Player Matchup

Amaterasu
Amaterasu
C0braKaiNvrDies
Amaterasu
Level 158
God Stats
7W - 16L
1,658 SR
Queue Stats
549W - 660L
1,366 Elo+
Solo
Pele
Pele
OWNZSHEPPARD
Pele
Level 128
God Stats
149W - 136L
1,604 SR
Queue Stats
561W - 562L
1,467 Elo+
Solo
Scylla
Scylla
PUNISHERPYLES
Scylla
Level 129
God Stats
0W - 1L
1,702 SR
Queue Stats
463W - 460L
1,494 Elo+
Solo
Geb
Geb
TTL poison
Geb
Level 51
God Stats
4W - 3L
1,795 SR
Queue Stats
64W - 78L
1,385 Elo+
Party 2
Cupid
Cupid
XGN Redpanda104
Cupid
Level 68
God Stats
3W - 2L
1,747 SR
Queue Stats
179W - 188L
1,435 Elo+
Party 2
Team Averages
Level 107
1,701 SR
1,429 Elo+

VS

Team Averages
Level 136
1,528 SR
1,455 Elo+
Neith
Neith
DOC x OCK
Neith
Level 120
God Stats
14W - 7L
1,552 SR
Queue Stats
181W - 194L
1,430 Elo+
Solo
Artio
Artio
SS_Naidg
Artio
Level 147
God Stats
4W - 2L
1,430 SR
Queue Stats
108W - 112L
1,417 Elo+
Party 1
Fenrir
Fenrir
Shadic20
Fenrir
Level 147
God Stats
21W - 14L
1,620 SR
Queue Stats
386W - 400L
1,547 Elo+
Solo
Mulan
Mulan
alohaloosers
Mulan
Level 159
God Stats
8W - 4L
1,610 SR
Queue Stats
333W - 335L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
leolitobh
Zhong Kui
Level 106
God Stats
13W - 20L
1,427 SR
Queue Stats
156W - 185L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
C0braKaiNvrDies
Amaterasu
14
1 / 2 / 2
8,299
488
7,541
15,292
11,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 4 / 5
10,756
633
15,209
16,400
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 3 / 1
7,455
439
1,630
5,329
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 0 / 7
8,745
514
10,448
14,373
15,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 6 / 2
8,022
472
7,023
13,782
4,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DOC x OCK
Neith
15
3 / 4 / 6
8,907
524
15,216
14,589
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
SS_Naidg
Artio
14
1 / 2 / 0
8,755
515
6,628
11,499
8,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Shadic20
Fenrir
16
5 / 3 / 3
9,713
571
5,524
11,705
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 8
8,821
519
8,258
18,249
17,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
leolitobh
Zhong Kui
16
4 / 3 / 2
9,845
579
9,408
10,601
6,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
16
Kills
14
15
Deaths
16
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
C0braKaiNvrDies
Amaterasu
1
2
2
1
W
Neith
DOC x OCK
Neith
3
4
6
1.5
L
8
4
5
2.63
L
1
3
1
0.5
W
Artio
SS_Naidg
Artio
1
2
0
0.5
W
Fenrir
Shadic20
Fenrir
5
3
3
2.17
L
3
0
7
6.5
L
3
6
2
0.67
W
1
4
8
1.25
W
Zhong Kui
leolitobh
Zhong Kui
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,851
Damage
45,034
65,176
Taken
66,643
39,351
Mitigated
42,862
27,811
Healing
29,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
C0braKaiNvrDies
Amaterasu
7,541
4,356
0
7,205
15,292
11,483
184
7,922
7,272
0
46,850
W
Neith
DOC x OCK
Neith
15,216
7,393
0
6,949
14,589
4,834
552
4,584
10,005
0
61,644
L
15,209
5,311
0
8,232
16,400
6,333
23
5,108
10,985
0
82,560
L
1,630
480
0
1,378
5,329
1,555
506
1,118
4,166
33,486
0
W
Artio
SS_Naidg
Artio
6,628
63
505
4,941
11,499
8,589
1,013
597
10,902
50,373
0
W
Fenrir
Shadic20
Fenrir
5,524
1,106
0
4,850
11,705
5,269
0
1,899
9,806
0
62,544
L
10,448
1,328
293
5,249
14,373
15,876
52
1,575
12,487
29,086
0
L
7,023
4,308
1,052
4,402
13,782
4,104
135
359
13,110
0
49,013
W
8,258
800
0
6,894
18,249
17,459
0
2,904
15,345
0
45,474
W
Zhong Kui
leolitobh
Zhong Kui
9,408
1,438
0
5,053
10,601
6,711
1,860
2,374
8,227
46,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
46,041
414
Minions Killed
476
0
Camps Cleared
0
1,529,938
Distance Traveled
1,627,099
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,299
488
82
5
0
300,265
2
W
Neith
8,907
524
89
5
0
311,245
7
L
Pele
10,756
633
146
9
0
376,357
1
L
Scylla
7,455
439
71
4
0
228,474
5
W
Artio
8,755
515
107
6
0
311,427
6
W
Fenrir
9,713
571
116
7
0
400,611
3
L
Geb
8,745
514
34
2
0
350,594
0
L
Cupid
8,022
472
81
5
0
274,248
3
W
Mulan
8,821
519
60
4
0
306,915
6
W
Zhong Kui
9,845
579
104
6
0
296,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role