Player Matchup

Arachne
Arachne
Kadossa
Arachne
Level 86
God Stats
26W - 14L
1,607 SR
Queue Stats
317W - 314L
1,423 Elo+
Solo
Izanami
Izanami
KoDi31
Izanami
Level 49
God Stats
42W - 38L
1,420 SR
Queue Stats
157W - 182L
1,365 Elo+
Solo
Cerberus
Cerberus
THE GOD3436
Cerberus
Level 87
God Stats
3W - 0L
1,322 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
Vglq
Mulan
Level 109
God Stats
1W - 0L
1,741 SR
Queue Stats
27W - 22L
1,470 Elo+
Party 2
Sol
Sol
gardon-revisite
Sol
Level 117
God Stats
15W - 19L
1,464 SR
Queue Stats
914W - 1,075L
1,436 Elo+
Solo
Team Averages
Level 90
1,511 SR
1,439 Elo+

VS

Team Averages
Level 119
1,563 SR
1,446 Elo+
Artemis
Artemis
Berni1712
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 430L
1,411 Elo+
Party 1
Scylla
Scylla
Danier73
Scylla
Level 155
God Stats
16W - 16L
1,528 SR
Queue Stats
531W - 582L
1,465 Elo+
Party 1
Mulan
Mulan
Le_Paresseux_x
Mulan
Level 98
God Stats
0W - 1L
1,802 SR
Queue Stats
202W - 218L
1,432 Elo+
Solo
Sylvanus
Sylvanus
SAMURAI RICK25
Sylvanus
Level 105
God Stats
22W - 17L
1,517 SR
Queue Stats
68W - 66L
1,462 Elo+
Solo
Loki
Loki
lhy96
Loki
Level 154
God Stats
21W - 27L
1,469 SR
Queue Stats
589W - 633L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kadossa
Arachne
14
2 / 4 / 8
8,623
507
10,933
17,681
8,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
KoDi31
Izanami
15
3 / 3 / 0
8,834
520
5,958
8,691
2,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
THE GOD3436
Cerberus
14
2 / 2 / 4
8,452
497
4,548
13,860
8,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Vglq
Mulan
17
9 / 1 / 2
10,606
624
14,190
16,773
12,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 5 / 4
9,704
571
9,241
13,986
4,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Berni1712
Artemis
15
2 / 7 / 3
8,872
522
11,048
14,346
4,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Danier73
Scylla
15
8 / 4 / 1
10,051
591
12,176
8,038
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 1
7,756
456
6,228
11,590
8,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
13
2 / 3 / 4
7,883
464
4,584
17,152
11,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
lhy96
Loki
16
3 / 4 / 5
9,382
552
9,545
12,756
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
22
Kills
15
15
Deaths
22
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Berni1712
Artemis
2
7
3
0.5
L
Scylla
Danier73
Scylla
8
4
1
2.13
W
Arachne
Kadossa
Arachne
2
4
8
1.5
W
Izanami
KoDi31
Izanami
3
3
0
1
L
0
4
1
0.13
L
Sylvanus
2
3
4
1.33
W
Cerberus
THE GOD3436
Cerberus
2
2
4
2
W
Mulan
Vglq
Mulan
9
1
2
10
W
6
5
4
1.6
L
Loki
lhy96
Loki
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,870
Damage
43,581
70,991
Taken
63,882
36,133
Mitigated
31,555
30,456
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Berni1712
Artemis
11,048
6,046
0
3,597
14,346
4,374
282
4,119
10,177
0
51,348
L
Scylla
Danier73
Scylla
12,176
742
0
750
8,038
2,747
66
3,785
4,057
64,868
0
W
Arachne
Kadossa
Arachne
10,933
7,712
379
8,336
17,681
8,065
0
3,120
14,475
0
65,638
W
Izanami
KoDi31
Izanami
5,958
4,017
602
1,671
8,691
2,584
744
2,137
6,550
0
66,809
L
6,228
745
0
4,396
11,590
8,573
468
346
10,370
5,149
37,485
L
Sylvanus
4,584
784
717
6,355
17,152
11,400
198
4,007
12,900
24,371
6,974
W
Cerberus
THE GOD3436
Cerberus
4,548
280
322
5,383
13,860
8,441
0
3,310
10,430
30,195
0
W
Mulan
Vglq
Mulan
14,190
630
0
8,006
16,773
12,583
609
3,419
13,278
6,195
57,603
W
9,241
1,783
0
5,757
13,986
4,460
24
5,283
8,447
51,408
0
L
Loki
lhy96
Loki
9,545
1,258
0
3,982
12,756
4,461
0
2,877
9,734
0
63,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,219
Gold Earned
43,944
497
Minions Killed
476
0
Camps Cleared
0
1,651,315
Distance Traveled
1,520,149
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,872
522
88
5
0
261,751
3
L
Scylla
10,051
591
129
8
0
309,199
1
W
Arachne
8,623
507
80
5
0
357,775
0
W
Izanami
8,834
520
150
9
0
301,422
0
L
Mulan
7,756
456
94
6
0
240,045
1
L
Sylvanus
7,883
464
64
4
0
318,094
3
W
Cerberus
8,452
497
54
3
0
343,853
3
W
Mulan
10,606
624
118
7
0
333,226
0
W
Sol
9,704
571
95
6
0
315,039
0
L
Loki
9,382
552
101
6
0
391,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role