Player Matchup

Cliodhna
Cliodhna
AsimTheAssasin
Cliodhna
Level 62
God Stats
25W - 22L
1,449 SR
Queue Stats
127W - 125L
1,446 Elo+
Party 1
Khepri
Khepri
Digiomegamon
Khepri
Level 158
God Stats
1W - 0L
1,476 SR
Queue Stats
4W - 3L
1,497 Elo+
Party 1
Neith
Neith
GlIlIllIlIlD
Neith
Level 12
God Stats
1W - 1L
1,261 SR
Queue Stats
2W - 2L
1,172 Elo+
Party 1
Zhong Kui
Zhong Kui
Nami is God
Zhong Kui
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Agni
Agni
ThunderCats4249
Agni
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,881 Elo+
Party 1
Team Averages
Level 48
1,437 SR
1,499 Elo+

VS

Team Averages
Level 13
1,536 SR
1,341 Elo+
Vamana
Vamana
BOOKING_DOT_YEAH
Vamana
Level 6
God Stats
7W - 7L
1,781 SR
Queue Stats
15W - 20L
1,361 Elo+
Solo
Achilles
Achilles
DaftYeti6980857
Achilles
Level 24
God Stats
1W - 1L
1,705 SR
Queue Stats
53W - 57L
1,388 Elo+
Solo
Pele
Pele
SHAKER-AyM
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,319 Elo+
Solo
Sun Wukong
Sun Wukong
ll-Mr_you_tube-_
Sun Wukong
Level 6
God Stats
2W - 6L
1,409 SR
Queue Stats
18W - 17L
1,288 Elo+
Solo
Poseidon
Poseidon
mandysanchez
Poseidon
Level 8
God Stats
2W - 6L
1,286 SR
Queue Stats
5W - 10L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
16 / 1 / 3
11,691
688
10,390
8,804
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
15
2 / 1 / 11
9,648
568
3,565
5,606
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 0 / 4
9,414
554
5,668
8,360
3,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Nami is God
Zhong Kui
16
5 / 1 / 8
10,150
597
9,509
9,939
7,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
19 / 2 / 6
11,689
688
23,969
12,832
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 1
6,284
370
4,212
14,626
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
12
1 / 6 / 1
7,544
444
4,625
12,092
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 7 / 1
7,190
423
5,231
13,676
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
ll-Mr_you_tube-_
Sun Wukong
11
2 / 6 / 0
6,742
397
3,304
11,519
5,550
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
mandysanchez
Poseidon
9
0 / 16 / 0
6,234
367
3,853
17,725
7,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
43
Kills
4
5
Deaths
43
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
16
1
3
17.5
L
1
8
1
0.19
L
Achilles
1
6
1
0.25
W
Khepri
2
1
11
7.5
W
1
0
4
3
W
Zhong Kui
Nami is God
Zhong Kui
5
1
8
9
L
0
7
1
0.07
W
19
2
6
11
L
Sun Wukong
ll-Mr_you_tube-_
Sun Wukong
2
6
0
0.33
L
Poseidon
mandysanchez
Poseidon
0
16
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,101
Damage
21,225
45,541
Taken
69,638
23,297
Mitigated
27,588
19,109
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
10,390
436
0
5,000
8,804
3,367
0
292
8,309
0
81,323
L
4,212
625
0
3,969
14,626
6,023
0
6,073
8,320
0
18,194
L
Achilles
4,625
1,314
0
932
12,092
4,243
0
5,879
6,002
0
40,251
W
Khepri
3,565
118
0
1,211
5,606
5,444
761
1,149
4,374
18,315
0
W
5,668
1,799
0
3,200
8,360
3,163
805
475
7,726
0
83,001
W
Zhong Kui
Nami is God
Zhong Kui
9,509
1,003
244
5,099
9,939
7,075
4,779
1,142
8,573
57,574
0
L
5,231
995
0
2,675
13,676
4,291
0
6,534
6,980
0
51,897
W
23,969
1,319
0
4,355
12,832
4,248
1,394
1,299
11,368
69,188
0
L
Sun Wukong
ll-Mr_you_tube-_
Sun Wukong
3,304
713
0
104
11,519
5,550
0
7,439
3,930
0
20,115
L
Poseidon
mandysanchez
Poseidon
3,853
968
190
1,599
17,725
7,481
932
9,959
7,363
29,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,592
Gold Earned
33,994
486
Minions Killed
287
0
Camps Cleared
0
1,656,799
Distance Traveled
1,431,350
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,691
688
134
8
0
400,770
0
L
Vamana
6,284
370
43
3
0
274,959
1
L
Achilles
7,544
444
68
4
0
301,490
5
W
Khepri
9,648
568
26
2
0
325,519
3
W
Neith
9,414
554
122
7
0
308,582
4
W
Zhong Kui
10,150
597
96
6
0
290,730
0
L
Pele
7,190
423
81
5
0
313,145
5
W
Agni
11,689
688
108
6
0
331,198
2
L
Sun Wukong
6,742
397
44
3
0
293,118
1
L
Poseidon
6,234
367
51
3
0
248,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role