Player Matchup

Nu Wa
Nu Wa
Corey2123
Nu Wa
Level 111
God Stats
1W - 1L
1,347 SR
Queue Stats
61W - 51L
1,550 Elo+
Solo
Chiron
Chiron
ItZSupremeK
Chiron
Level 123
God Stats
4W - 7L
1,602 SR
Queue Stats
229W - 246L
1,545 Elo+
Solo
Ares
Ares
SklLLz
Ares
Level 156
God Stats
3W - 2L
1,672 SR
Queue Stats
17W - 25L
1,404 Elo+
Party 1
Arachne
Arachne
Slacker257
Arachne
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Achilles
Achilles
The39thSpartan
Achilles
Level 154
God Stats
22W - 17L
1,724 SR
Queue Stats
327W - 325L
1,648 Elo+
Party 1
Team Averages
Level 141
1,569 SR
1,530 Elo+

VS

Team Averages
Level 101
1,523 SR
1,531 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ASRENZO237
Sol
Level 24
God Stats
5W - 5L
1,528 SR
Queue Stats
38W - 58L
1,415 Elo+
Solo
Pele
Pele
ClapACLam
Pele
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,608 Elo+
Party 2
Ullr
Ullr
DarthMekre
Ullr
Level 159
God Stats
1W - 2L
1,542 SR
Queue Stats
26W - 25L
1,513 Elo+
Solo
Chronos
Chronos
ManicNac
Chronos
Level 148
God Stats
8W - 3L
1,543 SR
Queue Stats
86W - 68L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Corey2123
Nu Wa
13
1 / 4 / 3
7,452
745
8,834
7,763
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
14
3 / 4 / 1
8,015
802
6,351
9,761
3,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
SklLLz
Ares
11
1 / 8 / 1
6,587
659
2,522
11,462
10,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Slacker257
Arachne
11
0 / 5 / 4
6,307
631
3,205
10,271
3,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
13
2 / 4 / 3
7,416
742
12,265
13,690
9,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 2 / 15
9,409
941
10,316
11,905
9,721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 10
8,520
852
10,984
7,574
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
14
7 / 3 / 4
8,854
885
5,116
8,493
2,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 0 / 12
9,075
908
11,287
5,735
1,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
ManicNac
Chronos
15
4 / 1 / 7
8,821
882
8,817
7,604
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
7
Kills
25
25
Deaths
7
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
15
6.75
W
3
1
10
8
W
Pele
7
3
4
3
L
Nu Wa
Corey2123
Nu Wa
1
4
3
0.63
W
5
0
12
11
L
Chiron
3
4
1
0.88
W
Chronos
ManicNac
Chronos
4
1
7
7.5
L
Ares
SklLLz
Ares
1
8
1
0.19
L
Arachne
Slacker257
Arachne
0
5
4
0.4
L
Achilles
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,177
Damage
46,520
52,947
Taken
41,311
29,438
Mitigated
19,544
7,454
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,316
1,844
0
3,120
11,905
9,721
0
1,867
9,537
0
24,980
W
10,984
2,929
0
3,800
7,574
2,920
1
1,632
5,518
33,173
3,512
W
Pele
5,116
1,028
0
693
8,493
2,719
192
2,197
5,927
0
19,996
L
Nu Wa
Corey2123
Nu Wa
8,834
1,805
0
264
7,763
2,143
1
2,023
5,740
27,129
0
W
11,287
4,223
0
311
5,735
1,758
1,184
2,367
3,067
0
27,546
L
Chiron
6,351
1,612
429
2,538
9,761
3,870
0
2,863
6,892
0
29,008
W
Chronos
ManicNac
Chronos
8,817
2,103
0
1,696
7,604
2,426
138
3,183
4,125
34,521
0
L
Ares
SklLLz
Ares
2,522
103
0
310
11,462
10,229
0
4,734
6,728
6,586
0
L
Arachne
Slacker257
Arachne
3,205
1,662
0
1,095
10,271
3,691
0
5,429
4,842
0
5,306
L
Achilles
12,265
2,418
0
2,818
13,690
9,505
0
3,948
9,742
0
23,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,777
Gold Earned
44,679
159
Minions Killed
273
2
Camps Cleared
13
880,522
Distance Traveled
1,018,379
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,409
941
43
4
2
215,639
2
W
Sol
8,520
852
74
7
3
191,654
2
W
Pele
8,854
885
44
4
1
212,560
0
L
Nu Wa
7,452
745
49
5
1
184,896
1
W
Ullr
9,075
908
39
4
4
188,092
3
L
Chiron
8,015
802
71
7
0
189,654
2
W
Chronos
8,821
882
73
7
3
210,434
1
L
Ares
6,587
659
8
1
0
140,934
0
L
Arachne
6,307
631
8
1
0
168,269
0
L
Achilles
7,416
742
23
2
1
196,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role