Player Matchup

Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Admigi
Persephone
Level 88
God Stats
5W - 5L
1,531 SR
Queue Stats
271W - 362L
1,338 Elo+
Party 1
Skadi
Skadi
PoulpeTruite
Skadi
Level 69
God Stats
37W - 49L
1,414 SR
Queue Stats
154W - 236L
1,275 Elo+
Party 1
Aphrodite
Aphrodite
punkzyy
Aphrodite
Level 83
God Stats
3W - 5L
1,508 SR
Queue Stats
82W - 144L
1,264 Elo+
Party 1
Thor
Thor
ronce_pur
Thor
Level 107
God Stats
39W - 38L
1,464 SR
Queue Stats
305W - 376L
1,329 Elo+
Party 1
Team Averages
Level 94
1,483 SR
1,341 Elo+

VS

Team Averages
Level 95
1,518 SR
1,452 Elo+
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hilo55
Aphrodite
Level 63
God Stats
7W - 4L
1,609 SR
Queue Stats
12W - 12L
1,428 Elo+
Solo
Nemesis
Nemesis
Pharapoh
Nemesis
Level 87
God Stats
31W - 27L
1,477 SR
Queue Stats
206W - 184L
1,416 Elo+
Party 2
Neith
Neith
SataBi
Neith
Level 109
God Stats
27W - 28L
1,505 SR
Queue Stats
46W - 54L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 2 / 1
5,919
538
4,877
9,097
4,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Admigi
Persephone
10
1 / 4 / 1
6,445
586
3,534
5,817
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,597
418
2,770
5,782
1,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
punkzyy
Aphrodite
6
0 / 5 / 0
4,470
406
2,518
7,783
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
9
3 / 1 / 1
5,837
531
5,027
6,969
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 0 / 3
6,831
621
4,780
7,021
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
12
2 / 1 / 2
6,636
603
4,131
5,680
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Hilo55
Aphrodite
9
2 / 0 / 10
6,617
602
3,154
8,093
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Pharapoh
Nemesis
9
0 / 2 / 7
5,683
517
3,947
7,041
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
SataBi
Neith
10
7 / 2 / 6
6,855
623
9,808
6,662
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
15
16
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
1
0.25
W
Chang'e
 
Chang'e
4
0
3
5.5
W
Sun Wukong
 
Sun Wukong
2
1
2
3
L
Persephone
Admigi
Persephone
1
4
1
0.38
W
Aphrodite
Hilo55
Aphrodite
2
0
10
7
W
Nemesis
Pharapoh
Nemesis
0
2
7
1.75
L
0
4
0
0
W
Neith
SataBi
Neith
7
2
6
5
L
Aphrodite
punkzyy
Aphrodite
0
5
0
0
L
Thor
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,726
Damage
25,820
35,448
Taken
34,497
12,600
Mitigated
18,666
9,247
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,877
577
0
2,923
9,097
4,764
0
856
7,773
1,997
30,663
W
Chang'e
 
Chang'e
4,780
426
1,688
3,638
7,021
2,231
416
1,414
5,505
34,992
0
W
Sun Wukong
 
Sun Wukong
4,131
1,046
0
1,154
5,680
5,852
0
281
5,399
0
34,266
L
Persephone
Admigi
Persephone
3,534
285
0
1,163
5,817
1,657
0
1,638
3,993
32,691
0
W
Aphrodite
Hilo55
Aphrodite
3,154
606
3,160
5,033
8,093
5,850
566
2,647
5,346
10,547
0
W
Nemesis
Pharapoh
Nemesis
3,947
1,510
0
1,795
7,041
2,748
526
1,339
5,602
0
22,578
L
2,770
817
0
1,169
5,782
1,354
0
2,125
3,571
0
18,758
W
Neith
SataBi
Neith
9,808
4,020
0
1,375
6,662
1,985
2,398
903
5,737
0
37,684
L
Aphrodite
punkzyy
Aphrodite
2,518
187
723
2,269
7,783
2,952
0
1,904
5,771
11,951
0
L
Thor
5,027
677
0
1,000
6,969
1,873
0
963
5,813
0
26,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,268
Gold Earned
32,622
252
Minions Killed
274
0
Camps Cleared
0
1,079,553
Distance Traveled
1,084,755
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,919
538
86
8
0
251,910
2
W
Chang'e
6,831
621
71
6
0
236,717
3
W
Sun Wukong
6,636
603
71
6
0
205,330
3
L
Persephone
6,445
586
73
7
0
207,598
2
W
Aphrodite
6,617
602
12
1
0
218,489
6
W
Nemesis
5,683
517
45
4
0
222,183
3
L
Skadi
4,597
418
40
4
0
184,165
2
W
Neith
6,855
623
75
7
0
202,036
5
L
Aphrodite
4,470
406
10
1
0
187,053
3
L
Thor
5,837
531
43
4
0
248,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role