Player Matchup

Terra
Terra
AlphaManticore
Terra
Level 13
God Stats
2W - 0L
1,763 SR
Queue Stats
25W - 21L
1,597 Elo+
Solo
Osiris
Osiris
BrokeCondom
Osiris
Level 127
God Stats
3W - 0L
1,590 SR
Queue Stats
25W - 24L
1,466 Elo+
Party 1
Thor
Thor
CHAMOPINKY
Thor
Level 14
God Stats
3W - 1L
1,635 SR
Queue Stats
38W - 43L
1,572 Elo+
Solo
Hou Yi
Hou Yi
iLikeMen716
Hou Yi
Level 10
God Stats
6W - 3L
1,711 SR
Queue Stats
35W - 26L
1,427 Elo+
Party 1
Khepri
Khepri
scarples
Khepri
Level 29
God Stats
11W - 4L
1,639 SR
Queue Stats
239W - 227L
1,580 Elo+
Solo
Team Averages
Level 39
1,668 SR
1,529 Elo+

VS

Team Averages
Level 12
1,607 SR
1,509 Elo+
Janus
Janus
AlmostAragorn
Janus
Level 18
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 2L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Billiam777
Sun Wukong
Level 22
God Stats
13W - 12L
1,629 SR
Queue Stats
75W - 63L
1,497 Elo+
Solo
Nemesis
Nemesis
danilolazo
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,681 Elo+
Solo
Apollo
Apollo
felipex57
Apollo
Level 5
God Stats
3W - 4L
1,857 SR
Queue Stats
7W - 9L
1,593 Elo+
Solo
Ymir
Ymir
maxi473333
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,074
621
6,392
6,834
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
13
2 / 1 / 8
7,927
610
7,512
6,763
7,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
10 / 0 / 6
8,846
680
7,587
8,094
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
13
13 / 0 / 8
8,379
645
12,511
3,513
1,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
scarples
Khepri
11
1 / 1 / 21
7,383
568
4,289
9,835
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,465
420
3,449
6,852
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Billiam777
Sun Wukong
11
1 / 3 / 0
6,292
484
3,732
9,666
5,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
danilolazo
Nemesis
9
1 / 4 / 1
5,690
438
4,777
7,492
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
felipex57
Apollo
8
0 / 11 / 1
5,070
390
3,119
11,137
2,559
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 8 / 1
4,953
381
3,824
13,075
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
5
31
Kills
2
2
Deaths
31
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
0
4
7
L
Sun Wukong
Billiam777
Sun Wukong
1
3
0
0.33
W
Osiris
2
1
8
6
W
10
0
6
13
L
Nemesis
danilolazo
Nemesis
1
4
1
0.38
L
Apollo
felipex57
Apollo
0
11
1
0.05
W
Hou Yi
13
0
8
17
L
0
8
1
0.06
W
Khepri
scarples
Khepri
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,291
Damage
18,901
35,039
Taken
48,222
25,704
Mitigated
21,601
15,637
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,449
262
0
0
6,852
1,315
350
2,482
4,230
26,151
0
W
6,392
850
1,793
3,171
6,834
4,017
183
1,211
5,543
44,748
0
L
Sun Wukong
Billiam777
Sun Wukong
3,732
829
0
2,073
9,666
5,344
0
263
9,403
0
32,033
W
Osiris
7,512
2,198
0
1,188
6,763
7,792
898
559
6,164
0
48,403
W
7,587
2,534
0
4,598
8,094
3,276
52
1,378
6,602
0
57,699
L
Nemesis
danilolazo
Nemesis
4,777
2,262
0
1,279
7,492
2,959
0
1,233
6,220
0
29,389
L
Apollo
felipex57
Apollo
3,119
2,720
0
1,084
11,137
2,559
0
2,138
8,995
0
19,570
W
Hou Yi
12,511
6,233
0
750
3,513
1,376
1,850
857
2,634
0
46,868
L
3,824
1,035
0
2,508
13,075
9,424
0
4,209
8,693
8,997
0
W
Khepri
scarples
Khepri
4,289
560
596
3,541
9,835
9,243
411
2,941
6,823
12,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
27,470
398
Minions Killed
235
0
Camps Cleared
0
1,291,049
Distance Traveled
1,114,597
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,465
420
52
4
0
193,028
0
W
Terra
8,074
621
99
8
0
253,075
1
L
Sun Wukong
6,292
484
77
6
0
244,192
5
W
Osiris
7,927
610
91
7
0
260,162
2
W
Thor
8,846
680
112
9
0
285,787
1
L
Nemesis
5,690
438
58
4
0
245,836
1
L
Apollo
5,070
390
38
3
0
210,361
3
W
Hou Yi
8,379
645
79
6
0
224,234
1
L
Ymir
4,953
381
10
1
0
221,180
1
W
Khepri
7,383
568
17
1
0
267,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role