Player Matchup

Sun Wukong
Sun Wukong
Anonymus Man
Sun Wukong
Level 107
God Stats
1W - 1L
1,489 SR
Queue Stats
63W - 75L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WarSonkaMon
Ah Muzen Cab
Level 100
God Stats
2W - 2L
1,567 SR
Queue Stats
180W - 200L
1,382 Elo+
Solo
Anubis
Anubis
xDARKRAIx117
Anubis
Level 86
God Stats
12W - 15L
1,285 SR
Queue Stats
80W - 109L
1,365 Elo+
Solo
Team Averages
Level 98
1,447 SR
1,393 Elo+

VS

Team Averages
Level 37
1,592 SR
1,465 Elo+
Artemis
Artemis
L-4-R-K-1-N
Artemis
Level 68
God Stats
43W - 42L
1,548 SR
Queue Stats
84W - 86L
1,511 Elo+
Solo
Olorun
Olorun
Lmoneybagg_Xx
Olorun
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,366 Elo+
Solo
Cthulhu
Cthulhu
dicdouglas22
Cthulhu
Level 10
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 7L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anonymus Man
Sun Wukong
13
5 / 4 / 10
9,351
719
7,182
11,570
8,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
WarSonkaMon
Ah Muzen Cab
14
8 / 2 / 10
10,243
788
14,340
10,551
4,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
9 / 0 / 11
10,483
806
17,752
7,907
3,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
L-4-R-K-1-N
Artemis
12
3 / 6 / 3
8,588
661
8,728
10,867
3,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 9 / 2
8,115
624
3,557
13,937
4,137
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
dicdouglas22
Cthulhu
11
1 / 7 / 4
7,831
602
9,684
17,887
15,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
22
Kills
6
6
Deaths
22
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anonymus Man
Sun Wukong
5
4
10
2.5
L
Artemis
L-4-R-K-1-N
Artemis
3
6
3
0.75
L
2
9
2
0.33
W
Ah Muzen Cab
WarSonkaMon
Ah Muzen Cab
8
2
10
6.5
L
Cthulhu
dicdouglas22
Cthulhu
1
7
4
0.43
W
Anubis
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,274
Damage
21,969
30,028
Taken
42,691
16,715
Mitigated
22,676
10,782
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anonymus Man
Sun Wukong
7,182
649
253
1,527
11,570
8,775
377
4,763
6,390
0
20,521
L
Artemis
L-4-R-K-1-N
Artemis
8,728
4,052
155
1,451
10,867
3,156
0
5,193
5,674
0
24,111
L
3,557
1,215
450
1,140
13,937
4,137
0
5,310
8,627
11,468
0
W
Ah Muzen Cab
WarSonkaMon
Ah Muzen Cab
14,340
6,310
0
4,923
10,551
4,181
807
4,628
5,409
0
39,106
L
Cthulhu
dicdouglas22
Cthulhu
9,684
396
8
1,035
17,887
15,383
0
7,249
10,638
23,367
0
W
Anubis
17,752
78
0
4,079
7,907
3,759
1,264
2,972
4,602
50,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
24,534
160
Minions Killed
111
6
Camps Cleared
0
659,463
Distance Traveled
562,213
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,351
719
25
2
0
225,474
4
L
Artemis
8,588
661
52
4
0
186,989
3
L
Olorun
8,115
624
18
1
0
161,128
0
W
Ah Muzen Cab
10,243
788
44
3
3
219,051
1
L
Cthulhu
7,831
602
41
3
0
214,096
1
W
Anubis
10,483
806
91
7
3
214,938
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role