Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Reshyreum
Sol
Level 109
God Stats
1W - 5L
1,481 SR
Queue Stats
178W - 283L
1,379 Elo+
Party 1
Loki
Loki
Skyyyyyyyyyyyyyy
Loki
Level 102
God Stats
4W - 5L
1,429 SR
Queue Stats
176W - 241L
1,373 Elo+
Party 1
Team Averages
Level 98
1,470 SR
1,417 Elo+

VS

Team Averages
Level 95
1,439 SR
1,349 Elo+
Apollo
Apollo
CrissyShmoos
Apollo
Level 96
God Stats
1W - 0L
1,110 SR
Queue Stats
13W - 17L
1,409 Elo+
Party 2
Zeus
Zeus
Lokigator
Zeus
Level 63
God Stats
6W - 6L
1,478 SR
Queue Stats
95W - 157L
1,284 Elo+
Party 2
King Arthur
King Arthur
Noe1GoBrazy
King Arthur
Level 126
God Stats
2W - 0L
1,730 SR
Queue Stats
32W - 40L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 3
6,289
629
3,394
8,906
6,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 2 / 2
6,593
659
4,169
6,128
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 5 / 0
7,203
720
5,946
7,772
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
5 / 1 / 6
7,837
784
6,267
5,916
1,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zeus
11
2 / 4 / 8
6,995
700
6,661
4,022
992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Noe1GoBrazy
King Arthur
11
4 / 0 / 3
7,028
703
6,467
6,757
4,202
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
11
11
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
3
0.38
W
Apollo
5
1
6
8
W
Zeus
2
4
8
1.5
W
King Arthur
Noe1GoBrazy
King Arthur
4
0
3
5.5
L
1
2
2
1
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,509
Damage
19,395
22,806
Taken
16,695
10,416
Mitigated
7,040
4,934
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,394
296
0
1,356
8,906
6,042
0
3,031
5,875
3,160
11,059
W
Apollo
6,267
4,049
0
1,954
5,916
1,846
0
1,817
4,099
0
25,159
W
Zeus
6,661
371
0
40
4,022
992
585
1,162
2,860
14,046
0
W
King Arthur
Noe1GoBrazy
King Arthur
6,467
1,020
0
1,080
6,757
4,202
336
2,335
4,422
0
23,114
L
4,169
923
0
2,412
6,128
1,833
0
1,295
4,833
15,813
0
L
5,946
1,084
0
1,166
7,772
2,541
0
2,565
5,207
0
20,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
21,860
101
Minions Killed
106
4
Camps Cleared
5
561,215
Distance Traveled
549,264
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,289
629
33
3
0
192,052
0
W
Apollo
7,837
784
53
5
2
171,393
3
W
Zeus
6,995
700
13
1
2
175,164
3
W
King Arthur
7,028
703
40
4
1
202,707
2
L
Sol
6,593
659
37
4
0
175,490
3
L
Loki
7,203
720
31
3
4
193,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role