Player Matchup

Janus
Janus
FreakSqueak
Janus
Level 28
God Stats
1W - 8L
1,353 SR
Queue Stats
65W - 90L
1,258 Elo+
Party 1
Neith
Neith
Gulancer
Neith
Level 38
God Stats
15W - 18L
1,586 SR
Queue Stats
166W - 160L
1,350 Elo+
Party 1
Nemesis
Nemesis
firuy
Nemesis
Level 4
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 5L
1,348 Elo+
Solo
Team Averages
Level 23
1,418 SR
1,319 Elo+

VS

Team Averages
Level 56
1,396 SR
1,348 Elo+
Ao Kuang
Ao Kuang
ImDead2
Ao Kuang
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 110L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
Karryuu
Gilgamesh
Level 28
God Stats
3W - 3L
1,547 SR
Queue Stats
17W - 30L
1,352 Elo+
Solo
Agni
Agni
goodguyamo
Agni
Level 79
God Stats
1W - 2L
1,141 SR
Queue Stats
76W - 96L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 11
12,647
602
19,928
16,954
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Gulancer
Neith
17
6 / 7 / 2
14,058
669
16,686
23,137
9,019
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
firuy
Nemesis
18
6 / 5 / 5
13,734
654
13,234
28,398
19,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ImDead2
Ao Kuang
19
18 / 5 / 3
16,107
767
27,904
26,423
11,803
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Karryuu
Gilgamesh
17
2 / 4 / 14
13,256
631
12,719
21,751
20,735
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 4 / 15
13,263
632
17,825
14,921
5,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
12
Kills
21
21
Deaths
13
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
9
11
0.61
L
Neith
Gulancer
Neith
6
7
2
1
W
Ao Kuang
ImDead2
Ao Kuang
18
5
3
3.9
W
Gilgamesh
Karryuu
Gilgamesh
2
4
14
2.25
L
Nemesis
firuy
Nemesis
6
5
5
1.7
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,848
Damage
58,448
68,489
Taken
63,095
34,612
Mitigated
37,752
19,072
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,928
1,149
387
3,129
16,954
6,160
373
12,766
4,188
54,974
0
L
Neith
Gulancer
Neith
16,686
9,633
0
7,136
23,137
9,019
352
18,036
5,101
0
69,953
W
Ao Kuang
ImDead2
Ao Kuang
27,904
9,560
0
10,940
26,423
11,803
2,725
8,203
17,738
59,364
0
W
Gilgamesh
Karryuu
Gilgamesh
12,719
2,597
0
4,557
21,751
20,735
342
7,829
13,384
5,286
32,743
L
Nemesis
firuy
Nemesis
13,234
4,741
0
8,420
28,398
19,433
365
17,229
11,169
0
42,527
W
17,825
725
302
3,479
14,921
5,214
234
3,274
11,421
73,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
42,626
240
Minions Killed
235
9
Camps Cleared
9
1,204,878
Distance Traveled
1,114,152
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,647
602
78
4
1
357,404
1
L
Neith
14,058
669
111
5
4
332,026
3
W
Ao Kuang
16,107
767
62
3
3
353,533
3
W
Gilgamesh
13,256
631
46
2
3
380,880
2
L
Nemesis
13,734
654
51
2
4
515,448
3
W
Agni
13,263
632
127
6
3
379,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role