Player Matchup

Kukulkan
Kukulkan
KnightWolf68
Kukulkan
Level 124
God Stats
642W - 602L
1,465 SR
Queue Stats
816W - 852L
1,460 Elo+
Solo
Scylla
Scylla
Ozzyrulesxd
Scylla
Level 137
God Stats
62W - 56L
1,605 SR
Queue Stats
465W - 496L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
StolenXP
Sun Wukong
Level 154
God Stats
7W - 5L
1,458 SR
Queue Stats
265W - 206L
1,550 Elo+
Solo
Merlin
Merlin
TheVoidSoul
Merlin
Level 108
God Stats
123W - 103L
1,614 SR
Queue Stats
144W - 131L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
psychxtic
Sylvanus
Level 89
God Stats
1W - 2L
1,320 SR
Queue Stats
54W - 64L
1,517 Elo+
Party 1
Team Averages
Level 122
1,492 SR
1,514 Elo+

VS

Team Averages
Level 92
1,517 SR
1,469 Elo+
Hera
Hera
Bulllrock
Hera
Level 58
God Stats
5W - 10L
1,447 SR
Queue Stats
80W - 91L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Executioner150
Kukulkan
Level 77
God Stats
12W - 11L
1,524 SR
Queue Stats
132W - 135L
1,509 Elo+
Solo
Baba Yaga
Baba Yaga
I_am_Rugueux
Baba Yaga
Level 106
God Stats
10W - 5L
1,699 SR
Queue Stats
54W - 51L
1,460 Elo+
Solo
Eset
Eset
Krimpoff
Eset
Level 147
God Stats
9W - 4L
1,628 SR
Queue Stats
531W - 568L
1,512 Elo+
Solo
Hel
Hel
RyzenX9701
Hel
Level 70
God Stats
14W - 19L
1,287 SR
Queue Stats
66W - 91L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KnightWolf68
Kukulkan
16
0 / 0 / 6
9,089
909
6,716
7,294
2,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
16
3 / 0 / 12
9,523
952
10,963
7,594
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
StolenXP
Sun Wukong
17
5 / 1 / 13
10,767
1,077
11,232
9,273
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
6 / 0 / 9
10,512
1,051
16,111
8,072
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
psychxtic
Sylvanus
17
5 / 0 / 11
10,943
1,094
6,154
8,562
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

283

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
0 / 8 / 0
8,776
878
11,557
13,769
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
14
0 / 4 / 0
8,603
860
4,777
10,121
3,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
I_am_Rugueux
Baba Yaga
15
0 / 0 / 1
8,475
848
4,765
5,447
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
15
0 / 3 / 0
8,473
847
7,670
10,712
3,105
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 0
8,792
879
6,264
12,793
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
2
19
Kills
1
1
Deaths
19
51
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
0
8
0
0
L
Kukulkan
0
4
0
0
L
Baba Yaga
I_am_Rugueux
Baba Yaga
0
0
1
0.5
W
Kukulkan
KnightWolf68
Kukulkan
0
0
6
3
L
Eset
0
3
0
0
W
Scylla
3
0
12
9
L
1
4
0
0.25
W
Sun Wukong
StolenXP
Sun Wukong
5
1
13
11.5
W
Merlin
6
0
9
10.5
W
Sylvanus
psychxtic
Sylvanus
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,176
Damage
35,033
40,795
Taken
52,842
24,130
Mitigated
16,980
9,769
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
11,557
1,961
0
581
13,769
4,373
0
9,501
4,030
38,518
0
L
Kukulkan
4,777
0
0
0
10,121
3,244
0
7,975
1,908
37,112
0
L
Baba Yaga
I_am_Rugueux
Baba Yaga
4,765
126
0
597
5,447
1,955
0
5,057
273
8,387
0
W
Kukulkan
KnightWolf68
Kukulkan
6,716
216
0
2,664
7,294
2,887
0
6,269
919
36,770
0
L
Eset
7,670
122
393
1,138
10,712
3,105
0
7,871
2,481
17,059
0
W
Scylla
10,963
367
0
94
7,594
2,925
0
6,412
954
15,516
0
L
6,264
134
4,305
3,313
12,793
4,303
0
8,404
4,206
16,016
0
W
Sun Wukong
StolenXP
Sun Wukong
11,232
2,270
0
760
9,273
4,091
0
7,230
1,601
0
33,789
W
Merlin
16,111
310
0
150
8,072
3,185
0
6,834
1,046
36,755
0
W
Sylvanus
psychxtic
Sylvanus
6,154
641
2,141
3,960
8,562
11,042
0
6,903
1,242
15,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,834
Gold Earned
43,119
207
Minions Killed
211
9
Camps Cleared
3
1,044,128
Distance Traveled
938,610
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,776
878
74
7
0
175,747
0
L
Kukulkan
8,603
860
80
8
0
181,355
0
L
Baba Yaga
8,475
848
4
0
0
182,482
0
W
Kukulkan
9,089
909
83
8
1
207,647
2
L
Eset
8,473
847
21
2
1
192,352
0
W
Scylla
9,523
952
7
1
2
220,280
0
L
Hel
8,792
879
32
3
2
206,674
0
W
Sun Wukong
10,767
1,077
48
5
6
233,966
1
W
Merlin
10,512
1,051
47
5
0
206,804
0
W
Sylvanus
10,943
1,094
22
2
0
175,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role