Player Matchup

Ganesha
Ganesha
L9Rat
Ganesha
Level 16
God Stats
1W - 1L
1,760 SR
Queue Stats
10W - 8L
1,602 Elo+
Party 2
Agni
Agni
SehZuTyp
Agni
Level 28
God Stats
6W - 2L
1,751 SR
Queue Stats
21W - 16L
1,520 Elo+
Solo
Fenrir
Fenrir
thorskin420
Fenrir
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 3L
1,602 Elo+
Party 2
Team Averages
Level 17
1,599 SR
1,575 Elo+

VS

Team Averages
Level 55
1,623 SR
1,702 Elo+
Bellona
Bellona
BezDraugiem
Bellona
Level 75
God Stats
22W - 6L
1,408 SR
Queue Stats
545W - 252L
1,710 Elo+
Party 1
Xing Tian
Xing Tian
THEpengugod
Xing Tian
Level 21
God Stats
21W - 3L
1,799 SR
Queue Stats
216W - 64L
1,731 Elo+
Party 1
Sol
Sol
UlqM
Sol
Level 68
God Stats
62W - 11L
1,663 SR
Queue Stats
415W - 195L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
L9Rat
Ganesha
9
0 / 7 / 2
5,991
599
8,511
11,182
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
9
1 / 5 / 1
6,395
640
10,495
8,079
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
9
1 / 6 / 1
6,787
679
4,408
10,504
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BezDraugiem
Bellona
13
7 / 2 / 9
8,778
878
10,012
12,422
12,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
THEpengugod
Xing Tian
12
3 / 0 / 15
8,395
840
8,187
13,829
12,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
UlqM
Sol
12
8 / 0 / 10
8,293
829
7,619
8,656
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
18
18
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
BezDraugiem
Bellona
7
2
9
5.75
L
Ganesha
L9Rat
Ganesha
0
7
2
0.14
L
Agni
1
5
1
0.3
W
Xing Tian
THEpengugod
Xing Tian
3
0
15
10.5
W
Sol
UlqM
Sol
8
0
10
13
L
Fenrir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
25,818
29,765
Taken
34,907
14,334
Mitigated
29,028
2,017
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BezDraugiem
Bellona
10,012
1,851
1,694
2,898
12,422
12,749
448
5,532
6,890
9,312
30,363
L
Ganesha
L9Rat
Ganesha
8,511
407
0
306
11,182
4,116
0
7,059
4,123
19,918
0
L
Agni
10,495
1,053
0
920
8,079
2,737
0
4,313
3,766
25,506
0
W
Xing Tian
THEpengugod
Xing Tian
8,187
893
931
5,712
13,829
12,596
44
8,217
5,612
19,464
0
W
Sol
UlqM
Sol
7,619
3,485
1,437
4,978
8,656
3,683
1,893
6,295
2,361
22,879
0
L
Fenrir
4,408
1,022
0
791
10,504
7,481
0
6,342
4,162
607
6,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,173
Gold Earned
25,466
65
Minions Killed
92
1
Camps Cleared
8
513,930
Distance Traveled
571,093
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,778
878
60
6
5
192,206
2
L
Ganesha
5,991
599
3
0
0
174,953
2
L
Agni
6,395
640
45
5
1
154,879
4
W
Xing Tian
8,395
840
14
1
1
199,649
1
W
Sol
8,293
829
18
2
2
179,238
4
L
Fenrir
6,787
679
17
2
0
184,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role