Player Matchup

Discordia
Discordia
Oldsoul_333
Discordia
Level 14
God Stats
1W - 0L
1,743 SR
Queue Stats
5W - 6L
1,521 Elo+
Solo
Chang'e
Chang'e
RoseOnyx8951
Chang'e
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
83W - 78L
1,493 Elo+
Solo
Hun Batz
Hun Batz
briillo
Hun Batz
Level 25
God Stats
4W - 2L
1,670 SR
Queue Stats
19W - 24L
1,496 Elo+
Solo
Ymir
Ymir
muhammadwally
Ymir
Level 26
God Stats
9W - 7L
1,536 SR
Queue Stats
73W - 71L
1,561 Elo+
Solo
Nike
Nike
oPurjex
Nike
Level 29
God Stats
4W - 4L
1,407 SR
Queue Stats
114W - 132L
1,572 Elo+
Solo
Team Averages
Level 24
1,534 SR
1,529 Elo+

VS

Team Averages
Level 15
1,596 SR
1,554 Elo+
Neith
Neith
AIRunner6653
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,432 Elo+
Solo
Bellona
Bellona
Dreadlord126924
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,738 Elo+
Solo
King Arthur
King Arthur
OnMyDolo_DG
King Arthur
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
130W - 112L
1,482 Elo+
Solo
Bastet
Bastet
ScruffyIsBored
Bastet
Level 29
God Stats
9W - 17L
1,761 SR
Queue Stats
80W - 84L
1,502 Elo+
Solo
Kukulkan
Kukulkan
xtwiztedxshadow
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Oldsoul_333
Discordia
18
7 / 2 / 13
12,057
548
16,153
9,387
4,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
RoseOnyx8951
Chang'e
17
9 / 3 / 13
11,530
524
13,358
14,390
7,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
briillo
Hun Batz
18
8 / 3 / 10
11,593
527
14,266
16,840
7,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
15 / 4 / 7
12,092
550
19,172
18,158
21,410
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
oPurjex
Nike
16
10 / 4 / 8
11,438
520
11,064
16,519
13,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 2
7,024
319
1,560
12,209
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
3 / 8 / 2
7,803
355
8,326
22,131
17,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
OnMyDolo_DG
King Arthur
12
1 / 11 / 2
8,621
392
4,255
19,056
6,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 9 / 3
10,854
493
11,266
20,348
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
6 / 7 / 2
11,240
511
17,424
15,115
5,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
49
Kills
15
16
Deaths
49
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
14
2
0.07
L
3
8
2
0.5
W
Discordia
Oldsoul_333
Discordia
7
2
13
6.75
L
King Arthur
OnMyDolo_DG
King Arthur
1
11
2
0.18
W
Chang'e
RoseOnyx8951
Chang'e
9
3
13
5.17
L
5
9
3
0.72
W
Hun Batz
briillo
Hun Batz
8
3
10
4.33
W
15
4
7
4.63
W
Nike
oPurjex
Nike
10
4
8
3.5
L
Kukulkan
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,013
Damage
42,831
75,294
Taken
88,859
54,821
Mitigated
41,599
23,949
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,560
764
0
620
12,209
4,414
0
6,323
5,886
0
6,704
L
8,326
473
0
287
22,131
17,103
88
14,620
7,511
8,583
12,005
W
Discordia
Oldsoul_333
Discordia
16,153
1,573
1,304
3,511
9,387
4,399
1,671
1,261
8,126
84,129
0
L
King Arthur
OnMyDolo_DG
King Arthur
4,255
537
0
3,992
19,056
6,788
0
12,118
6,938
0
33,021
W
Chang'e
RoseOnyx8951
Chang'e
13,358
1,849
3,408
6,672
14,390
7,811
2,689
5,401
8,989
53,798
0
L
11,266
4,932
0
4,277
20,348
7,602
0
10,267
10,081
0
51,730
W
Hun Batz
briillo
Hun Batz
14,266
3,116
0
3,225
16,840
7,650
2,862
5,091
11,749
0
99,725
W
19,172
3,406
81
2,852
18,158
21,410
1,162
4,185
13,973
54,310
0
W
Nike
oPurjex
Nike
11,064
1,917
369
2,527
16,519
13,551
2,708
4,237
12,282
10,532
47,891
L
Kukulkan
17,424
441
97
1,378
15,115
5,692
167
7,925
7,190
63,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,710
Gold Earned
45,542
503
Minions Killed
294
0
Camps Cleared
0
1,985,903
Distance Traveled
1,741,008
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,024
319
4
0
0
245,459
0
L
Bellona
7,803
355
15
1
0
398,286
0
W
Discordia
12,057
548
136
6
0
387,145
4
L
King Arthur
8,621
392
66
3
0
324,713
3
W
Chang'e
11,530
524
74
3
0
385,288
1
L
Bastet
10,854
493
81
4
0
404,523
3
W
Hun Batz
11,593
527
122
6
0
445,420
2
W
Ymir
12,092
550
56
3
0
337,446
1
W
Nike
11,438
520
115
5
0
430,604
4
L
Kukulkan
11,240
511
128
6
0
368,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role