Player Matchup

Tyr
Tyr
 
Tyr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Damesis
Rama
Level 27
God Stats
2W - 3L
1,677 SR
Queue Stats
61W - 91L
1,349 Elo+
Solo
Ra
Ra
FG KenZz
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,223 Elo+
Party 1
Team Averages
Level 43
1,559 SR
1,357 Elo+

VS

Team Averages
Level 80
1,518 SR
1,511 Elo+
Chernobog
Chernobog
 
Chernobog
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Giblish
Horus
Level 87
God Stats
4W - 1L
1,392 SR
Queue Stats
64W - 66L
1,491 Elo+
Party 2
Eset
Eset
Majo8
Eset
Level 125
God Stats
7W - 4L
1,664 SR
Queue Stats
108W - 113L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 9 / 1
7,311
609
9,603
19,422
13,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
Damesis
Rama
10
2 / 4 / 1
7,102
592
6,207
10,757
4,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 12 / 2
6,682
557
4,950
14,610
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
14 / 0 / 9
10,427
869
20,304
12,853
5,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Giblish
Horus
12
2 / 2 / 19
9,168
764
5,492
14,382
14,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Majo8
Eset
14
9 / 2 / 16
10,180
848
14,791
11,179
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
4
Kills
25
25
Deaths
4
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
9
1
0.28
W
Chernobog
 
Chernobog
14
0
9
18.5
L
Rama
Damesis
Rama
2
4
1
0.63
L
0
12
2
0.08
W
Horus
Giblish
Horus
2
2
19
5.75
W
Eset
Majo8
Eset
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
40,587
44,789
Taken
38,414
22,854
Mitigated
24,562
7,897
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,603
744
0
2,842
19,422
13,504
0
5,818
13,346
3,230
15,684
W
Chernobog
 
Chernobog
20,304
15,796
0
5,406
12,853
5,602
1,739
2,517
10,134
0
42,858
L
Rama
Damesis
Rama
6,207
5,013
627
1,790
10,757
4,326
99
2,855
7,644
0
19,310
L
4,950
830
873
1,765
14,610
5,024
78
5,324
8,812
15,267
0
W
Horus
Giblish
Horus
5,492
2,509
5,151
6,653
14,382
14,687
189
2,167
11,490
0
12,838
W
Eset
Majo8
Eset
14,791
1,085
433
2,080
11,179
4,273
593
1,707
9,336
43,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,095
Gold Earned
29,775
87
Minions Killed
139
3
Camps Cleared
5
524,070
Distance Traveled
665,277
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,311
609
17
1
0
197,064
0
W
Chernobog
10,427
869
51
4
0
201,571
2
L
Rama
7,102
592
36
3
1
167,791
1
L
Ra
6,682
557
34
3
2
159,215
0
W
Horus
9,168
764
14
1
0
240,585
1
W
Eset
10,180
848
74
6
5
223,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role