Player Matchup

Sylvanus
Sylvanus
Gold IV
Alcatrashh
Sylvanus
Gold IV
Level 139
God Stats
9W - 7L
1,502 SR
Queue Stats
30W - 33L
1,345 MMR
Party 1
Arachne
Arachne
Silver II
KikaLV
Arachne
Silver II
Level 61
God Stats
9W - 8L
1,649 SR
Queue Stats
96W - 106L
996 MMR
Party 1
Athena
Athena
Silver I
Pekmezgucu
Athena
Silver I
Level 107
God Stats
8W - 8L
1,589 SR
Queue Stats
236W - 229L
1,105 MMR
Solo
Hou Yi
Hou Yi
Silver III
Sp4un
Hou Yi
Silver III
Level 87
God Stats
9W - 11L
1,841 SR
Queue Stats
80W - 86L
1,147 MMR
Solo
Vulcan
Vulcan
Silver I
Zugrububio
Vulcan
Silver I
Level 160
God Stats
7W - 12L
1,533 SR
Queue Stats
386W - 403L
1,190 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,623 SR
1,157 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,559 SR
1,220 MMR
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Logiteq
Sobek
Gold V
Level 121
God Stats
13W - 19L
1,381 SR
Queue Stats
251W - 251L
1,135 MMR
Solo
Bellona
Bellona
Silver I
PREDATOR0500
Bellona
Silver I
Level 147
God Stats
0W - 1L
1,894 SR
Queue Stats
99W - 110L
1,173 MMR
Solo
Discordia
Discordia
Gold V
Zyriax555
Discordia
Gold V
Level 155
God Stats
3W - 3L
1,602 SR
Queue Stats
175W - 183L
1,054 MMR
Solo
Neith
Neith
Bronze III
pezsarvahe
Neith
Bronze III
Level 48
God Stats
0W - 4L
1,420 SR
Queue Stats
2W - 8L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alcatrashh
Sylvanus
16
2 / 0 / 11
10,429
497
7,455
11,970
13,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
KikaLV
Arachne
20
11 / 2 / 4
12,987
618
17,336
16,416
12,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Pekmezgucu
Athena
18
4 / 0 / 12
12,385
590
15,126
25,499
31,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Sp4un
Hou Yi
18
7 / 1 / 4
11,706
557
11,598
10,944
4,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Zugrububio
Vulcan
17
6 / 1 / 8
11,940
569
17,041
9,838
4,637
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneZeusGilgameshLokiUllr

VS

Bans
ApolloGebArtioIzanamiNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 9 / 2
8,304
395
5,798
19,794
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Logiteq
Sobek
11
1 / 4 / 0
8,054
384
6,054
21,363
21,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
PREDATOR0500
Bellona
14
1 / 2 / 0
9,640
459
8,460
18,122
17,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Zyriax555
Discordia
15
2 / 8 / 2
9,422
449
11,238
15,740
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
13
0 / 7 / 0
7,938
378
2,873
12,947
3,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
30
Kills
4
4
Deaths
30
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
9
2
0.11
W
Sylvanus
Alcatrashh
Sylvanus
2
0
11
7.5
W
Arachne
KikaLV
Arachne
11
2
4
6.5
L
Sobek
Logiteq
Sobek
1
4
0
0.25
L
Bellona
PREDATOR0500
Bellona
1
2
0
0.5
W
Athena
Pekmezgucu
Athena
4
0
12
10
W
Hou Yi
Sp4un
Hou Yi
7
1
4
9
W
Vulcan
Zugrububio
Vulcan
6
1
8
10
L
Discordia
Zyriax555
Discordia
2
8
2
0.38
L
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,556
Damage
34,423
74,667
Taken
87,966
66,584
Mitigated
52,746
37,230
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,798
2,251
0
500
19,794
6,109
0
7,036
12,758
0
55,594
W
Sylvanus
Alcatrashh
Sylvanus
7,455
1,157
3,454
7,041
11,970
13,420
1,846
3,833
7,987
39,354
10,566
W
Arachne
KikaLV
Arachne
17,336
11,221
0
7,534
16,416
12,173
1,341
4,761
11,491
0
93,696
L
Sobek
Logiteq
Sobek
6,054
290
406
4,898
21,363
21,467
0
9,386
11,977
25,854
0
L
Bellona
PREDATOR0500
Bellona
8,460
1,569
0
4,435
18,122
17,014
0
10,876
7,246
9,718
43,806
W
Athena
Pekmezgucu
Athena
15,126
3,403
0
9,568
25,499
31,691
253
5,128
20,207
73,358
0
W
Hou Yi
Sp4un
Hou Yi
11,598
6,033
0
4,771
10,944
4,663
5,328
2,667
8,223
0
93,028
W
Vulcan
Zugrububio
Vulcan
17,041
5,176
0
4,862
9,838
4,637
3,128
4,259
5,440
92,868
0
L
Discordia
Zyriax555
Discordia
11,238
1,239
0
2,279
15,740
4,531
0
6,793
8,947
63,267
0
L
Neith
2,873
994
0
2,641
12,947
3,625
0
5,250
7,697
0
46,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,447
Gold Earned
43,358
574
Minions Killed
482
0
Camps Cleared
0
2,233,993
Distance Traveled
1,994,009
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,304
395
94
4
0
436,721
5
W
Sylvanus
10,429
497
69
3
0
416,873
10
W
Arachne
12,987
618
112
5
0
498,680
4
L
Sobek
8,054
384
22
1
0
423,243
5
L
Bellona
9,640
459
123
6
0
443,853
3
W
Athena
12,385
590
138
7
0
468,146
3
W
Hou Yi
11,706
557
118
6
0
400,505
3
W
Vulcan
11,940
569
137
7
0
449,789
7
L
Discordia
9,422
449
147
7
0
348,499
1
L
Neith
7,938
378
96
5
0
341,693
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role