Player Matchup

Nemesis
Nemesis
coolcoolcool333
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,483 Elo+
Solo
Geb
Geb
ggmaIik
Geb
Level 158
God Stats
1W - 1L
1,531 SR
Queue Stats
30W - 30L
1,566 Elo+
Party 1
Tiamat
Tiamat
mrmudpie
Tiamat
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 60L
1,400 Elo+
Party 2
Bellona
Bellona
theMadxxTitan
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,431 Elo+
Party 1
Merlin
Merlin
thelipking
Merlin
Level 77
God Stats
1W - 2L
1,494 SR
Queue Stats
112W - 108L
1,501 Elo+
Party 2
Team Averages
Level 60
1,505 SR
1,476 Elo+

VS

Team Averages
Level 85
1,386 SR
1,480 Elo+
Zhong Kui
Zhong Kui
LURBY0
Zhong Kui
Level 142
God Stats
5W - 4L
1,536 SR
Queue Stats
164W - 163L
1,475 Elo+
Solo
Izanami
Izanami
Ozone_Killa15
Izanami
Level 124
God Stats
1W - 4L
1,286 SR
Queue Stats
128W - 125L
1,466 Elo+
Solo
Hercules
Hercules
StonedSmurf9
Hercules
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,784 Elo+
Solo
Vamana
Vamana
TFR BLUNT MAN
Vamana
Level 128
God Stats
2W - 5L
1,211 SR
Queue Stats
418W - 440L
1,454 Elo+
Solo
Agni
Agni
akira366
Agni
Level 16
God Stats
1W - 0L
1,397 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,828
690
0
0
0
Geb
5
0 / 0 / 0
4,828
690
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
mrmudpie
Tiamat
14
4 / 4 / 3
6,953
993
7,722
6,542
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
12
1 / 5 / 3
6,822
975
7,779
9,458
7,978
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
thelipking
Merlin
14
4 / 4 / 2
7,323
1,046
7,433
5,560
2,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LURBY0
Zhong Kui
16
6 / 1 / 4
8,916
1,274
6,198
9,071
5,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
12
2 / 1 / 5
7,340
1,049
3,014
3,853
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
StonedSmurf9
Hercules
11
3 / 2 / 2
7,164
1,023
4,143
8,216
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 3 / 5
7,642
1,092
2,551
8,355
6,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
11
0 / 3 / 6
7,152
1,022
2,434
4,836
1,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
13
13
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
LURBY0
Zhong Kui
6
1
4
8
W
Izanami
2
1
5
4.5
W
Hercules
StonedSmurf9
Hercules
3
2
2
2
W
2
3
5
1.5
W
Agni
0
3
6
1
L
0
0
0
0
L
Geb
0
0
0
0
L
Tiamat
mrmudpie
Tiamat
4
4
3
1.38
L
Bellona
1
5
3
0.5
L
Merlin
thelipking
Merlin
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,934
Damage
18,340
21,560
Taken
34,331
15,056
Mitigated
18,635
2,921
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
LURBY0
Zhong Kui
6,198
271
538
4,421
9,071
5,862
1,941
3,676
5,395
21,166
0
W
Izanami
3,014
1,280
1,075
1,221
3,853
1,349
1,111
1,577
2,276
0
14,994
W
Hercules
StonedSmurf9
Hercules
4,143
1,952
913
3,266
8,216
3,757
365
3,248
4,968
0
6,501
W
2,551
1,063
1,692
2,177
8,355
6,148
1,328
3,235
5,120
0
7,092
W
Agni
2,434
384
276
308
4,836
1,519
325
3,419
1,417
9,276
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Geb
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
mrmudpie
Tiamat
7,722
276
0
1,176
6,542
4,732
0
1,861
4,681
14,437
0
L
Bellona
7,779
1,068
150
858
9,458
7,978
0
4,591
4,867
0
12,646
L
Merlin
thelipking
Merlin
7,433
414
136
601
5,560
2,346
0
2,180
3,380
20,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
38,214
52
Minions Killed
80
0
Camps Cleared
0
369,541
Distance Traveled
603,271
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,916
1,274
43
6
0
126,994
0
W
Izanami
7,340
1,049
17
2
0
92,807
3
W
Hercules
7,164
1,023
3
0
0
105,436
0
W
Vamana
7,642
1,092
2
0
0
144,660
1
W
Agni
7,152
1,022
15
2
0
133,374
0
L
Nemesis
4,828
690
0
0
0
0
0
L
Geb
4,828
690
0
0
0
0
0
L
Tiamat
6,953
993
15
2
0
125,513
0
L
Bellona
6,822
975
7
1
0
127,957
1
L
Merlin
7,323
1,046
30
4
0
116,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role