Player Matchup

Cthulhu
Cthulhu
Alergiacheetos
Cthulhu
Level 103
God Stats
1W - 1L
1,739 SR
Queue Stats
33W - 41L
1,487 Elo+
Solo
Set
Set
BlessedPotato
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,456 Elo+
Solo
Bastet
Bastet
BrotherMemphis
Bastet
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 95L
1,492 Elo+
Solo
Nemesis
Nemesis
DxXOrangesXxD
Nemesis
Level 135
God Stats
0W - 2L
1,389 SR
Queue Stats
36W - 39L
1,434 Elo+
Solo
Ra
Ra
Sambath21
Ra
Level 146
God Stats
2W - 1L
1,275 SR
Queue Stats
178W - 182L
1,496 Elo+
Solo
Team Averages
Level 126
1,480 SR
1,473 Elo+

VS

Team Averages
Level 133
1,610 SR
1,479 Elo+
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KIouded
Cerberus
Level 154
God Stats
10W - 5L
1,799 SR
Queue Stats
492W - 509L
1,450 Elo+
Solo
Persephone
Persephone
OG Magneto
Persephone
Level 148
God Stats
9W - 7L
1,646 SR
Queue Stats
409W - 426L
1,476 Elo+
Solo
Neith
Neith
fexjn
Neith
Level 138
God Stats
5W - 5L
1,603 SR
Queue Stats
283W - 261L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 5
8,018
729
12,771
19,183
17,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 3
6,669
606
3,251
11,958
3,905
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 4 / 6
7,927
721
6,030
18,459
6,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
16
8 / 5 / 2
10,015
910
15,533
13,293
7,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 6 / 5
8,056
732
13,006
13,747
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 3 / 16
9,306
846
14,104
14,572
9,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
 
Horus
16
3 / 2 / 20
9,206
837
9,480
13,294
17,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
KIouded
Cerberus
16
6 / 2 / 17
9,486
862
8,753
17,681
21,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
OG Magneto
Persephone
16
6 / 1 / 12
10,281
935
19,825
9,460
4,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
fexjn
Neith
16
7 / 3 / 9
9,677
880
16,841
12,584
6,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
11
Kills
27
27
Deaths
11
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
16
4.33
W
Horus
 
Horus
3
2
20
6.5
L
0
5
5
0.5
L
0
7
3
0.21
L
2
4
6
1.25
L
Nemesis
8
5
2
1.8
W
Cerberus
KIouded
Cerberus
6
2
17
7.25
W
Persephone
OG Magneto
Persephone
6
1
12
12
L
1
6
5
0.58
W
Neith
fexjn
Neith
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,591
Damage
69,003
76,640
Taken
67,591
40,699
Mitigated
59,189
28,860
Healing
34,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,104
4,020
1,570
3,901
14,572
9,968
1,087
6,483
7,995
242
18,943
W
Horus
 
Horus
9,480
4,376
9,346
6,691
13,294
17,204
135
5,041
7,844
0
15,849
L
12,771
637
1,322
2,737
19,183
17,716
0
7,208
11,541
27,264
0
L
3,251
1,360
821
664
11,958
3,905
0
4,495
7,286
0
4,927
L
6,030
2,173
1,966
5,130
18,459
6,238
37
7,330
10,784
0
8,966
L
Nemesis
15,533
5,812
2,938
3,352
13,293
7,460
432
4,637
8,309
188
20,505
W
Cerberus
KIouded
Cerberus
8,753
344
1,253
5,429
17,681
21,194
512
5,816
11,514
19,492
0
W
Persephone
OG Magneto
Persephone
19,825
794
714
1,804
9,460
4,093
894
2,457
6,830
38,994
0
L
13,006
1,388
5,600
4,330
13,747
5,380
0
4,754
8,818
28,753
0
W
Neith
fexjn
Neith
16,841
6,933
1,030
2,292
12,584
6,730
2,189
4,784
7,442
0
34,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,685
Gold Earned
47,956
82
Minions Killed
137
0
Camps Cleared
0
969,375
Distance Traveled
1,017,064
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,306
846
13
1
0
206,511
0
W
Horus
9,206
837
8
1
0
228,122
1
L
Cthulhu
8,018
729
22
2
0
186,917
0
L
Set
6,669
606
4
0
0
186,628
0
L
Bastet
7,927
721
6
1
0
215,904
0
L
Nemesis
10,015
910
13
1
0
195,443
1
W
Cerberus
9,486
862
25
2
0
201,102
0
W
Persephone
10,281
935
58
5
0
200,687
0
L
Ra
8,056
732
37
3
0
184,483
0
W
Neith
9,677
880
33
3
0
180,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role