Player Matchup

Ymir
Ymir
NutForNovember
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,982 Elo+
Party 2
Camazotz
Camazotz
Níck7
Camazotz
Level 14
God Stats
5W - 3L
1,247 SR
Queue Stats
101W - 66L
1,719 Elo+
Solo
Agni
Agni
easyandbroken
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 30L
1,640 Elo+
Solo
Nemesis
Nemesis
fillmy_groin
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,775 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
trump_vs_goku
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,897 Elo+
Party 2
Team Averages
Level 14
1,449 SR
1,803 Elo+

VS

Team Averages
Level 47
1,589 SR
1,683 Elo+
Serqet
Serqet
 
Serqet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DamageArthur
Ao Kuang
Level 158
God Stats
2W - 2L
1,321 SR
Queue Stats
311W - 261L
1,609 Elo+
Party 1
Aphrodite
Aphrodite
Henryjoggin1
Aphrodite
Level 6
God Stats
20W - 11L
1,936 SR
Queue Stats
74W - 52L
1,968 Elo+
Party 1
Chernobog
Chernobog
K0rk0n
Chernobog
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 68L
1,614 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nickgerbull
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,686 SR
Queue Stats
8W - 5L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 15
12,043
573
8,143
17,743
19,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Níck7
Camazotz
20
13 / 2 / 2
13,333
635
21,810
18,183
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 14
11,020
525
10,723
10,522
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
fillmy_groin
Nemesis
19
4 / 1 / 7
12,283
585
8,209
13,080
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
trump_vs_goku
Ah Muzen Cab
19
6 / 0 / 10
12,284
585
13,276
13,614
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
0 / 3 / 1
8,333
397
2,431
13,151
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
DamageArthur
Ao Kuang
13
2 / 5 / 2
8,387
399
8,494
22,447
28,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Aphrodite
Henryjoggin1
Aphrodite
14
0 / 7 / 2
8,632
411
4,696
13,556
8,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
K0rk0n
Chernobog
12
0 / 13 / 0
8,073
384
4,224
19,915
6,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Nickgerbull
Morgan Le Fay
14
4 / 4 / 0
9,147
436
8,155
15,352
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
31
Kills
6
6
Deaths
32
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
1
0.17
L
Ao Kuang
DamageArthur
Ao Kuang
2
5
2
0.6
L
Aphrodite
Henryjoggin1
Aphrodite
0
7
2
0.14
L
Chernobog
K0rk0n
Chernobog
0
13
0
0
L
Morgan Le Fay
Nickgerbull
Morgan Le Fay
4
4
0
1
W
5
0
15
12.5
W
Camazotz
Níck7
Camazotz
13
2
2
7
W
3
3
14
3.33
W
Nemesis
fillmy_groin
Nemesis
4
1
7
7.5
W
Ah Muzen Cab
trump_vs_goku
Ah Muzen Cab
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,161
Damage
28,000
73,142
Taken
84,421
48,095
Mitigated
53,167
36,263
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,431
523
0
1,598
13,151
5,686
0
1,434
11,460
0
45,643
L
Ao Kuang
DamageArthur
Ao Kuang
8,494
1,654
0
4,348
22,447
28,630
0
5,042
17,055
33,670
7,561
L
Aphrodite
Henryjoggin1
Aphrodite
4,696
511
2,634
5,719
13,556
8,058
0
2,577
10,281
52,215
0
L
Chernobog
K0rk0n
Chernobog
4,224
2,505
0
1,260
19,915
6,240
534
4,989
14,734
0
43,230
L
Morgan Le Fay
Nickgerbull
Morgan Le Fay
8,155
971
0
1,746
15,352
4,553
0
4,824
10,377
45,385
0
W
8,143
2,635
0
3,166
17,743
19,739
836
3,744
12,452
34,985
0
W
Camazotz
Níck7
Camazotz
21,810
4,165
0
10,140
18,183
12,164
1,742
6,178
11,630
0
93,314
W
10,723
435
351
3,195
10,522
4,096
2,483
4,526
5,996
69,636
0
W
Nemesis
fillmy_groin
Nemesis
8,209
3,713
0
7,530
13,080
6,430
656
2,905
9,923
0
91,563
W
Ah Muzen Cab
trump_vs_goku
Ah Muzen Cab
13,276
9,239
0
11,881
13,614
5,666
6,933
3,377
10,237
0
102,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,963
Gold Earned
42,572
622
Minions Killed
472
0
Camps Cleared
0
2,056,403
Distance Traveled
1,665,772
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,333
397
101
5
0
364,811
5
L
Ao Kuang
8,387
399
71
3
0
359,447
3
L
Aphrodite
8,632
411
100
5
0
320,198
0
L
Chernobog
8,073
384
107
5
0
310,172
4
L
Morgan Le Fay
9,147
436
93
4
0
311,144
1
W
Ymir
12,043
573
38
2
0
368,600
2
W
Camazotz
13,333
635
136
6
0
412,782
0
W
Agni
11,020
525
135
6
0
415,849
7
W
Nemesis
12,283
585
150
7
0
484,049
6
W
Ah Muzen Cab
12,284
585
163
8
0
375,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role