Player Matchup

Ra
Ra
Angeryjelly
Ra
Level 105
God Stats
2W - 4L
1,387 SR
Queue Stats
156W - 151L
1,477 Elo+
Party 3
Sylvanus
Sylvanus
KINGxCRIMSON_5
Sylvanus
Level 101
God Stats
7W - 4L
1,739 SR
Queue Stats
234W - 215L
1,462 Elo+
Party 3
Cliodhna
Cliodhna
carateristicw
Cliodhna
Level 105
God Stats
10W - 9L
1,537 SR
Queue Stats
213W - 196L
1,488 Elo+
Party 3
Medusa
Medusa
dimmotiv
Medusa
Level 57
God Stats
0W - 1L
1,320 SR
Queue Stats
13W - 22L
1,257 Elo+
Solo
Geb
Geb
soapbert
Geb
Level 143
God Stats
61W - 46L
1,571 SR
Queue Stats
656W - 679L
1,467 Elo+
Solo
Team Averages
Level 102
1,511 SR
1,430 Elo+

VS

Team Averages
Level 96
1,464 SR
1,488 Elo+
Cernunnos
Cernunnos
BAD_97170
Cernunnos
Level 68
God Stats
20W - 19L
1,538 SR
Queue Stats
326W - 291L
1,484 Elo+
Party 2
Bakasura
Bakasura
CallMeMommyZzx
Bakasura
Level 124
God Stats
2W - 3L
1,389 SR
Queue Stats
481W - 476L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
LiquidXChrome
Nu Wa
Level 129
God Stats
5W - 0L
1,680 SR
Queue Stats
273W - 265L
1,473 Elo+
Solo
Nike
Nike
arnaud_xx5
Nike
Level 64
God Stats
1W - 3L
1,156 SR
Queue Stats
171W - 195L
1,465 Elo+
Party 1
Cabrakan
Cabrakan
defile-pontique
Cabrakan
Level 95
God Stats
48W - 44L
1,555 SR
Queue Stats
100W - 94L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,941
496
3,143
5,531
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
12
7 / 1 / 2
7,396
528
7,550
11,751
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
carateristicw
Cliodhna
13
8 / 3 / 3
8,177
584
10,048
11,062
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
dimmotiv
Medusa
12
1 / 3 / 2
7,081
506
3,478
9,879
3,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
2 / 2 / 5
7,884
563
8,348
11,431
9,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BAD_97170
Cernunnos
12
0 / 3 / 2
6,962
497
3,068
9,260
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
12
4 / 7 / 6
7,670
548
8,596
12,926
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 3 / 3
7,938
567
10,957
8,662
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 3 / 2
6,087
435
4,374
10,587
7,079
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
11
2 / 3 / 3
7,054
504
6,455
9,850
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
19
Kills
11
11
Deaths
19
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Cernunnos
BAD_97170
Cernunnos
0
3
2
0.33
W
Bakasura
4
7
6
1
L
Sylvanus
7
1
2
8
W
4
3
3
1.83
W
1
3
2
0.67
L
Cliodhna
carateristicw
Cliodhna
8
3
3
3.17
W
Cabrakan
2
3
3
1.17
L
Medusa
dimmotiv
Medusa
1
3
2
0.67
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,567
Damage
33,450
49,654
Taken
51,285
26,852
Mitigated
25,400
16,134
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,143
56
319
1,706
5,531
2,026
0
2,055
3,366
38,478
0
W
Cernunnos
BAD_97170
Cernunnos
3,068
834
0
3,413
9,260
2,981
0
1,946
7,314
0
48,018
W
Bakasura
8,596
5,881
0
3,600
12,926
5,276
0
5,055
7,746
0
37,472
L
Sylvanus
7,550
2,052
1,144
3,813
11,751
8,377
0
6,404
5,092
22,868
7,010
W
10,957
2,791
0
1,834
8,662
2,210
114
2,613
5,939
47,473
0
W
4,374
472
0
1,902
10,587
7,079
0
4,590
5,997
0
25,810
L
Cliodhna
carateristicw
Cliodhna
10,048
1,582
0
3,807
11,062
3,967
206
3,796
7,166
0
49,673
W
Cabrakan
6,455
698
143
2,512
9,850
7,854
0
3,850
5,958
24,675
0
L
Medusa
dimmotiv
Medusa
3,478
1,165
104
1,257
9,879
3,090
75
2,611
7,028
0
47,927
L
8,348
894
1,152
2,832
11,431
9,392
0
2,777
8,058
40,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
35,711
403
Minions Killed
332
0
Camps Cleared
0
1,350,232
Distance Traveled
1,311,820
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,941
496
81
6
0
240,987
2
W
Cernunnos
6,962
497
107
8
0
234,216
4
W
Bakasura
7,670
548
71
5
0
261,153
0
L
Sylvanus
7,396
528
48
3
0
244,090
2
W
Nu Wa
7,938
567
83
6
0
256,427
3
W
Nike
6,087
435
40
3
0
268,678
0
L
Cliodhna
8,177
584
90
6
0
299,265
4
W
Cabrakan
7,054
504
31
2
0
291,346
1
L
Medusa
7,081
506
97
7
0
280,890
2
L
Geb
7,884
563
87
6
0
285,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role