Player Matchup

Thor
Thor
BragaXII
Thor
Level 25
God Stats
1W - 1L
1,477 SR
Queue Stats
42W - 32L
1,470 Elo+
Solo
Izanami
Izanami
Jackfury7
Izanami
Level 25
God Stats
9W - 8L
1,516 SR
Queue Stats
11W - 10L
1,456 Elo+
Solo
Yemoja
Yemoja
fidjimen
Yemoja
Level 27
God Stats
0W - 4L
1,151 SR
Queue Stats
106W - 131L
1,453 Elo+
Solo
Cthulhu
Cthulhu
iiGnives
Cthulhu
Level 16
God Stats
3W - 4L
1,585 SR
Queue Stats
19W - 21L
1,452 Elo+
Solo
Olorun
Olorun
tiago_tyr
Olorun
Level 29
God Stats
2W - 4L
1,648 SR
Queue Stats
127W - 122L
1,462 Elo+
Solo
Team Averages
Level 24
1,475 SR
1,459 Elo+

VS

Team Averages
Level 22
1,501 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
Arkadiy_15
Tsukuyomi
Level 28
God Stats
11W - 8L
1,687 SR
Queue Stats
150W - 149L
1,443 Elo+
Solo
Neith
Neith
Nicole9716
Neith
Level 23
God Stats
101W - 122L
1,535 SR
Queue Stats
422W - 504L
1,452 Elo+
Solo
Medusa
Medusa
SH0TGUNFAC3L1F7
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,586 Elo+
Party 1
Achilles
Achilles
XxConvict1onxX
Achilles
Level 20
God Stats
3W - 5L
1,373 SR
Queue Stats
145W - 129L
1,517 Elo+
Party 1
Agni
Agni
smurfyy_boi
Agni
Level 16
God Stats
11W - 10L
1,411 SR
Queue Stats
34W - 36L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 3 / 0
5,386
539
1,377
5,211
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Jackfury7
Izanami
7
0 / 6 / 0
4,725
473
2,036
6,849
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
fidjimen
Yemoja
7
0 / 4 / 0
4,836
484
1,239
7,216
2,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
iiGnives
Cthulhu
10
1 / 1 / 0
5,333
533
2,510
5,674
4,275
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
tiago_tyr
Olorun
9
0 / 2 / 1
5,266
527
3,821
6,669
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arkadiy_15
Tsukuyomi
11
1 / 1 / 4
5,788
579
3,236
4,982
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
9
2 / 1 / 0
5,320
532
2,114
3,031
1,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
5 / 0 / 5
6,026
603
5,636
3,393
976
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
9
6 / 0 / 4
6,188
619
4,619
6,133
2,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
5,700
570
3,479
3,903
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
16
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arkadiy_15
Tsukuyomi
1
1
4
3
L
Thor
2
3
0
0.67
L
Izanami
Jackfury7
Izanami
0
6
0
0
W
Neith
2
1
0
2
W
5
0
5
7.5
W
Achilles
6
0
4
8
L
Yemoja
fidjimen
Yemoja
0
4
0
0
L
Cthulhu
iiGnives
Cthulhu
1
1
0
1
W
2
1
1
2.5
L
Olorun
tiago_tyr
Olorun
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,983
Damage
19,084
31,619
Taken
21,442
11,835
Mitigated
8,548
6,730
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arkadiy_15
Tsukuyomi
3,236
792
0
1,378
4,982
2,109
0
1,728
3,254
0
32,545
L
Thor
1,377
409
0
880
5,211
1,906
0
115
5,082
0
23,499
L
Izanami
Jackfury7
Izanami
2,036
1,531
0
640
6,849
1,213
0
0
6,849
0
22,619
W
Neith
2,114
695
0
645
3,031
1,228
961
1,182
1,849
0
18,844
W
5,636
3,323
0
968
3,393
976
586
828
2,565
0
24,901
W
Achilles
4,619
1,611
0
275
6,133
2,973
290
1,809
4,324
0
20,178
L
Yemoja
fidjimen
Yemoja
1,239
277
559
296
7,216
2,440
253
1,001
6,153
14,014
0
L
Cthulhu
iiGnives
Cthulhu
2,510
0
0
1,000
5,674
4,275
0
0
5,674
22,954
0
W
3,479
166
0
1,017
3,903
1,262
0
2,023
1,880
27,053
0
L
Olorun
tiago_tyr
Olorun
3,821
929
0
3,355
6,669
2,001
230
2,097
4,382
29,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,546
Gold Earned
29,022
222
Minions Killed
259
0
Camps Cleared
0
889,584
Distance Traveled
934,941
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,788
579
61
6
0
228,805
1
L
Thor
5,386
539
52
5
0
197,839
1
L
Izanami
4,725
473
45
5
0
175,554
1
W
Neith
5,320
532
52
5
0
156,222
3
W
Medusa
6,026
603
37
4
0
165,319
1
W
Achilles
6,188
619
40
4
0
183,903
0
L
Yemoja
4,836
484
25
3
0
152,698
2
L
Cthulhu
5,333
533
40
4
0
215,349
3
W
Agni
5,700
570
69
7
0
200,692
2
L
Olorun
5,266
527
60
6
0
148,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role