Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum III
AmC-Clout
Achilles
Platinum III
Level 125
God Stats
2W - 3L
1,788 SR
Queue Stats
106W - 91L
1,668 MMR
Party 1
Hercules
Hercules
Gold I
AmC-Vysion
Hercules
Gold I
Level 127
God Stats
1W - 2L
1,463 SR
Queue Stats
101W - 87L
1,565 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,584 SR
1,577 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,500 SR
1,510 MMR
Guan Yu
Guan Yu
Bronze III
Frigidous
Guan Yu
Bronze III
Level 149
God Stats
2W - 1L
1,640 SR
Queue Stats
4W - 2L
1,500 MMR
Solo
Ullr
Ullr
Gold III
MintBadger63464
Ullr
Gold III
Level 78
God Stats
2W - 2L
1,249 SR
Queue Stats
34W - 22L
1,527 MMR
Solo
Chronos
Chronos
Gold IV
lMarqueszl
Chronos
Gold IV
Level 109
God Stats
9W - 6L
1,610 SR
Queue Stats
149W - 178L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 7 / 6
11,113
695
11,904
10,825
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
AmC-Clout
Achilles
15
6 / 3 / 5
11,376
711
16,198
18,738
22,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
AmC-Vysion
Hercules
13
0 / 7 / 10
9,597
600
15,433
22,213
15,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ThothPersephoneGilgameshJanusScylla

VS

Bans
TiamatCabrakanAphroditeAthenaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Frigidous
Guan Yu
15
5 / 4 / 8
11,489
718
11,490
21,968
21,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 3 / 7
11,655
728
16,777
16,621
6,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
lMarqueszl
Chronos
16
5 / 4 / 8
11,319
707
12,689
18,309
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
11
Kills
17
17
Deaths
11
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
7
6
1.14
L
Achilles
AmC-Clout
Achilles
6
3
5
2.83
L
Hercules
AmC-Vysion
Hercules
0
7
10
0.71
W
Guan Yu
Frigidous
Guan Yu
5
4
8
2.25
W
7
3
7
3.5
W
Chronos
lMarqueszl
Chronos
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,535
Damage
40,956
51,776
Taken
56,898
41,135
Mitigated
34,914
8,910
Healing
21,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,904
2,209
0
480
10,825
2,960
785
1,683
9,142
48,528
0
L
Achilles
AmC-Clout
Achilles
16,198
2,647
0
2,498
18,738
22,265
859
4,400
14,338
0
37,352
L
Hercules
AmC-Vysion
Hercules
15,433
2,628
0
5,932
22,213
15,910
118
5,771
16,442
5,418
21,043
W
Guan Yu
Frigidous
Guan Yu
11,490
2,492
5,332
10,400
21,968
21,252
405
6,655
13,986
0
30,064
W
16,777
6,821
0
1,464
16,621
6,249
1,842
3,371
12,567
0
75,192
W
Chronos
lMarqueszl
Chronos
12,689
4,693
0
3,969
18,309
7,413
979
4,487
13,054
32,063
3,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
34,463
154
Minions Killed
190
2
Camps Cleared
11
871,634
Distance Traveled
948,564
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,113
695
76
5
1
271,801
1
L
Achilles
11,376
711
49
3
1
317,309
1
L
Hercules
9,597
600
29
2
0
282,524
2
W
Guan Yu
11,489
718
29
2
4
337,246
3
W
Ullr
11,655
728
123
8
5
302,617
2
W
Chronos
11,319
707
38
2
2
308,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role