
Level 143
God Stats
4W - 3L
1,597 SR
Queue Stats
21W - 14L
1,903 MMR
Party 2
Ares
Ares
Platinum III
go getta jay
Ares
Platinum III
Level 156
God Stats
3W - 2L
1,683 SR
Queue Stats
21W - 9L
2,145 MMR
Party 2
Neith
Neith
Gold IV
iixX zACEz Xxii
Neith
Gold IV
Level 149
God Stats
1W - 1L
1,576 SR
Queue Stats
19W - 15L
1,480 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,619 SR
1,843 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,629 SR
1,727 MMR
Hercules
Hercules
Gold IV
EliteRock
Hercules
Gold IV
Level 77
God Stats
12W - 14L
1,466 SR
Queue Stats
127W - 145L
1,589 MMR
Solo
Medusa
Medusa
Gold IV
eightytwolac
Medusa
Gold IV
Level 41
God Stats
1W - 0L
1,624 SR
Queue Stats
45W - 10L
1,795 MMR
Party 1
Merlin
Merlin
Gold IV
honestabe1861
Merlin
Gold IV
Level 121
God Stats
17W - 1L
1,795 SR
Queue Stats
18W - 1L
1,795 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 8
11,773
693
19,399
13,491
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 5 / 9
12,125
713
17,650
23,943
29,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 6 / 9
11,210
659
8,650
14,756
6,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PersephoneGilgameshAphroditeGebChang'e

VS

Bans
OdinKumbhakarnaHou YiChaacFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EliteRock
Hercules
17
8 / 3 / 9
13,644
803
10,698
22,473
23,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
16
7 / 6 / 7
12,380
728
15,789
16,974
6,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 6 / 11
12,069
710
17,471
12,372
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
15
Kills
19
19
Deaths
15
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
8
8
1.13
W
Hercules
EliteRock
Hercules
8
3
9
4.17
W
Medusa
7
6
7
1.75
L
6
5
9
2.1
W
4
6
11
1.58
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,699
Damage
43,958
52,190
Taken
51,819
41,279
Mitigated
33,898
4,024
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,399
1,539
0
713
13,491
5,148
244
6,776
6,317
40,295
0
W
Hercules
EliteRock
Hercules
10,698
2,166
406
9,146
22,473
23,203
283
13,945
7,942
5,431
20,321
W
Medusa
15,789
5,828
0
4,352
16,974
6,200
1,931
12,174
4,288
0
50,073
L
17,650
1,658
0
1,661
23,943
29,508
0
7,641
15,741
27,347
0
W
17,471
595
153
2,114
12,372
4,495
598
9,782
2,322
54,178
0
L
8,650
1,573
0
1,650
14,756
6,623
265
5,733
8,791
0
38,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
38,093
157
Minions Killed
183
8
Camps Cleared
7
834,700
Distance Traveled
947,042
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,773
693
58
3
4
257,548
4
W
Hercules
13,644
803
31
2
0
335,709
2
W
Medusa
12,380
728
73
4
3
322,757
5
L
Ares
12,125
713
17
1
1
315,411
2
W
Merlin
12,069
710
79
5
4
288,576
5
L
Neith
11,210
659
82
5
3
261,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role