Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
A_savvage
Jormungandr
Level 23
God Stats
22W - 25L
1,478 SR
Queue Stats
102W - 126L
1,307 Elo+
Solo
Eset
Eset
Nozza154363
Eset
Level 13
God Stats
2W - 0L
1,662 SR
Queue Stats
3W - 14L
1,052 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,286 Elo+

VS

Team Averages
Level 43
1,370 SR
1,127 Elo+
Neith
Neith
Gagpet1012
Neith
Level 17
God Stats
3W - 8L
1,354 SR
Queue Stats
6W - 10L
1,177 Elo+
Solo
Guan Yu
Guan Yu
KillFactory717
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,019 Elo+
Solo
Zhong Kui
Zhong Kui
trouble101369
Zhong Kui
Level 99
God Stats
2W - 12L
1,256 SR
Queue Stats
185W - 287L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 1 / 10
9,039
695
8,390
9,290
9,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
A_savvage
Jormungandr
15
10 / 0 / 4
9,686
745
15,311
13,482
6,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 2 / 3
7,011
539
858
2,613
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 1 / 1
6,902
531
5,156
5,445
1,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 10 / 3
7,217
555
1,369
13,206
4,967
Zhong Kui
trouble101369
Zhong Kui
11
1 / 4 / 1
7,398
569
10,300
11,560
7,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
1
3
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
10
9
W
Jormungandr
A_savvage
Jormungandr
10
0
4
12
L
Neith
0
1
1
0.5
L
0
10
3
0.15
W
1
2
3
1.25
L
Zhong Kui
trouble101369
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,559
Damage
16,825
25,385
Taken
30,211
16,232
Mitigated
14,539
10,222
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,390
1,431
112
5,530
9,290
9,146
554
3,829
5,461
24,309
0
W
Jormungandr
A_savvage
Jormungandr
15,311
2,697
346
4,234
13,482
6,345
36
5,807
7,675
42,243
0
L
Neith
5,156
2,411
0
934
5,445
1,862
0
4,686
667
0
18,376
L
1,369
426
1,695
1,653
13,206
4,967
0
10,350
2,804
0
9,785
W
858
146
0
0
2,613
741
0
1,293
1,320
2,946
0
L
Zhong Kui
trouble101369
Zhong Kui
10,300
4,341
225
3,628
11,560
7,710
0
9,299
2,181
28,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,736
Gold Earned
21,517
101
Minions Killed
108
4
Camps Cleared
2
529,839
Distance Traveled
590,913
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,039
695
40
3
2
211,264
0
W
Jormungandr
9,686
745
53
4
2
238,180
1
L
Neith
6,902
531
32
2
0
198,567
0
L
Guan Yu
7,217
555
19
1
0
210,275
0
W
Eset
7,011
539
8
1
0
80,395
0
L
Zhong Kui
7,398
569
57
4
2
182,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role