Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BPZertek
Xbalanque
Level 141
God Stats
3W - 1L
1,627 SR
Queue Stats
57W - 41L
1,619 Elo+
Solo
Arachne
Arachne
SwánK
Arachne
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 282L
1,579 Elo+
Solo
Sobek
Sobek
SynthParagon
Sobek
Level 158
God Stats
0W - 2L
1,497 SR
Queue Stats
101W - 110L
1,567 Elo+
Solo
Vulcan
Vulcan
VintageLyoko
Vulcan
Level 124
God Stats
1W - 6L
1,453 SR
Queue Stats
281W - 238L
1,675 Elo+
Solo
Team Averages
Level 138
1,515 SR
1,588 Elo+

VS

Team Averages
Level 136
1,648 SR
1,621 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Afterain
Cliodhna
Level 96
God Stats
16W - 5L
1,860 SR
Queue Stats
127W - 63L
1,745 Elo+
Solo
Nu Wa
Nu Wa
Momojii
Nu Wa
Level 159
God Stats
128W - 60L
1,683 SR
Queue Stats
540W - 536L
1,598 Elo+
Solo
Danzaburou
Danzaburou
Pitosgtcb
Danzaburou
Level 160
God Stats
17W - 17L
1,534 SR
Queue Stats
419W - 385L
1,606 Elo+
Solo
Fenrir
Fenrir
hellakewl
Fenrir
Level 109
God Stats
21W - 11L
1,665 SR
Queue Stats
27W - 17L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 5 / 4
9,756
697
10,369
17,354
15,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
BPZertek
Xbalanque
16
1 / 3 / 4
9,139
653
6,780
10,634
3,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SwánK
Arachne
16
3 / 4 / 3
9,393
671
5,773
13,988
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 6 / 7
8,762
626
5,744
21,192
22,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
17
2 / 5 / 3
10,053
718
10,017
12,743
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 1 / 10
8,901
636
5,054
4,400
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Afterain
Cliodhna
19
8 / 0 / 12
12,169
869
23,132
8,752
7,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Momojii
Nu Wa
16
4 / 5 / 11
10,777
770
14,071
8,560
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Pitosgtcb
Danzaburou
19
4 / 0 / 11
11,544
825
13,015
11,202
4,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
hellakewl
Fenrir
18
7 / 4 / 8
11,111
794
11,991
16,164
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
10
Kills
23
23
Deaths
10
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
4
1
W
Baron Samedi
 
Baron Samedi
0
1
10
5
W
Cliodhna
Afterain
Cliodhna
8
0
12
14
L
Xbalanque
BPZertek
Xbalanque
1
3
4
1
W
Nu Wa
Momojii
Nu Wa
4
5
11
1.9
W
Danzaburou
Pitosgtcb
Danzaburou
4
0
11
9.5
L
Arachne
SwánK
Arachne
3
4
3
1.13
L
1
6
7
0.75
L
Vulcan
2
5
3
0.7
W
Fenrir
hellakewl
Fenrir
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,683
Damage
67,263
75,911
Taken
49,078
52,769
Mitigated
28,162
14,498
Healing
22,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,369
2,028
0
1,055
17,354
15,614
1
3,900
13,195
6,622
29,860
W
Baron Samedi
 
Baron Samedi
5,054
258
864
588
4,400
3,720
140
1,295
2,949
18,970
0
W
Cliodhna
Afterain
Cliodhna
23,132
2,111
0
7,708
8,752
7,280
424
3,144
5,565
911
60,027
L
Xbalanque
BPZertek
Xbalanque
6,780
2,381
0
1,285
10,634
3,765
0
2,723
7,774
0
39,092
W
Nu Wa
Momojii
Nu Wa
14,071
3,145
0
1,202
8,560
3,567
1,184
2,289
6,089
44,485
0
W
Danzaburou
Pitosgtcb
Danzaburou
13,015
5,488
0
5,352
11,202
4,935
684
4,513
6,600
0
54,780
L
Arachne
SwánK
Arachne
5,773
3,228
0
5,147
13,988
5,295
0
4,968
8,878
0
26,736
L
5,744
287
0
4,798
21,192
22,853
0
5,977
14,864
15,619
0
L
Vulcan
10,017
3,944
0
2,213
12,743
5,242
0
1,355
11,288
49,260
0
W
Fenrir
hellakewl
Fenrir
11,991
7,181
0
6,433
16,164
8,660
844
5,908
10,078
0
34,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,103
Gold Earned
54,502
330
Minions Killed
408
7
Camps Cleared
10
1,309,670
Distance Traveled
1,352,152
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,756
697
64
5
1
273,488
4
W
Baron Samedi
8,901
636
38
3
0
259,035
3
W
Cliodhna
12,169
869
98
7
5
318,007
3
L
Xbalanque
9,139
653
88
6
1
246,643
2
W
Nu Wa
10,777
770
85
6
2
202,636
0
W
Danzaburou
11,544
825
125
9
2
295,375
2
L
Arachne
9,393
671
53
4
4
282,637
4
L
Sobek
8,762
626
23
2
0
244,566
3
L
Vulcan
10,053
718
102
7
1
262,336
0
W
Fenrir
11,111
794
62
4
1
277,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role