Player Matchup

Skadi
Skadi
GOSS ReapZ96
Skadi
Level 56
God Stats
6W - 4L
1,811 SR
Queue Stats
225W - 272L
1,433 Elo+
Solo
Zeus
Zeus
halowarrior365
Zeus
Level 64
God Stats
4W - 5L
1,360 SR
Queue Stats
134W - 162L
1,365 Elo+
Solo
Bastet
Bastet
tatdaddy1329
Bastet
Level 141
God Stats
139W - 102L
1,485 SR
Queue Stats
430W - 500L
1,409 Elo+
Solo
Team Averages
Level 87
1,552 SR
1,402 Elo+

VS

Team Averages
Level 77
1,626 SR
1,399 Elo+
Sol
Sol
BTAY95
Sol
Level 111
God Stats
49W - 25L
1,593 SR
Queue Stats
646W - 659L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
KingsDeadKOD
Sun Wukong
Level 62
God Stats
6W - 2L
1,534 SR
Queue Stats
142W - 172L
1,349 Elo+
Solo
Artemis
Artemis
SoapLives6711
Artemis
Level 59
God Stats
2W - 0L
1,750 SR
Queue Stats
171W - 175L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 9 / 10
15,111
687
19,214
22,246
7,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 9 / 10
14,715
669
13,358
14,913
5,150
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
18
7 / 5 / 12
15,044
684
17,049
23,557
8,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BTAY95
Sol
19
9 / 4 / 8
15,317
696
15,223
16,067
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
KingsDeadKOD
Sun Wukong
20
10 / 7 / 9
15,736
715
20,999
26,919
30,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
17
4 / 10 / 8
14,018
637
15,793
18,737
6,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
21
Kills
23
23
Deaths
21
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
BTAY95
Sol
9
4
8
3.25
L
8
9
10
1.44
W
Sun Wukong
KingsDeadKOD
Sun Wukong
10
7
9
2.07
W
Artemis
4
10
8
0.8
L
6
9
10
1.22
L
Bastet
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,621
Damage
52,015
60,716
Taken
61,723
21,260
Mitigated
42,759
9,156
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
BTAY95
Sol
15,223
3,160
1,418
6,507
16,067
5,835
2,020
3,030
13,037
72,725
4,150
L
19,214
8,849
720
1,656
22,246
7,434
590
4,513
17,733
0
53,137
W
Sun Wukong
KingsDeadKOD
Sun Wukong
20,999
2,949
145
3,054
26,919
30,591
949
8,081
18,838
0
54,489
W
Artemis
15,793
4,258
0
50
18,737
6,333
131
3,139
15,598
0
46,955
L
13,358
2,712
428
1,170
14,913
5,150
62
5,037
9,876
44,434
0
L
Bastet
17,049
5,328
699
4,483
23,557
8,676
613
5,107
18,450
0
42,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
45,071
202
Minions Killed
271
3
Camps Cleared
14
1,046,007
Distance Traveled
1,079,785
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,317
696
108
5
4
353,028
3
L
Skadi
15,111
687
76
3
0
334,451
1
W
Sun Wukong
15,736
715
84
4
6
397,917
0
W
Artemis
14,018
637
79
4
4
328,840
3
L
Zeus
14,715
669
82
4
2
312,157
2
L
Bastet
15,044
684
44
2
1
399,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role