Player Matchup

Yemoja
Yemoja
AlphaManticore
Yemoja
Level 13
God Stats
12W - 14L
1,669 SR
Queue Stats
25W - 21L
1,617 Elo+
Solo
Fenrir
Fenrir
Gutta8thHokage
Fenrir
Level 8
God Stats
1W - 1L
1,537 SR
Queue Stats
15W - 11L
1,429 Elo+
Party 1
Ra
Ra
Penguin1225
Ra
Level 15
God Stats
12W - 9L
1,417 SR
Queue Stats
21W - 21L
1,505 Elo+
Party 1
Olorun
Olorun
SmokeSh3rm
Olorun
Level 23
God Stats
5W - 0L
1,868 SR
Queue Stats
9W - 2L
1,765 Elo+
Solo
Medusa
Medusa
frosty111111
Medusa
Level 11
God Stats
2W - 2L
1,594 SR
Queue Stats
10W - 13L
1,483 Elo+
Party 1
Team Averages
Level 14
1,617 SR
1,560 Elo+

VS

Team Averages
Level 13
1,471 SR
1,485 Elo+
Sun Wukong
Sun Wukong
Billiam777
Sun Wukong
Level 23
God Stats
13W - 12L
1,588 SR
Queue Stats
75W - 63L
1,476 Elo+
Solo
Ganesha
Ganesha
SimmahDown200
Ganesha
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,557 Elo+
Solo
Fafnir
Fafnir
Soundwave20
Fafnir
Level 8
God Stats
5W - 9L
1,505 SR
Queue Stats
27W - 39L
1,374 Elo+
Solo
Apollo
Apollo
UnknownAlpha1001
Apollo
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
112W - 120L
1,509 Elo+
Solo
Poseidon
Poseidon
brujoxs7852
Poseidon
Level 13
God Stats
2W - 6L
1,260 SR
Queue Stats
4W - 11L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 7
5,135
514
3,008
5,780
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 0 / 0
6,157
616
3,428
4,868
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,648
565
1,129
1,772
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
SmokeSh3rm
Olorun
12
2 / 0 / 0
6,973
697
3,916
4,228
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
8
3 / 2 / 4
5,091
509
4,608
4,942
921
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Billiam777
Sun Wukong
9
0 / 1 / 0
4,943
494
1,361
5,217
2,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
6
0 / 3 / 3
4,327
433
2,218
6,470
3,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
4
0 / 5 / 0
3,828
383
1,136
4,630
2,783
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

7
3 / 3 / 1
5,140
514
5,653
6,555
1,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
brujoxs7852
Poseidon
10
1 / 0 / 0
5,230
523
678
3,424
852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Sun Wukong
Billiam777
Sun Wukong
0
1
0
0
W
5
0
0
5
W
1
1
0
1
L
Ganesha
0
3
3
0.5
W
Olorun
SmokeSh3rm
Olorun
2
0
0
2
L
Fafnir
0
5
0
0
L
3
3
1
1.17
L
Poseidon
brujoxs7852
Poseidon
1
0
0
1
W
Medusa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,089
Damage
11,046
21,590
Taken
26,296
6,741
Mitigated
10,606
11,392
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,008
1,456
1,065
2,549
5,780
1,686
0
1,422
4,283
15,517
0
L
Sun Wukong
Billiam777
Sun Wukong
1,361
189
0
1,258
5,217
2,131
0
2,736
2,481
0
27,392
W
3,428
1,173
0
3,420
4,868
1,664
0
742
4,126
0
37,010
W
1,129
152
36
506
1,772
594
463
678
1,094
29,778
0
L
Ganesha
2,218
522
75
460
6,470
3,026
152
1,635
4,835
5,215
0
W
Olorun
SmokeSh3rm
Olorun
3,916
1,938
0
3,075
4,228
1,876
59
71
4,157
42,200
5,991
L
Fafnir
1,136
347
55
287
4,630
2,783
0
695
3,935
8,657
0
L
5,653
3,631
0
1,900
6,555
1,814
0
2,194
4,361
0
24,838
L
Poseidon
brujoxs7852
Poseidon
678
56
0
1,485
3,424
852
0
100
3,324
26,927
0
W
Medusa
4,608
2,315
0
741
4,942
921
0
1,004
3,898
0
17,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,004
Gold Earned
23,468
291
Minions Killed
191
0
Camps Cleared
0
918,331
Distance Traveled
872,064
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,135
514
22
2
0
145,090
0
L
Sun Wukong
4,943
494
66
7
0
208,653
3
W
Fenrir
6,157
616
77
8
0
216,165
1
W
Ra
5,648
565
62
6
0
178,447
1
L
Ganesha
4,327
433
2
0
0
188,427
1
W
Olorun
6,973
697
96
10
0
177,525
3
L
Fafnir
3,828
383
21
2
0
130,964
0
L
Apollo
5,140
514
50
5
0
164,172
3
L
Poseidon
5,230
523
52
5
0
179,848
3
W
Medusa
5,091
509
34
3
0
201,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role