Player Matchup

Raijin
Raijin
CrObInStInE
Raijin
Level 125
God Stats
4W - 5L
1,577 SR
Queue Stats
390W - 425L
1,451 Elo+
Solo
Apollo
Apollo
Halstead58
Apollo
Level 118
God Stats
1W - 0L
1,285 SR
Queue Stats
19W - 13L
1,452 Elo+
Party 2
Chiron
Chiron
SixFootLongTurd
Chiron
Level 48
God Stats
2W - 0L
1,711 SR
Queue Stats
68W - 52L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
chichico1312
Hou Yi
Level 67
God Stats
2W - 2L
1,493 SR
Queue Stats
236W - 227L
1,448 Elo+
Solo
Sobek
Sobek
iRepto
Sobek
Level 134
God Stats
4W - 1L
1,413 SR
Queue Stats
310W - 322L
1,444 Elo+
Solo
Team Averages
Level 98
1,496 SR
1,453 Elo+

VS

Team Averages
Level 66
1,400 SR
1,433 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BORNxxStoner300
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
L丶辞牙
Heimdallr
Level 21
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 1
Charybdis
Charybdis
SirCoca
Charybdis
Level 107
God Stats
0W - 3L
1,217 SR
Queue Stats
234W - 235L
1,521 Elo+
Solo
Chiron
Chiron
灰白丶W
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
2 / 3 / 13
10,216
786
9,360
10,676
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Halstead58
Apollo
16
3 / 5 / 15
10,096
777
6,407
12,330
5,332
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
12 / 3 / 12
11,952
919
17,445
14,993
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
16
8 / 3 / 14
10,684
822
11,052
12,670
5,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
iRepto
Sobek
18
5 / 3 / 16
10,700
823
12,392
19,460
23,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 2 / 6
10,769
828
19,521
7,758
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 10 / 4
7,343
565
1,502
10,940
4,178
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
L丶辞牙
Heimdallr
16
3 / 8 / 12
9,233
710
10,489
16,833
6,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
SirCoca
Charybdis
16
1 / 7 / 10
8,872
682
8,721
13,087
4,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
灰白丶W
Chiron
18
7 / 4 / 5
10,952
842
9,649
11,899
4,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
30
Kills
17
17
Deaths
31
70
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
2
6
4.5
L
0
10
4
0.2
W
Raijin
2
3
13
2.83
W
Apollo
Halstead58
Apollo
3
5
15
2.1
L
Heimdallr
L丶辞牙
Heimdallr
3
8
12
1.13
L
Charybdis
SirCoca
Charybdis
1
7
10
0.86
W
12
3
12
6
W
Hou Yi
8
3
14
5
W
Sobek
iRepto
Sobek
5
3
16
4.33
L
Chiron
灰白丶W
Chiron
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,656
Damage
49,882
70,129
Taken
60,517
45,983
Mitigated
23,183
25,253
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,521
446
1,230
1,431
7,758
3,271
41
2,573
5,037
58,406
0
L
1,502
121
119
36
10,940
4,178
0
2,777
7,975
0
2,365
W
Raijin
9,360
56
3,536
3,017
10,676
4,447
765
3,134
7,542
34,297
0
W
Apollo
Halstead58
Apollo
6,407
2,713
210
554
12,330
5,332
1,330
4,754
7,576
0
16,744
L
Heimdallr
L丶辞牙
Heimdallr
10,489
3,950
291
3,531
16,833
6,786
0
5,066
11,555
0
16,171
L
Charybdis
SirCoca
Charybdis
8,721
6,192
557
1,756
13,087
4,631
112
5,049
7,835
0
12,723
W
17,445
4,383
3,822
4,942
14,993
7,008
1,864
4,866
10,120
0
29,040
W
Hou Yi
11,052
2,541
1,284
1,411
12,670
5,489
1,231
3,037
9,633
0
25,001
W
Sobek
iRepto
Sobek
12,392
336
776
5,701
19,460
23,707
384
3,730
15,405
20,017
0
L
Chiron
灰白丶W
Chiron
9,649
1,951
1,980
4,125
11,899
4,317
0
5,230
6,363
0
21,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,648
Gold Earned
47,169
143
Minions Killed
130
0
Camps Cleared
0
1,309,198
Distance Traveled
1,134,130
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,769
828
65
5
0
265,672
1
L
Serqet
7,343
565
2
0
0
198,937
1
W
Raijin
10,216
786
45
3
0
249,231
3
W
Apollo
10,096
777
25
2
0
256,767
0
L
Heimdallr
9,233
710
21
2
0
213,146
0
L
Charybdis
8,872
682
11
1
0
193,200
1
W
Chiron
11,952
919
28
2
0
268,609
0
W
Hou Yi
10,684
822
30
2
0
276,528
4
W
Sobek
10,700
823
15
1
0
258,063
0
L
Chiron
10,952
842
31
2
0
263,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role