Player Matchup

Cliodhna
Cliodhna
Centurion072
Cliodhna
Level 105
God Stats
26W - 21L
1,552 SR
Queue Stats
515W - 510L
1,476 Elo+
Party 2
Rama
Rama
GHOSTBUST21707
Rama
Level 89
God Stats
1W - 2L
1,262 SR
Queue Stats
171W - 175L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Hstevens1999
Nu Wa
Level 113
God Stats
20W - 22L
1,472 SR
Queue Stats
460W - 421L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
Mabufudyne
Gilgamesh
Level 158
God Stats
31W - 29L
1,559 SR
Queue Stats
473W - 475L
1,458 Elo+
Party 1
Xing Tian
Xing Tian
Shenanigans_XX
Xing Tian
Level 128
God Stats
2W - 1L
1,522 SR
Queue Stats
361W - 331L
1,457 Elo+
Party 1
Team Averages
Level 119
1,473 SR
1,469 Elo+

VS

Team Averages
Level 89
1,458 SR
1,486 Elo+
Khepri
Khepri
 
Khepri
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
EggplantMeta
Nike
Level 85
God Stats
3W - 4L
1,397 SR
Queue Stats
90W - 81L
1,499 Elo+
Solo
Ullr
Ullr
MXCH lPijonl
Ullr
Level 75
God Stats
1W - 4L
1,499 SR
Queue Stats
129W - 133L
1,469 Elo+
Solo
Kukulkan
Kukulkan
TpPowerman95
Kukulkan
Level 79
God Stats
39W - 39L
1,488 SR
Queue Stats
432W - 440L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zenith01
Tsukuyomi
Level 117
God Stats
2W - 8L
1,407 SR
Queue Stats
294W - 280L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Centurion072
Cliodhna
10
2 / 0 / 1
5,725
573
4,356
5,800
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 2
5,240
524
2,274
4,578
1,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 1
6,658
666
4,248
2,623
785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Mabufudyne
Gilgamesh
11
4 / 2 / 1
6,224
622
3,995
6,802
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Shenanigans_XX
Xing Tian
8
1 / 2 / 4
5,288
529
3,055
6,086
3,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 2 / 1
5,020
502
1,477
5,579
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 4 / 0
5,416
542
2,398
4,993
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 1
4,828
483
2,510
4,893
1,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
TpPowerman95
Kukulkan
7
0 / 1 / 0
4,409
441
580
1,706
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Zenith01
Tsukuyomi
10
1 / 2 / 0
5,516
552
4,745
8,374
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
W
Cliodhna
Centurion072
Cliodhna
2
0
1
2.5
L
2
4
0
0.5
W
1
0
2
2
W
3
0
1
3.5
L
1
2
1
0.75
W
Gilgamesh
Mabufudyne
Gilgamesh
4
2
1
2.25
W
Xing Tian
Shenanigans_XX
Xing Tian
1
2
4
1.5
L
Kukulkan
TpPowerman95
Kukulkan
0
1
0
0
L
Tsukuyomi
Zenith01
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,928
Damage
11,710
25,889
Taken
25,545
11,005
Mitigated
9,159
9,566
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,477
120
0
1,188
5,579
3,336
0
1,941
3,568
13,390
0
W
Cliodhna
Centurion072
Cliodhna
4,356
813
0
3,466
5,800
1,583
0
623
5,131
0
33,835
L
2,398
498
0
314
4,993
1,961
0
576
4,417
0
22,417
W
2,274
1,866
0
1,984
4,578
1,065
0
579
3,999
0
25,085
W
4,248
1,381
0
655
2,623
785
198
471
2,126
44,955
0
L
2,510
734
0
250
4,893
1,207
0
2,074
2,819
0
25,373
W
Gilgamesh
Mabufudyne
Gilgamesh
3,995
1,434
0
1,433
6,802
4,306
0
0
6,802
0
28,366
W
Xing Tian
Shenanigans_XX
Xing Tian
3,055
550
762
1,266
6,086
3,266
0
312
5,774
11,433
0
L
Kukulkan
TpPowerman95
Kukulkan
580
133
0
102
1,706
347
0
1,165
503
16,286
0
L
Tsukuyomi
Zenith01
Tsukuyomi
4,745
1,309
0
3,337
8,374
2,308
31
1,547
6,711
0
32,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
25,189
285
Minions Killed
239
0
Camps Cleared
0
983,891
Distance Traveled
842,321
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,020
502
30
3
0
206,842
4
W
Cliodhna
5,725
573
69
7
0
233,760
1
L
Nike
5,416
542
50
5
0
149,323
1
W
Rama
5,240
524
48
5
0
174,784
3
W
Nu Wa
6,658
666
88
9
0
182,401
4
L
Ullr
4,828
483
55
6
0
178,528
2
W
Gilgamesh
6,224
622
63
6
0
197,664
3
W
Xing Tian
5,288
529
17
2
0
195,282
0
L
Kukulkan
4,409
441
30
3
0
90,617
0
L
Tsukuyomi
5,516
552
74
7
0
217,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role