Player Matchup

Ymir
Ymir
Perspective1334
Ymir
Level 17
God Stats
1W - 0L
1,702 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1
Bellona
Bellona
Poise Guru
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sol
Sol
Wet Pretzel7645
Sol
Level 18
God Stats
4W - 1L
1,753 SR
Queue Stats
70W - 28L
1,720 Elo+
Solo
Team Averages
Level 13
1,652 SR
1,555 Elo+

VS

Team Averages
Level 16
1,750 SR
1,377 Elo+
Scylla
Scylla
L0ocifer
Scylla
Level 19
God Stats
0W - 4L
1,635 SR
Queue Stats
2W - 10L
1,221 Elo+
Party 2
Nemesis
Nemesis
MissJorogumo
Nemesis
Level 5
God Stats
0W - 1L
1,887 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
witdeflow
Arachne
Level 25
God Stats
0W - 2L
1,728 SR
Queue Stats
3W - 3L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 13
9,470
728
6,004
12,741
14,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Poise Guru
Bellona
12
1 / 8 / 15
9,433
726
2,857
15,453
13,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
20 / 0 / 1
12,748
981
21,156
13,189
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
L0ocifer
Scylla
12
2 / 9 / 6
8,127
625
8,833
10,570
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MissJorogumo
Nemesis
11
1 / 9 / 8
7,950
612
4,127
10,369
4,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
witdeflow
Arachne
14
9 / 5 / 3
9,911
762
12,757
14,959
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
23
Kills
12
12
Deaths
23
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
L0ocifer
Scylla
2
9
6
0.56
L
Nemesis
MissJorogumo
Nemesis
1
9
8
0.56
W
2
4
13
2.13
W
Bellona
Poise Guru
Bellona
1
8
15
1.06
W
20
0
1
20.5
L
Arachne
witdeflow
Arachne
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,017
Damage
25,717
41,383
Taken
35,898
34,127
Mitigated
14,093
10,617
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
L0ocifer
Scylla
8,833
784
82
612
10,570
4,018
0
8,279
2,291
19,316
0
L
Nemesis
MissJorogumo
Nemesis
4,127
1,350
0
443
10,369
4,038
0
6,945
3,424
0
8,837
W
6,004
329
0
1,764
12,741
14,190
280
3,202
9,274
24,363
0
W
Bellona
Poise Guru
Bellona
2,857
560
0
712
15,453
13,585
77
1,619
13,690
3,330
11,843
W
21,156
9,908
0
8,141
13,189
6,352
1,886
3,797
9,112
66,792
6,213
L
Arachne
witdeflow
Arachne
12,757
9,911
0
1,490
14,959
6,037
0
11,069
3,890
0
32,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
25,988
164
Minions Killed
77
10
Camps Cleared
3
616,214
Distance Traveled
686,690
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,127
625
25
2
0
202,739
0
L
Nemesis
7,950
612
12
1
0
233,981
0
W
Ymir
9,470
728
41
3
1
204,738
2
W
Bellona
9,433
726
25
2
0
191,810
0
W
Sol
12,748
981
98
8
9
219,666
0
L
Arachne
9,911
762
40
3
3
249,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role