Player Matchup

Baron Samedi
Baron Samedi
DabbinDino
Baron Samedi
Level 153
God Stats
7W - 1L
1,622 SR
Queue Stats
386W - 244L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
Frieza2D
Cthulhu
Level 17
God Stats
5W - 5L
1,729 SR
Queue Stats
10W - 11L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
Xenojlv
Ne Zha
Level 76
God Stats
4W - 1L
1,747 SR
Queue Stats
11W - 11L
1,333 Elo+
Party 1
Team Averages
Level 82
1,699 SR
1,453 Elo+

VS

Team Averages
Level 12
1,579 SR
1,304 Elo+
Anhur
Anhur
MrDrWalmart
Anhur
Level 12
God Stats
7W - 13L
1,317 SR
Queue Stats
10W - 20L
1,255 Elo+
Solo
Terra
Terra
llunoxx
Terra
Level 17
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
snany
Neith
Level 8
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 5L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DabbinDino
Baron Samedi
13
9 / 1 / 6
9,076
908
8,486
5,939
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Frieza2D
Cthulhu
12
4 / 3 / 12
8,173
817
4,178
8,761
3,538
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Xenojlv
Ne Zha
13
6 / 4 / 10
8,470
847
11,557
7,341
1,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 4
7,486
749
4,532
11,405
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
llunoxx
Terra
9
0 / 5 / 7
6,287
629
1,393
10,090
10,041
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
snany
Neith
11
4 / 8 / 2
7,264
726
4,770
9,991
3,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
8
8
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DabbinDino
Baron Samedi
9
1
6
12
W
Cthulhu
Frieza2D
Cthulhu
4
3
12
3.33
L
4
6
4
1
W
Ne Zha
Xenojlv
Ne Zha
6
4
10
2.75
L
Terra
llunoxx
Terra
0
5
7
0.7
L
Neith
snany
Neith
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
10,695
22,041
Taken
31,486
7,571
Mitigated
17,220
8,483
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DabbinDino
Baron Samedi
8,486
316
685
3,665
5,939
2,178
619
1,029
4,910
28,563
0
W
Cthulhu
Frieza2D
Cthulhu
4,178
456
78
1,693
8,761
3,538
264
665
8,096
14,482
0
L
4,532
2,158
0
2,582
11,405
3,632
542
4,202
6,985
0
20,190
W
Ne Zha
Xenojlv
Ne Zha
11,557
3,640
238
2,124
7,341
1,855
786
384
6,957
0
23,603
L
Terra
llunoxx
Terra
1,393
580
365
884
10,090
10,041
297
3,749
6,051
7,862
0
L
Neith
snany
Neith
4,770
1,327
0
553
9,991
3,547
220
4,769
4,953
0
12,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,719
Gold Earned
21,037
103
Minions Killed
75
5
Camps Cleared
4
549,456
Distance Traveled
442,306
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,076
908
43
4
2
185,349
1
W
Cthulhu
8,173
817
39
4
2
188,335
2
L
Anhur
7,486
749
44
4
2
151,957
1
W
Ne Zha
8,470
847
21
2
1
175,772
2
L
Terra
6,287
629
13
1
2
139,906
0
L
Neith
7,264
726
18
2
0
150,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role